Player Matchup

Ao Kuang
Ao Kuang
D1ss3d3n7
Ao Kuang
Level 108
God Stats
3W - 1L
1,713 SR
Queue Stats
218W - 211L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
EH-_-SHADOW
Erlang Shen
Level 109
God Stats
3W - 2L
1,676 SR
Queue Stats
173W - 154L
1,545 Elo+
Party 2
Chiron
Chiron
FappityOg420
Chiron
Level 69
God Stats
5W - 1L
1,500 SR
Queue Stats
165W - 164L
1,430 Elo+
Solo
Sylvanus
Sylvanus
ForAuir
Sylvanus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,478 Elo+
Solo
Ymir
Ymir
gavatron2151
Ymir
Level 105
God Stats
4W - 3L
1,655 SR
Queue Stats
254W - 230L
1,544 Elo+
Party 2
Team Averages
Level 104
1,609 SR
1,503 Elo+

VS

Team Averages
Level 117
1,533 SR
1,454 Elo+
Terra
Terra
CapoKiller14
Terra
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 64L
1,414 Elo+
Party 1
Odin
Odin
EXclusionz
Odin
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,535 Elo+
Party 3
Eset
Eset
JockerCards
Eset
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,317 Elo+
Party 1
Erlang Shen
Erlang Shen
Littenyouup
Erlang Shen
Level 105
God Stats
1W - 5L
1,465 SR
Queue Stats
901W - 864L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
minirosco324
Sun Wukong
Level 118
God Stats
1W - 3L
1,698 SR
Queue Stats
100W - 103L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
D1ss3d3n7
Ao Kuang
20
12 / 5 / 19
15,203
724
40,730
45,296
32,618
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
EH-_-SHADOW
Erlang Shen
20
5 / 3 / 20
13,745
655
27,799
39,304
39,797
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
20
13 / 4 / 18
15,558
741
49,337
30,280
21,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
ForAuir
Sylvanus
20
3 / 4 / 23
12,669
603
13,103
33,660
49,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 5 / 24
13,593
647
20,445
34,593
37,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 10
13,611
648
24,342
32,529
55,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 8 / 11
13,131
625
19,094
32,827
39,339
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 6 / 13
14,182
675
48,915
21,951
13,033
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Littenyouup
Erlang Shen
18
1 / 12 / 11
13,023
620
23,348
48,809
68,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
minirosco324
Sun Wukong
20
7 / 5 / 13
14,477
689
39,763
43,643
50,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
79
37
Kills
21
21
Deaths
37
104
Assists
58
Player
Kills
Deaths
Assists
KDA
L
4
6
10
1.5
W
Ao Kuang
D1ss3d3n7
Ao Kuang
12
5
19
4.3
W
Erlang Shen
EH-_-SHADOW
Erlang Shen
5
3
20
5
L
4
8
11
1.19
W
Chiron
13
4
18
5.5
W
Sylvanus
ForAuir
Sylvanus
3
4
23
3.63
L
5
6
13
1.92
L
Erlang Shen
Littenyouup
Erlang Shen
1
12
11
0.54
W
4
5
24
3.2
L
Sun Wukong
minirosco324
Sun Wukong
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,414
Damage
155,462
183,133
Taken
179,759
180,230
Mitigated
226,560
85,855
Healing
76,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,342
1,534
14,086
8,110
32,529
55,436
586
15,126
17,403
38,404
0
W
Ao Kuang
D1ss3d3n7
Ao Kuang
40,730
12,452
3,890
17,241
45,296
32,618
3,128
18,212
27,084
60,273
0
W
Erlang Shen
EH-_-SHADOW
Erlang Shen
27,799
13,494
4,001
12,253
39,304
39,797
1,353
18,217
21,087
6,802
37,379
L
19,094
3,307
1,867
5,492
32,827
39,339
831
13,030
19,797
102
30,940
W
Chiron
49,337
24,411
6,978
13,126
30,280
21,202
3,340
8,047
22,233
0
104,917
W
Sylvanus
ForAuir
Sylvanus
13,103
5,172
13,852
7,311
33,660
49,320
613
14,565
19,095
25,161
0
L
48,915
3,078
8,122
4,083
21,951
13,033
919
10,361
11,590
80,876
0
L
Erlang Shen
Littenyouup
Erlang Shen
23,348
9,236
4,263
10,684
48,809
68,113
534
21,369
27,440
1,646
33,646
W
20,445
5,805
3,337
3,866
34,593
37,293
432
15,276
19,317
43,030
0
L
Sun Wukong
minirosco324
Sun Wukong
39,763
5,058
3,565
15,939
43,643
50,639
497
18,277
25,366
0
65,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,768
Gold Earned
68,424
237
Minions Killed
203
0
Camps Cleared
0
1,718,287
Distance Traveled
1,890,993
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
13,611
648
25
1
0
378,471
6
W
Ao Kuang
15,203
724
27
1
0
320,544
0
W
Erlang Shen
13,745
655
34
2
0
391,025
0
L
Odin
13,131
625
23
1
0
370,612
0
W
Chiron
15,558
741
98
5
0
361,452
0
W
Sylvanus
12,669
603
32
2
0
320,519
4
L
Eset
14,182
675
93
4
0
398,347
0
L
Erlang Shen
13,023
620
14
1
0
316,195
0
W
Ymir
13,593
647
46
2
0
324,747
0
L
Sun Wukong
14,477
689
48
2
0
427,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role