Player Matchup

Tiamat
Tiamat
CiscoTheSav
Tiamat
Level 145
God Stats
3W - 1L
1,856 SR
Queue Stats
46W - 64L
1,382 Elo+
Party 2
Ganesha
Ganesha
Icetyrant3519
Ganesha
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,348 Elo+
Solo
Odin
Odin
THE4NIM4L98
Odin
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
246W - 270L
1,512 Elo+
Party 4
Nemesis
Nemesis
WiLLYDiLLASQUiD
Nemesis
Level 158
God Stats
4W - 0L
1,601 SR
Queue Stats
71W - 69L
1,439 Elo+
Party 2
Vulcan
Vulcan
daddy boar
Vulcan
Level 56
God Stats
2W - 1L
1,321 SR
Queue Stats
46W - 59L
1,369 Elo+
Party 4
Team Averages
Level 109
1,556 SR
1,410 Elo+

VS

Team Averages
Level 109
1,469 SR
1,439 Elo+
Raijin
Raijin
 
Raijin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Gandhithatruth
Chaac
Level 149
God Stats
9W - 7L
1,343 SR
Queue Stats
523W - 569L
1,391 Elo+
Party 1
King Arthur
King Arthur
SilentChronicl3
King Arthur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 118L
1,444 Elo+
Solo
Janus
Janus
xxBluRose
Janus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 148L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 0 / 19
11,310
870
20,715
12,525
10,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
15
0 / 3 / 20
8,674
667
4,143
12,941
15,857
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
8 / 1 / 16
10,457
804
15,012
25,274
15,798
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
13 / 2 / 9
11,265
867
16,948
13,552
9,675
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
daddy boar
Vulcan
14
1 / 4 / 14
8,804
677
14,727
11,018
5,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 7 / 2
9,215
709
10,752
11,765
5,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
 
Baba Yaga
13
2 / 5 / 3
8,368
644
11,048
13,657
7,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 6 / 6
8,403
646
12,018
19,635
21,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
SilentChronicl3
King Arthur
14
3 / 6 / 2
8,921
686
7,784
22,918
16,383
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
xxBluRose
Janus
18
3 / 5 / 2
10,270
790
17,337
10,531
5,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
25
29
Kills
10
10
Deaths
29
78
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
7
2
0.43
L
Baba Yaga
 
Baba Yaga
2
5
3
0.7
W
Tiamat
7
0
19
16.5
L
0
6
6
0.5
W
Ganesha
0
3
20
3.33
L
King Arthur
SilentChronicl3
King Arthur
3
6
2
0.67
W
8
1
16
16
W
13
2
9
8.75
W
Vulcan
daddy boar
Vulcan
1
4
14
2
L
Janus
xxBluRose
Janus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,545
Damage
58,939
75,310
Taken
78,506
57,416
Mitigated
56,383
40,312
Healing
21,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,752
194
319
883
11,765
5,697
0
5,856
5,909
25,289
0
L
Baba Yaga
 
Baba Yaga
11,048
247
736
4,851
13,657
7,859
0
7,575
6,082
20,648
0
W
Tiamat
20,715
1,946
4,660
7,285
12,525
10,245
544
4,472
7,797
48,574
0
L
12,018
1,056
803
6,575
19,635
21,383
66
8,853
10,782
0
22,660
W
Ganesha
4,143
296
2,153
1,098
12,941
15,857
420
6,317
6,547
8,553
0
L
King Arthur
SilentChronicl3
King Arthur
7,784
1,046
392
4,623
22,918
16,383
0
12,293
10,625
23
15,616
W
15,012
2,797
3,036
12,352
25,274
15,798
89
15,589
9,372
0
21,836
W
16,948
7,002
1,981
3,578
13,552
9,675
361
6,388
7,098
0
22,384
W
Vulcan
daddy boar
Vulcan
14,727
5,501
1,978
2,191
11,018
5,841
153
6,372
4,443
26,087
0
L
Janus
xxBluRose
Janus
17,337
1,820
513
1,357
10,531
5,061
147
5,008
5,523
41,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,510
Gold Earned
45,177
122
Minions Killed
162
0
Camps Cleared
0
1,305,575
Distance Traveled
1,102,338
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,215
709
29
2
0
219,987
0
L
Baba Yaga
8,368
644
23
2
0
254,869
0
W
Tiamat
11,310
870
68
5
0
291,666
3
L
Chaac
8,403
646
17
1
0
221,848
0
W
Ganesha
8,674
667
0
0
0
239,706
0
L
King Arthur
8,921
686
13
1
0
199,654
0
W
Odin
10,457
804
19
1
0
295,388
3
W
Nemesis
11,265
867
11
1
0
235,918
0
W
Vulcan
8,804
677
24
2
0
242,897
0
L
Janus
10,270
790
80
6
0
205,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role