Player Matchup

Cthulhu
Cthulhu
Cheezy_slumped
Cthulhu
Level 64
God Stats
2W - 2L
1,809 SR
Queue Stats
160W - 148L
1,503 Elo+
Party 2
Hun Batz
Hun Batz
XxAC_DRXGZxX
Hun Batz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,332 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
austin_slumped
Ah Muzen Cab
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 294L
1,513 Elo+
Party 2
Kukulkan
Kukulkan
dxknd
Kukulkan
Level 20
God Stats
4W - 6L
1,500 SR
Queue Stats
29W - 36L
1,411 Elo+
Party 2
Mulan
Mulan
rm400lbgorilla2
Mulan
Level 25
God Stats
0W - 3L
1,254 SR
Queue Stats
12W - 25L
1,365 Elo+
Party 1
Team Averages
Level 69
1,513 SR
1,425 Elo+

VS

Team Averages
Level 83
1,615 SR
1,640 Elo+
Baron Samedi
Baron Samedi
JingWeiMain3790
Baron Samedi
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 4L
1,500 Elo+
Party 3
Set
Set
RRises
Set
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,868 Elo+
Party 3
Ullr
Ullr
Rockoo72
Ullr
Level 143
God Stats
11W - 6L
1,549 SR
Queue Stats
267W - 226L
1,577 Elo+
Solo
Izanami
Izanami
Sparkly Fingers
Izanami
Level 87
God Stats
3W - 1L
1,797 SR
Queue Stats
23W - 19L
1,596 Elo+
Party 3
Cabrakan
Cabrakan
Twitchy 1Nut
Cabrakan
Level 160
God Stats
8W - 4L
1,727 SR
Queue Stats
296W - 200L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
11,927
426
14,991
28,902
43,985
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
XxAC_DRXGZxX
Hun Batz
17
4 / 7 / 0
11,144
398
15,594
31,825
14,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
austin_slumped
Ah Muzen Cab
13
0 / 4 / 4
9,549
341
5,692
13,988
4,125
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
dxknd
Kukulkan
19
3 / 9 / 2
12,424
444
11,596
22,252
10,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
0 / 6 / 3
12,020
429
15,308
35,954
37,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JingWeiMain3790
Baron Samedi
18
2 / 1 / 10
13,822
494
10,707
23,116
35,918
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Set
RRises
Set
20
8 / 5 / 9
15,266
545
36,287
38,244
53,413
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
20
2 / 3 / 3
13,694
489
8,940
21,798
10,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 1 / 3
16,545
591
14,103
18,112
10,204
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Twitchy 1Nut
Cabrakan
20
11 / 0 / 1
17,054
609
38,508
27,450
24,038
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
9
Kills
29
29
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Baron Samedi
JingWeiMain3790
Baron Samedi
2
1
10
7
W
Set
RRises
Set
8
5
9
2.5
W
Ullr
2
3
3
1.17
W
6
1
3
7.5
W
Cabrakan
Twitchy 1Nut
Cabrakan
11
0
1
11.5
L
Hun Batz
XxAC_DRXGZxX
Hun Batz
4
7
0
0.57
L
Ah Muzen Cab
austin_slumped
Ah Muzen Cab
0
4
4
0.5
L
Kukulkan
dxknd
Kukulkan
3
9
2
0.44
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,181
Damage
108,545
132,921
Taken
128,720
111,221
Mitigated
133,674
20,174
Healing
57,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,991
2,394
318
3,508
28,902
43,985
0
12,766
16,136
68,899
0
W
Baron Samedi
JingWeiMain3790
Baron Samedi
10,707
1,446
2,350
7,398
23,116
35,918
1,271
8,674
14,320
47,958
0
W
Set
RRises
Set
36,287
16,495
0
14,715
38,244
53,413
483
7,607
29,350
0
157,603
W
Ullr
8,940
2,437
0
9,622
21,798
10,101
1,215
1,951
19,839
0
128,886
W
14,103
8,950
0
9,878
18,112
10,204
7,327
3,283
14,681
0
192,442
W
Cabrakan
Twitchy 1Nut
Cabrakan
38,508
5,515
0
13,612
27,450
24,038
4,716
4,617
22,766
163,482
0
L
Hun Batz
XxAC_DRXGZxX
Hun Batz
15,594
5,762
0
491
31,825
14,857
0
7,954
23,871
0
108,482
L
Ah Muzen Cab
austin_slumped
Ah Muzen Cab
5,692
3,392
0
4,723
13,988
4,125
0
722
13,266
0
45,997
L
Kukulkan
dxknd
Kukulkan
11,596
1,340
0
897
22,252
10,747
0
9,208
13,044
77,912
0
L
15,308
1,851
0
10,237
35,954
37,507
0
18,565
17,389
0
101,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,064
Gold Earned
76,381
635
Minions Killed
992
0
Camps Cleared
0
2,309,147
Distance Traveled
2,354,673
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,927
426
85
3
0
517,794
1
W
Baron Samedi
13,822
494
56
2
0
445,691
6
W
Set
15,266
545
204
7
0
478,006
5
W
Ullr
13,694
489
181
6
0
484,216
3
W
Izanami
16,545
591
297
11
0
467,050
4
W
Cabrakan
17,054
609
254
9
0
479,710
3
L
Hun Batz
11,144
398
137
5
0
535,377
0
L
Ah Muzen Cab
9,549
341
72
3
0
379,949
2
L
Kukulkan
12,424
444
148
5
0
439,000
0
L
Mulan
12,020
429
193
7
0
437,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role