Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Satheyo
Ah Muzen Cab
Level 100
God Stats
8W - 3L
1,681 SR
Queue Stats
23W - 21L
1,451 Elo+
Party 1
Hades
Hades
caglyo
Hades
Level 106
God Stats
7W - 13L
1,122 SR
Queue Stats
135W - 159L
1,476 Elo+
Party 1
Yemoja
Yemoja
oobahnoob
Yemoja
Level 104
God Stats
9W - 6L
1,632 SR
Queue Stats
53W - 84L
1,419 Elo+
Party 1
Loki
Loki
silversunned
Loki
Level 155
God Stats
10W - 9L
1,547 SR
Queue Stats
414W - 421L
1,475 Elo+
Party 1
Team Averages
Level 124
1,496 SR
1,464 Elo+

VS

Team Averages
Level 109
1,415 SR
1,446 Elo+
Nemesis
Nemesis
Century_Child-13
Nemesis
Level 151
God Stats
7W - 15L
1,322 SR
Queue Stats
135W - 145L
1,417 Elo+
Solo
Chaac
Chaac
EddyRJ12
Chaac
Level 121
God Stats
46W - 36L
1,470 SR
Queue Stats
206W - 244L
1,419 Elo+
Solo
Danzaburou
Danzaburou
JvCapalot
Danzaburou
Level 92
God Stats
0W - 4L
1,500 SR
Queue Stats
237W - 242L
1,438 Elo+
Solo
Ymir
Ymir
SuperDuperEli
Ymir
Level 85
God Stats
3W - 6L
1,434 SR
Queue Stats
18W - 23L
1,453 Elo+
Solo
Anubis
Anubis
Theprodigy44rs
Anubis
Level 98
God Stats
3W - 6L
1,351 SR
Queue Stats
258W - 264L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
8 / 0 / 1
16,789
600
24,224
24,633
28,195
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Satheyo
Ah Muzen Cab
20
4 / 1 / 6
13,776
492
18,498
21,795
10,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
caglyo
Hades
18
3 / 4 / 7
12,864
459
14,767
25,049
16,507
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
oobahnoob
Yemoja
18
0 / 2 / 8
13,058
466
6,908
18,899
16,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
9 / 4 / 5
13,851
495
20,893
24,410
11,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 5
13,138
469
20,678
26,283
15,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
EddyRJ12
Chaac
20
2 / 5 / 0
12,765
456
15,541
30,137
57,233
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
JvCapalot
Danzaburou
18
0 / 5 / 3
11,839
423
10,940
21,425
10,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 4
9,041
323
3,152
14,512
14,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
5 / 9 / 5
12,677
453
21,165
26,808
15,944
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
24
Kills
11
11
Deaths
24
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
0
1
8.5
L
4
3
5
2.17
L
Chaac
EddyRJ12
Chaac
2
5
0
0.4
L
Danzaburou
JvCapalot
Danzaburou
0
5
3
0.3
W
Ah Muzen Cab
Satheyo
Ah Muzen Cab
4
1
6
7
L
0
2
4
1
L
5
9
5
0.83
W
Hades
caglyo
Hades
3
4
7
1.63
W
Yemoja
oobahnoob
Yemoja
0
2
8
2
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,290
Damage
71,476
114,786
Taken
119,165
83,146
Mitigated
113,459
45,367
Healing
35,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
24,224
3,806
0
3,450
24,633
28,195
356
784
22,346
0
153,183
L
20,678
8,255
0
4,404
26,283
15,312
0
3,875
22,408
0
162,911
L
Chaac
EddyRJ12
Chaac
15,541
2,644
0
12,255
30,137
57,233
549
1,040
29,097
0
104,505
L
Danzaburou
JvCapalot
Danzaburou
10,940
2,963
0
5,473
21,425
10,928
0
3,470
17,955
0
106,486
W
Ah Muzen Cab
Satheyo
Ah Muzen Cab
18,498
6,703
0
4,834
21,795
10,438
9,415
2,103
19,692
0
126,753
L
3,152
504
168
3,332
14,512
14,042
0
3,822
10,690
29,923
0
L
21,165
2,511
0
10,045
26,808
15,944
0
9,468
17,340
105,217
0
W
Hades
caglyo
Hades
14,767
466
591
9,664
25,049
16,507
2,239
10,655
14,394
87,090
0
W
Yemoja
oobahnoob
Yemoja
6,908
2,824
12,985
6,009
18,899
16,116
1,411
6,640
12,259
46,343
0
W
20,893
4,552
0
7,834
24,410
11,890
0
4,135
19,886
0
129,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,338
Gold Earned
59,460
747
Minions Killed
805
0
Camps Cleared
0
2,689,438
Distance Traveled
2,278,496
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,789
600
246
9
0
529,091
6
L
Nemesis
13,138
469
211
8
0
611,678
4
L
Chaac
12,765
456
187
7
0
478,882
6
L
Danzaburou
11,839
423
187
7
0
495,637
0
W
Ah Muzen Cab
13,776
492
182
7
0
535,865
3
L
Ymir
9,041
323
52
2
0
281,413
4
L
Anubis
12,677
453
168
6
0
410,886
6
W
Hades
12,864
459
147
5
0
537,127
3
W
Yemoja
13,058
466
45
2
0
491,187
1
W
Loki
13,851
495
127
5
0
596,168
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role