Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Aboggers
Bakasura
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 140L
1,562 Elo+
Solo
Ymir
Ymir
AntiKnee
Ymir
Level 6
God Stats
3W - 1L
1,808 SR
Queue Stats
5W - 5L
1,375 Elo+
Party 1
Poseidon
Poseidon
DaddyHighRes
Poseidon
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,807 Elo+
Party 1
Vamana
Vamana
TURTWIGPOGGERS
Vamana
Level 8
God Stats
4W - 1L
1,556 SR
Queue Stats
7W - 7L
1,203 Elo+
Party 1
Team Averages
Level 26
1,573 SR
1,489 Elo+

VS

Team Averages
Level 55
1,455 SR
1,417 Elo+
Shiva
Shiva
Finesse2infinity
Shiva
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Khepri
Khepri
ImaGinger13
Khepri
Level 62
God Stats
0W - 2L
1,305 SR
Queue Stats
5W - 13L
1,344 Elo+
Party 3
Ra
Ra
Kyotec
Ra
Level 62
God Stats
4W - 8L
1,515 SR
Queue Stats
174W - 112L
1,611 Elo+
Party 2
Neith
Neith
sugmaballz420
Neith
Level 24
God Stats
7W - 17L
1,413 SR
Queue Stats
10W - 31L
1,277 Elo+
Party 3
Cliodhna
Cliodhna
xynineon
Cliodhna
Level 126
God Stats
7W - 9L
1,541 SR
Queue Stats
18W - 35L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
1 / 0 / 2
5,249
525
2,840
4,503
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Aboggers
Bakasura
10
3 / 0 / 4
6,157
616
4,765
9,112
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
8
0 / 1 / 3
5,714
571
1,554
4,955
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
DaddyHighRes
Poseidon
13
2 / 0 / 1
7,109
711
4,766
5,072
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 0
6,401
640
4,387
3,281
1,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,143
514
832
7,106
2,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
7
0 / 1 / 1
4,993
499
1,745
5,779
3,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
9
0 / 1 / 1
5,337
534
2,053
4,695
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 2 / 0
4,236
424
3,561
4,101
1,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
xynineon
Cliodhna
7
1 / 3 / 0
4,800
480
2,490
7,833
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
1
1
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
2
2
W
Bakasura
Aboggers
Bakasura
3
0
4
5
W
Ymir
0
1
3
1.5
W
Poseidon
DaddyHighRes
Poseidon
2
0
1
2.5
L
0
2
0
0
L
Khepri
0
1
1
0.5
L
Ra
0
1
1
0.5
W
3
0
0
3
L
0
2
0
0
L
Cliodhna
xynineon
Cliodhna
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,312
Damage
10,681
26,923
Taken
29,514
10,816
Mitigated
11,983
8,822
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,840
1,772
0
1,733
4,503
1,388
525
443
4,060
0
27,477
W
Bakasura
Aboggers
Bakasura
4,765
3,918
0
2,750
9,112
3,467
0
1,401
7,711
0
36,110
W
Ymir
1,554
525
0
876
4,955
2,716
108
1,285
3,670
12,141
0
W
Poseidon
DaddyHighRes
Poseidon
4,766
864
0
2,814
5,072
1,775
0
669
4,403
66,745
0
L
832
192
0
255
7,106
2,571
0
0
7,106
0
29,306
L
Khepri
1,745
199
46
1,356
5,779
3,365
39
1,283
4,396
13,587
0
L
Ra
2,053
313
186
1,246
4,695
1,911
0
3,104
1,581
41,818
0
W
4,387
1,923
0
649
3,281
1,470
553
0
3,281
0
36,195
L
3,561
1,346
0
571
4,101
1,592
104
1,060
2,991
0
22,000
L
Cliodhna
xynineon
Cliodhna
2,490
290
0
1,173
7,833
2,544
0
873
6,830
0
27,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,630
Gold Earned
24,509
339
Minions Killed
245
0
Camps Cleared
0
1,060,876
Distance Traveled
982,740
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,249
525
49
5
0
192,593
0
W
Bakasura
6,157
616
82
8
0
258,081
4
W
Ymir
5,714
571
18
2
0
203,212
0
W
Poseidon
7,109
711
113
11
0
207,848
3
L
Shiva
5,143
514
54
5
0
152,065
0
L
Khepri
4,993
499
12
1
0
202,184
4
L
Ra
5,337
534
69
7
0
234,283
6
W
Vamana
6,401
640
77
8
0
199,142
0
L
Neith
4,236
424
48
5
0
171,815
1
L
Cliodhna
4,800
480
62
6
0
222,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role