Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
CyberianZ
Ullr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,531 Elo+
Party 1
Ymir
Ymir
Dude1299
Ymir
Level 8
God Stats
3W - 0L
1,810 SR
Queue Stats
4W - 1L
1,805 Elo+
Party 1
Team Averages
Level 96
1,603 SR
1,612 Elo+

VS

Team Averages
Level 60
1,506 SR
1,351 Elo+
Nemesis
Nemesis
Blitzwarfare
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
FaZe susake
Heimdallr
Level 87
God Stats
0W - 1L
1,547 SR
Queue Stats
15W - 21L
1,317 Elo+
Party 2
Hel
Hel
FireHawk00
Hel
Level 88
God Stats
1W - 2L
1,470 SR
Queue Stats
27W - 65L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 7
7,289
810
8,824
4,894
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
12
6 / 0 / 3
7,859
873
13,074
6,260
2,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
12
2 / 0 / 5
7,824
869
1,496
8,259
7,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blitzwarfare
Nemesis
7
0 / 1 / 1
5,359
595
947
5,918
3,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
FaZe susake
Heimdallr
8
0 / 6 / 1
5,427
603
1,201
10,493
4,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 0
5,965
663
2,262
9,560
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
1
1
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
7
5.5
L
Nemesis
Blitzwarfare
Nemesis
0
1
1
0.5
W
Ullr
6
0
3
7.5
W
Ymir
2
0
5
4.5
L
Heimdallr
FaZe susake
Heimdallr
0
6
1
0.08
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,394
Damage
4,410
19,413
Taken
25,971
12,321
Mitigated
10,689
2,952
Healing
1,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,824
451
0
491
4,894
2,002
505
898
3,996
32,439
0
L
Nemesis
Blitzwarfare
Nemesis
947
112
0
169
5,918
3,166
0
2,399
3,351
0
2,189
W
Ullr
13,074
3,420
0
899
6,260
2,590
836
352
5,908
0
29,105
W
Ymir
1,496
60
0
1,562
8,259
7,729
404
1,252
7,007
11,113
0
L
Heimdallr
FaZe susake
Heimdallr
1,201
250
0
0
10,493
4,044
0
3,628
6,633
0
5,916
L
2,262
45
516
1,264
9,560
3,479
0
3,693
5,667
13,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,972
Gold Earned
16,751
123
Minions Killed
33
7
Camps Cleared
0
525,250
Distance Traveled
256,173
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,289
810
57
6
1
167,762
0
L
Nemesis
5,359
595
4
0
0
60,318
2
W
Ullr
7,859
873
49
5
5
179,554
1
W
Ymir
7,824
869
17
2
1
177,934
0
L
Heimdallr
5,427
603
12
1
0
71,051
0
L
Hel
5,965
663
17
2
0
124,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role