Player Matchup

Bacchus
Bacchus
BlueFingers
Bacchus
Level 11
God Stats
2W - 2L
1,706 SR
Queue Stats
3W - 6L
1,425 Elo+
Party 2
Kukulkan
Kukulkan
CallMeBandit
Kukulkan
Level 5
God Stats
1W - 1L
1,406 SR
Queue Stats
2W - 1L
1,645 Elo+
Party 2
Bakasura
Bakasura
FatherlessBoy
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,425 Elo+
Party 2
King Arthur
King Arthur
almighty3shoe
King Arthur
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,246 Elo+
Party 2
Ratatoskr
Ratatoskr
mandrewmanderson
Ratatoskr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,425 Elo+
Party 2
Team Averages
Level 22
1,522 SR
1,433 Elo+

VS

Team Averages
Level 48
1,535 SR
1,465 Elo+
Tsukuyomi
Tsukuyomi
BasedDandy
Tsukuyomi
Level 17
God Stats
20W - 11L
1,723 SR
Queue Stats
31W - 30L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
PaulyGrc
Kukulkan
Level 38
God Stats
108W - 122L
1,414 SR
Queue Stats
413W - 461L
1,435 Elo+
Solo
Hercules
Hercules
Vosewagon
Hercules
Level 10
God Stats
6W - 2L
1,698 SR
Queue Stats
10W - 5L
1,562 Elo+
Party 1
Zhong Kui
Zhong Kui
WI_WIND
Zhong Kui
Level 126
God Stats
7W - 7L
1,513 SR
Queue Stats
114W - 119L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
dominator24801
Heimdallr
Level 49
God Stats
3W - 4L
1,327 SR
Queue Stats
43W - 66L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlueFingers
Bacchus
18
1 / 5 / 10
13,127
1,094
17,454
30,638
53,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
CallMeBandit
Kukulkan
17
2 / 5 / 3
11,366
947
8,752
15,842
12,368
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
FatherlessBoy
Bakasura
17
3 / 12 / 6
12,153
1,013
15,524
30,457
17,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
almighty3shoe
King Arthur
17
1 / 8 / 2
10,973
914
4,064
19,734
22,427
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
17
4 / 14 / 4
11,978
998
14,306
34,493
14,619
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BasedDandy
Tsukuyomi
19
10 / 3 / 18
13,878
1,157
25,668
15,569
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
PaulyGrc
Kukulkan
20
5 / 1 / 26
14,078
1,173
25,308
8,107
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Vosewagon
Hercules
19
5 / 1 / 22
13,253
1,104
12,829
16,683
16,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
WI_WIND
Zhong Kui
20
17 / 0 / 19
15,660
1,305
39,696
12,587
9,953
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
dominator24801
Heimdallr
20
6 / 6 / 27
13,536
1,128
18,305
13,157
7,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
155
11
Kills
43
44
Deaths
11
25
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BasedDandy
Tsukuyomi
10
3
18
6.33
L
Bacchus
BlueFingers
Bacchus
1
5
10
1.2
L
Kukulkan
CallMeBandit
Kukulkan
2
5
3
0.7
L
Bakasura
FatherlessBoy
Bakasura
3
12
6
0.5
W
Kukulkan
PaulyGrc
Kukulkan
5
1
26
18
W
Hercules
Vosewagon
Hercules
5
1
22
16
W
Zhong Kui
WI_WIND
Zhong Kui
17
0
19
26.5
L
King Arthur
almighty3shoe
King Arthur
1
8
2
0.25
W
Heimdallr
dominator24801
Heimdallr
6
6
27
3.25
L
Ratatoskr
4
14
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,100
Damage
121,806
131,164
Taken
66,103
120,271
Mitigated
45,958
14,686
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BasedDandy
Tsukuyomi
25,668
7,636
0
768
15,569
7,523
0
7,503
7,591
0
44,564
L
Bacchus
BlueFingers
Bacchus
17,454
2,119
0
1,168
30,638
53,336
0
13,258
17,380
36,613
0
L
Kukulkan
CallMeBandit
Kukulkan
8,752
815
0
417
15,842
12,368
0
10,875
4,967
32,574
0
L
Bakasura
FatherlessBoy
Bakasura
15,524
11,153
271
6,391
30,457
17,521
0
16,176
14,277
0
31,466
W
Kukulkan
PaulyGrc
Kukulkan
25,308
125
0
0
8,107
4,219
0
3,369
4,688
56,721
0
W
Hercules
Vosewagon
Hercules
12,829
5,812
0
4,272
16,683
16,502
0
6,416
9,585
0
21,353
W
Zhong Kui
WI_WIND
Zhong Kui
39,696
6,753
0
7,730
12,587
9,953
0
4,252
7,830
55,018
0
L
King Arthur
almighty3shoe
King Arthur
4,064
1,428
96
769
19,734
22,427
0
8,827
10,907
0
13,263
W
Heimdallr
dominator24801
Heimdallr
18,305
8,185
156
242
13,157
7,761
0
4,666
8,306
0
39,092
L
Ratatoskr
14,306
3,382
800
4,774
34,493
14,619
0
15,868
18,625
0
21,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,597
Gold Earned
70,405
173
Minions Killed
221
4
Camps Cleared
9
1,207,577
Distance Traveled
1,084,828
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,878
1,157
47
4
1
226,284
0
L
Bacchus
13,127
1,094
39
3
2
273,982
3
L
Kukulkan
11,366
947
47
4
0
172,780
0
L
Bakasura
12,153
1,013
57
5
1
275,727
0
W
Kukulkan
14,078
1,173
93
8
4
241,511
0
W
Hercules
13,253
1,104
19
2
3
249,964
0
W
Zhong Kui
15,660
1,305
32
3
1
215,074
1
L
King Arthur
10,973
914
21
2
1
211,385
1
W
Heimdallr
13,536
1,128
30
3
0
151,995
0
L
Ratatoskr
11,978
998
9
1
0
273,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role