Player Matchup

Hercules
Hercules
Drekven
Hercules
Level 48
God Stats
2W - 8L
1,259 SR
Queue Stats
6W - 24L
1,269 Elo+
Party 1
Ares
Ares
DumbStupd
Ares
Level 9
God Stats
7W - 15L
1,271 SR
Queue Stats
7W - 18L
1,292 Elo+
Party 1
Eset
Eset
IMissMyAC0G
Eset
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 40L
1,338 Elo+
Party 1
Team Averages
Level 42
1,344 SR
1,300 Elo+

VS

Team Averages
Level 103
1,588 SR
1,492 Elo+
Cthulhu
Cthulhu
JaneBennet
Cthulhu
Level 160
God Stats
3W - 5L
1,518 SR
Queue Stats
28W - 38L
1,377 Elo+
Solo
Ratatoskr
Ratatoskr
Mathewr1
Ratatoskr
Level 24
God Stats
7W - 6L
1,639 SR
Queue Stats
49W - 31L
1,549 Elo+
Party 2
Vulcan
Vulcan
Peruvian clip
Vulcan
Level 124
God Stats
4W - 0L
1,605 SR
Queue Stats
53W - 35L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Drekven
Hercules
15
6 / 2 / 3
10,440
653
8,630
29,915
31,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
15
1 / 2 / 8
11,131
696
7,699
21,587
31,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
4 / 6 / 4
11,026
689
16,190
14,133
8,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JaneBennet
Cthulhu
17
2 / 4 / 6
11,173
698
11,983
20,779
27,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
Mathewr1
Ratatoskr
16
5 / 6 / 4
12,192
762
17,029
17,162
8,362
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 1 / 3
11,394
712
25,917
11,022
5,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
11
Kills
10
10
Deaths
11
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
Drekven
Hercules
6
2
3
3.75
L
Ares
1
2
8
2.5
L
4
6
4
1
W
Cthulhu
JaneBennet
Cthulhu
2
4
6
1.25
W
Ratatoskr
Mathewr1
Ratatoskr
5
6
4
1.17
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,519
Damage
54,929
65,635
Taken
48,963
71,481
Mitigated
41,892
19,042
Healing
14,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Drekven
Hercules
8,630
2,184
0
15,637
29,915
31,511
48
16,413
13,502
0
31,625
L
Ares
7,699
271
0
1,069
21,587
31,711
78
14,122
7,465
14,860
0
L
16,190
853
1,166
1,170
14,133
8,259
143
7,752
6,381
52,054
0
W
Cthulhu
JaneBennet
Cthulhu
11,983
1,037
1,151
4,883
20,779
27,680
332
7,789
12,015
34,448
0
W
Ratatoskr
Mathewr1
Ratatoskr
17,029
8,013
553
3,431
17,162
8,362
1,690
8,886
7,525
0
50,617
W
25,917
10,224
0
4,270
11,022
5,850
481
6,745
3,824
71,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,597
Gold Earned
34,759
159
Minions Killed
183
5
Camps Cleared
10
795,375
Distance Traveled
898,008
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,440
653
48
3
2
306,363
4
L
Ares
11,131
696
13
1
0
242,193
1
L
Eset
11,026
689
98
6
3
246,819
2
W
Cthulhu
11,173
698
30
2
2
287,947
6
W
Ratatoskr
12,192
762
54
3
6
309,765
3
W
Vulcan
11,394
712
99
6
2
300,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role