Player Matchup

Shiva
Shiva
AlmiGhtTyKinG133
Shiva
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 97L
1,333 Elo+
Party 1
Arachne
Arachne
DJthaReal_
Arachne
Level 65
God Stats
6W - 2L
1,859 SR
Queue Stats
23W - 21L
1,458 Elo+
Party 1
Athena
Athena
Jkrocketts
Athena
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
KvngLouis-_-
Danzaburou
Level 65
God Stats
4W - 2L
1,720 SR
Queue Stats
33W - 31L
1,493 Elo+
Party 1
Scylla
Scylla
LIL_tHoe
Scylla
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 11L
1,562 Elo+
Party 1
Team Averages
Level 54
1,616 SR
1,479 Elo+

VS

Team Averages
Level 70
1,429 SR
1,333 Elo+
Neith
Neith
DesirinElf69
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
ExodusR3av3r
Artio
Level 29
God Stats
18W - 31L
1,380 SR
Queue Stats
87W - 158L
1,237 Elo+
Party 2
Horus
Horus
WoollyNebula327
Horus
Level 86
God Stats
9W - 13L
1,412 SR
Queue Stats
293W - 371L
1,353 Elo+
Party 2
Raijin
Raijin
ZERO53410
Raijin
Level 68
God Stats
7W - 12L
1,456 SR
Queue Stats
136W - 197L
1,282 Elo+
Party 2
Gilgamesh
Gilgamesh
grandincursio47
Gilgamesh
Level 78
God Stats
33W - 47L
1,397 SR
Queue Stats
259W - 349L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,335
489
1,624
10,884
5,287
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
DJthaReal_
Arachne
13
4 / 0 / 8
8,160
544
8,360
14,056
5,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Jkrocketts
Athena
12
3 / 2 / 8
8,236
549
4,386
10,876
9,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
KvngLouis-_-
Danzaburou
13
13 / 2 / 5
9,628
642
15,712
11,176
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
LIL_tHoe
Scylla
12
6 / 3 / 9
7,985
532
10,992
7,368
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,452
497
5,765
5,824
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 3
7,395
493
3,096
12,965
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 4 / 3
7,896
526
7,620
13,398
6,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
ZERO53410
Raijin
11
1 / 7 / 2
7,265
484
6,514
13,407
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
grandincursio47
Gilgamesh
10
1 / 8 / 3
6,685
446
8,352
16,725
8,196
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
26
Kills
7
7
Deaths
26
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Arachne
DJthaReal_
Arachne
4
0
8
8
L
0
1
0
0
L
2
6
3
0.58
W
Athena
Jkrocketts
Athena
3
2
8
3.5
W
Danzaburou
KvngLouis-_-
Danzaburou
13
2
5
7.75
W
Scylla
LIL_tHoe
Scylla
6
3
9
3.5
L
3
4
3
1.13
L
Raijin
ZERO53410
Raijin
1
7
2
0.29
L
Gilgamesh
grandincursio47
Gilgamesh
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,074
Damage
31,347
54,360
Taken
62,319
27,531
Mitigated
30,564
15,082
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,624
206
106
2,515
10,884
5,287
673
0
10,884
0
46,630
W
Arachne
DJthaReal_
Arachne
8,360
5,964
0
3,496
14,056
5,452
0
3,842
10,214
0
64,050
L
5,765
1,698
0
1,967
5,824
2,805
996
481
5,343
0
57,292
L
3,096
670
1,042
3,939
12,965
7,512
0
3,019
9,946
26,460
0
W
Athena
Jkrocketts
Athena
4,386
1,790
0
1,692
10,876
9,891
0
2,572
8,304
26,095
0
W
Danzaburou
KvngLouis-_-
Danzaburou
15,712
9,309
0
6,183
11,176
4,292
333
1,260
9,916
0
62,746
W
Scylla
LIL_tHoe
Scylla
10,992
989
0
1,090
7,368
2,609
1,178
1,936
5,432
34,965
0
L
7,620
3,992
940
3,826
13,398
6,807
0
3,575
9,823
0
44,086
L
Raijin
ZERO53410
Raijin
6,514
346
0
945
13,407
5,244
568
4,320
9,087
41,503
0
L
Gilgamesh
grandincursio47
Gilgamesh
8,352
3,177
0
2,649
16,725
8,196
0
3,983
12,742
0
40,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,344
Gold Earned
36,693
336
Minions Killed
340
0
Camps Cleared
0
1,442,652
Distance Traveled
1,398,522
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,335
489
78
5
0
295,745
0
W
Arachne
8,160
544
92
6
0
338,848
0
L
Neith
7,452
497
96
6
0
265,468
0
L
Artio
7,395
493
49
3
0
291,690
0
W
Athena
8,236
549
41
3
0
287,343
2
W
Danzaburou
9,628
642
82
5
0
261,496
3
W
Scylla
7,985
532
43
3
0
259,220
0
L
Horus
7,896
526
67
4
0
300,853
0
L
Raijin
7,265
484
70
5
0
250,050
1
L
Gilgamesh
6,685
446
58
4
0
290,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role