Player Matchup

Xing Tian
Xing Tian
SAJAHAND420g
Xing Tian
Level 86
God Stats
12W - 15L
1,513 SR
Queue Stats
500W - 556L
1,533 Elo+
Party 1
Guan Yu
Guan Yu
ShiroAoc
Guan Yu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,606 Elo+
Party 2
Hun Batz
Hun Batz
TheDirtyZig
Hun Batz
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 69L
1,540 Elo+
Party 1
King Arthur
King Arthur
blackspinach
King Arthur
Level 127
God Stats
0W - 2L
1,298 SR
Queue Stats
336W - 337L
1,456 Elo+
Solo
Bastet
Bastet
jesus1025
Bastet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,447 Elo+
Party 2
Team Averages
Level 98
1,462 SR
1,516 Elo+

VS

Team Averages
Level 123
1,382 SR
1,459 Elo+
Set
Set
ElwoodCarlyle
Set
Level 87
God Stats
1W - 2L
1,251 SR
Queue Stats
151W - 179L
1,418 Elo+
Solo
Odin
Odin
Ki xZ4 vRu
Odin
Level 128
God Stats
1W - 3L
1,198 SR
Queue Stats
62W - 64L
1,486 Elo+
Solo
Horus
Horus
NeedlessBow67
Horus
Level 147
God Stats
4W - 5L
1,265 SR
Queue Stats
799W - 838L
1,472 Elo+
Solo
Bastet
Bastet
SithPucky
Bastet
Level 138
God Stats
5W - 3L
1,579 SR
Queue Stats
218W - 229L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
flugenkemhimeler
Zhong Kui
Level 114
God Stats
6W - 3L
1,618 SR
Queue Stats
442W - 458L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SAJAHAND420g
Xing Tian
18
0 / 1 / 10
10,408
612
22,664
32,923
37,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
ShiroAoc
Guan Yu
17
1 / 6 / 11
10,494
617
12,555
29,717
34,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
TheDirtyZig
Hun Batz
19
5 / 4 / 7
11,873
698
29,888
24,331
14,187
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
blackspinach
King Arthur
17
3 / 6 / 6
10,506
618
22,359
32,586
35,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
jesus1025
Bastet
18
4 / 6 / 2
10,867
639
30,229
26,642
15,924
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 14
11,840
696
23,607
35,348
37,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 2 / 14
11,756
692
22,284
25,162
25,088
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
0 / 2 / 22
11,995
706
15,113
40,223
34,773
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
SithPucky
Bastet
19
8 / 2 / 14
12,539
738
28,397
19,139
21,301
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
19
6 / 4 / 16
12,301
724
36,023
25,782
22,645
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
103
13
Kills
23
23
Deaths
13
36
Assists
80
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
W
4
2
14
5.5
W
0
2
22
5.5
L
Xing Tian
SAJAHAND420g
Xing Tian
0
1
10
5
L
Guan Yu
ShiroAoc
Guan Yu
1
6
11
1.08
W
Bastet
SithPucky
Bastet
8
2
14
7.5
L
Hun Batz
TheDirtyZig
Hun Batz
5
4
7
2.13
L
King Arthur
blackspinach
King Arthur
3
6
6
1
W
Zhong Kui
6
4
16
3.5
L
Bastet
jesus1025
Bastet
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,695
Damage
125,424
146,199
Taken
145,654
137,855
Mitigated
141,613
57,426
Healing
72,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,607
9,088
1,736
10,507
35,348
37,806
1,572
6,378
28,970
0
41,460
W
22,284
2,621
1,393
3,880
25,162
25,088
899
5,166
19,996
0
41,782
W
15,113
7,216
11,856
21,198
40,223
34,773
538
6,071
34,152
84
24,240
L
Xing Tian
SAJAHAND420g
Xing Tian
22,664
2,064
2,627
13,765
32,923
37,728
87
7,499
25,424
38,645
0
L
Guan Yu
ShiroAoc
Guan Yu
12,555
3,021
11,800
10,549
29,717
34,314
0
6,015
23,702
0
20,453
W
Bastet
SithPucky
Bastet
28,397
5,620
7,002
3,764
19,139
21,301
2,243
2,336
16,803
0
48,059
L
Hun Batz
TheDirtyZig
Hun Batz
29,888
3,869
3,667
3,688
24,331
14,187
851
6,271
18,060
0
49,783
L
King Arthur
blackspinach
King Arthur
22,359
1,987
2,766
1,788
32,586
35,702
203
9,107
23,479
332
38,292
W
Zhong Kui
36,023
2,282
2,935
8,404
25,782
22,645
2,844
2,910
22,872
63,508
0
L
Bastet
jesus1025
Bastet
30,229
8,945
1,687
5,089
26,642
15,924
434
7,185
19,457
0
45,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,148
Gold Earned
60,431
166
Minions Killed
170
0
Camps Cleared
0
1,520,247
Distance Traveled
1,615,983
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,840
696
24
1
0
317,241
1
W
Odin
11,756
692
52
3
0
329,761
0
W
Horus
11,995
706
14
1
0
343,324
1
L
Xing Tian
10,408
612
26
2
0
343,447
0
L
Guan Yu
10,494
617
12
1
0
257,977
0
W
Bastet
12,539
738
37
2
0
352,719
0
L
Hun Batz
11,873
698
50
3
0
342,046
5
L
King Arthur
10,506
618
40
2
0
262,401
4
W
Zhong Kui
12,301
724
43
3
0
272,938
0
L
Bastet
10,867
639
38
2
0
314,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role