Player Matchup

Khepri
Khepri
CapoKiller14
Khepri
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,433 Elo+
Party 1
Hun Batz
Hun Batz
JoBry
Hun Batz
Level 118
God Stats
1W - 1L
1,671 SR
Queue Stats
35W - 50L
1,411 Elo+
Party 1
Heimdallr
Heimdallr
JockerCards
Heimdallr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,342 Elo+
Party 1
Terra
Terra
KaKA_CArRoT7CaKE
Terra
Level 124
God Stats
1W - 1L
1,699 SR
Queue Stats
30W - 35L
1,489 Elo+
Party 2
Thor
Thor
itzSlumpGod
Thor
Level 140
God Stats
1W - 2L
1,287 SR
Queue Stats
107W - 102L
1,564 Elo+
Party 2
Team Averages
Level 130
1,531 SR
1,448 Elo+

VS

Team Averages
Level 122
1,580 SR
1,543 Elo+
Terra
Terra
 
Terra
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
DrSnuffIes
Xbalanque
Level 80
God Stats
2W - 2L
1,506 SR
Queue Stats
76W - 68L
1,468 Elo+
Party 3
Chaac
Chaac
MaximumDisaster-
Chaac
Level 157
God Stats
11W - 7L
1,434 SR
Queue Stats
298W - 327L
1,553 Elo+
Solo
Agni
Agni
Silentvipur
Agni
Level 156
God Stats
7W - 4L
1,697 SR
Queue Stats
837W - 558L
1,558 Elo+
Party 3
Odin
Odin
WhosCheddar
Odin
Level 107
God Stats
2W - 1L
1,762 SR
Queue Stats
41W - 28L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
2 / 4 / 6
11,540
769
14,078
18,876
26,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
JoBry
Hun Batz
16
6 / 7 / 4
10,218
681
11,707
15,761
8,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
JockerCards
Heimdallr
18
3 / 4 / 8
10,071
671
19,077
14,258
9,386
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 3 / 10
10,484
699
12,804
14,379
25,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
7 / 5 / 6
10,354
690
17,951
17,773
10,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
1 / 3 / 12
11,098
740
11,662
19,933
26,026
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
DrSnuffIes
Xbalanque
20
7 / 5 / 13
12,644
843
21,104
16,964
7,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 2 / 15
12,024
802
14,499
31,224
24,789
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
3 / 6 / 11
10,582
705
12,850
13,489
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 3 / 8
11,299
753
10,661
17,092
18,375
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
82
19
Kills
23
23
Deaths
19
34
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
3
12
2.33
L
Khepri
2
4
6
1.25
W
Xbalanque
DrSnuffIes
Xbalanque
7
5
13
2.7
L
Hun Batz
JoBry
Hun Batz
6
7
4
1.14
L
Heimdallr
JockerCards
Heimdallr
3
4
8
1.75
L
1
3
10
2
W
6
2
15
6.75
W
3
6
11
1.42
W
6
3
8
3.33
L
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,617
Damage
70,776
81,047
Taken
98,702
80,481
Mitigated
82,609
24,903
Healing
46,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
11,662
745
7,503
6,593
19,933
26,026
1,176
5,538
14,395
30,444
0
L
Khepri
14,078
984
1,298
3,773
18,876
26,605
0
6,078
12,798
28,524
0
W
Xbalanque
DrSnuffIes
Xbalanque
21,104
14,277
1,121
5,609
16,964
7,985
2,977
5,064
11,900
0
36,472
L
Hun Batz
JoBry
Hun Batz
11,707
2,223
516
1,822
15,761
8,376
33
5,364
10,397
0
24,980
L
Heimdallr
JockerCards
Heimdallr
19,077
7,832
1,845
2,910
14,258
9,386
261
3,190
11,068
0
40,958
L
12,804
766
7,790
4,604
14,379
25,782
208
4,591
9,788
23,700
0
W
14,499
1,786
874
17,292
31,224
24,789
1,619
8,941
22,283
0
38,320
W
12,850
744
2,254
2,082
13,489
5,434
888
2,576
10,910
27,697
0
W
10,661
1,628
1,727
1,138
17,092
18,375
615
4,763
12,329
0
19,971
L
17,951
4,363
0
345
17,773
10,332
0
5,289
12,484
0
30,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,667
Gold Earned
57,647
144
Minions Killed
165
0
Camps Cleared
0
1,382,197
Distance Traveled
1,428,708
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,098
740
37
2
0
262,212
0
L
Khepri
11,540
769
27
2
0
288,434
5
W
Xbalanque
12,644
843
41
3
0
243,499
0
L
Hun Batz
10,218
681
26
2
0
250,533
1
L
Heimdallr
10,071
671
38
3
0
306,500
0
L
Terra
10,484
699
17
1
0
291,791
2
W
Chaac
12,024
802
31
2
0
343,068
4
W
Agni
10,582
705
36
2
0
299,345
0
W
Odin
11,299
753
20
1
0
280,584
1
L
Thor
10,354
690
36
2
0
244,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role