Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Countryboy5014
Janus
Level 84
God Stats
0W - 3L
1,145 SR
Queue Stats
37W - 51L
1,395 Elo+
Party 1
Agni
Agni
IrishSniperK
Agni
Level 160
God Stats
3W - 6L
1,400 SR
Queue Stats
200W - 189L
1,468 Elo+
Party 1
Zeus
Zeus
Petikoviko
Zeus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,335 Elo+
Solo
Awilix
Awilix
ROYAL Nixxiom
Awilix
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 199L
1,494 Elo+
Party 1
Team Averages
Level 122
1,409 SR
1,438 Elo+

VS

Team Averages
Level 74
1,403 SR
1,379 Elo+
Chaac
Chaac
Antagonist7o7
Chaac
Level 89
God Stats
5W - 3L
1,500 SR
Queue Stats
173W - 197L
1,353 Elo+
Party 2
Osiris
Osiris
Cratour
Osiris
Level 146
God Stats
7W - 1L
1,580 SR
Queue Stats
302W - 306L
1,507 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DOPPLEGANGER333
Ah Muzen Cab
Level 80
God Stats
1W - 4L
1,500 SR
Queue Stats
166W - 192L
1,381 Elo+
Party 2
Fafnir
Fafnir
Dulff1025
Fafnir
Level 27
God Stats
1W - 1L
1,300 SR
Queue Stats
21W - 49L
1,262 Elo+
Solo
Jormungandr
Jormungandr
Eviltrooper360
Jormungandr
Level 28
God Stats
4W - 5L
1,133 SR
Queue Stats
167W - 208L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
3 / 3 / 3
9,785
612
15,014
14,780
8,220
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 3 / 5
10,470
654
23,758
8,100
3,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 4 / 5
9,527
595
8,475
9,250
4,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 3 / 7
9,360
585
13,459
9,996
5,571
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 2 / 4
9,561
598
11,065
13,934
8,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 3
11,889
743
14,768
33,666
29,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
Cratour
Osiris
19
5 / 1 / 5
12,218
764
11,270
29,379
23,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
DOPPLEGANGER333
Ah Muzen Cab
19
2 / 1 / 6
11,359
710
14,104
17,209
9,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Dulff1025
Fafnir
15
0 / 2 / 4
9,892
618
2,435
10,883
14,204
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Eviltrooper360
Jormungandr
17
0 / 3 / 8
11,293
706
7,094
28,667
27,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
9
Kills
15
15
Deaths
9
24
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
3
3
1.5
W
8
2
3
4.75
L
2
3
5
1.5
W
Osiris
Cratour
Osiris
5
1
5
7.5
W
Ah Muzen Cab
DOPPLEGANGER333
Ah Muzen Cab
2
1
6
5
W
Fafnir
Dulff1025
Fafnir
0
2
4
1
W
Jormungandr
Eviltrooper360
Jormungandr
0
3
8
1.33
L
2
4
5
1.13
L
0
3
7
1.17
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,771
Damage
49,671
56,060
Taken
119,804
30,572
Mitigated
103,959
20,720
Healing
64,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
15,014
12,274
2,512
5,769
14,780
8,220
336
2,285
12,351
0
33,439
W
14,768
1,675
1,992
18,064
33,666
29,881
403
8,882
24,784
0
23,917
L
23,758
412
211
479
8,100
3,590
459
1,417
6,361
45,160
0
W
Osiris
Cratour
Osiris
11,270
1,527
5,335
13,074
29,379
23,360
1,399
11,658
17,721
0
27,686
W
Ah Muzen Cab
DOPPLEGANGER333
Ah Muzen Cab
14,104
3,722
4,379
7,019
17,209
9,334
4,351
6,142
11,067
0
49,664
W
Fafnir
Dulff1025
Fafnir
2,435
194
486
1,579
10,883
14,204
660
6,841
4,042
5,307
0
W
Jormungandr
Eviltrooper360
Jormungandr
7,094
1,285
1,731
10,400
28,667
27,180
790
12,169
16,498
30,334
0
L
8,475
554
685
389
9,250
4,903
403
1,029
8,024
13,366
0
L
13,459
1,150
944
2,349
9,996
5,571
460
2,377
7,435
25,672
0
L
11,065
2,885
2,081
5,301
13,934
8,288
0
2,421
11,167
0
17,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,703
Gold Earned
56,651
157
Minions Killed
161
0
Camps Cleared
0
1,312,209
Distance Traveled
1,596,062
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,785
612
46
3
0
233,348
0
W
Chaac
11,889
743
9
1
0
337,444
0
L
Janus
10,470
654
51
3
0
297,702
1
W
Osiris
12,218
764
33
2
0
334,694
1
W
Ah Muzen Cab
11,359
710
69
4
0
340,978
0
W
Fafnir
9,892
618
11
1
0
276,965
0
W
Jormungandr
11,293
706
39
2
0
305,981
1
L
Agni
9,527
595
12
1
0
236,449
0
L
Zeus
9,360
585
40
3
0
233,717
0
L
Awilix
9,561
598
8
1
0
310,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role