Player Matchup

Hera
Hera
Chungus_Fungus17
Hera
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 21L
1,306 Elo+
Party 1
Neith
Neith
Chungus_Huemngus
Neith
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Chungus_Hunggus
Gilgamesh
Level 58
God Stats
1W - 3L
1,211 SR
Queue Stats
14W - 32L
1,128 Elo+
Party 1
Team Averages
Level 76
1,404 SR
1,311 Elo+

VS

Team Averages
Level 93
1,588 SR
1,625 Elo+
Cupid
Cupid
Airvaliant
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,601 Elo+
Party 2
Janus
Janus
Jefferythepig245
Janus
Level 136
God Stats
1W - 2L
1,454 SR
Queue Stats
23W - 14L
1,671 Elo+
Party 2
Danzaburou
Danzaburou
SpeshySenpai
Danzaburou
Level 113
God Stats
1W - 0L
1,810 SR
Queue Stats
29W - 23L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,214
621
4,230
5,589
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 2
6,246
625
6,007
7,048
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Chungus_Hunggus
Gilgamesh
10
0 / 5 / 0
6,585
659
2,235
10,934
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
5 / 0 / 6
7,697
770
5,989
5,476
2,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 2 / 8
7,956
796
6,802
6,115
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SpeshySenpai
Danzaburou
12
3 / 0 / 10
7,766
777
8,243
8,290
3,507
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
0
Kills
13
13
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cupid
5
0
6
8
L
0
4
1
0.13
L
0
4
2
0.25
L
Gilgamesh
Chungus_Hunggus
Gilgamesh
0
5
0
0
W
5
2
8
4.5
W
Danzaburou
SpeshySenpai
Danzaburou
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,472
Damage
21,034
23,571
Taken
19,881
12,610
Mitigated
8,215
3,148
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
5,989
3,339
335
1,023
5,476
2,402
703
1,857
3,619
0
14,185
L
4,230
536
0
519
5,589
2,455
0
1,913
3,676
26,079
0
L
6,007
2,108
0
1,093
7,048
3,465
0
1,923
5,125
0
20,408
L
Gilgamesh
Chungus_Hunggus
Gilgamesh
2,235
137
0
1,536
10,934
6,690
0
3,315
7,619
0
5,569
W
6,802
794
0
1,113
6,115
2,306
306
1,334
4,781
20,717
0
W
Danzaburou
SpeshySenpai
Danzaburou
8,243
4,055
0
4,147
8,290
3,507
1,025
1,360
6,930
0
29,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,045
Gold Earned
23,419
105
Minions Killed
118
4
Camps Cleared
4
452,102
Distance Traveled
472,477
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,697
770
28
3
0
156,450
1
L
Hera
6,214
621
54
5
3
149,249
3
L
Neith
6,246
625
39
4
1
148,185
1
L
Gilgamesh
6,585
659
12
1
0
154,668
2
W
Janus
7,956
796
36
4
3
152,605
0
W
Danzaburou
7,766
777
54
5
1
163,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role