Player Matchup

Fenrir
Fenrir
BuRnTnChRisB
Fenrir
Level 43
God Stats
2W - 4L
1,328 SR
Queue Stats
50W - 57L
1,351 Elo+
Solo
Cthulhu
Cthulhu
CrazyBee21
Cthulhu
Level 47
God Stats
0W - 1L
1,256 SR
Queue Stats
1W - 4L
1,318 Elo+
Party 2
Nemesis
Nemesis
RaZeYoUrFiStS
Nemesis
Level 68
God Stats
0W - 2L
1,464 SR
Queue Stats
51W - 76L
1,435 Elo+
Party 1
Persephone
Persephone
TheYFS240sKID17
Persephone
Level 24
God Stats
13W - 10L
1,607 SR
Queue Stats
32W - 47L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
quirkybc
Danzaburou
Level 3
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 37
1,472 SR
1,400 Elo+

VS

Team Averages
Level 75
1,326 SR
1,416 Elo+
Chang'e
Chang'e
AximusLokar
Chang'e
Level 59
God Stats
1W - 3L
1,270 SR
Queue Stats
2W - 5L
1,300 Elo+
Party 3
Mercury
Mercury
BLACKDENER
Mercury
Level 122
God Stats
7W - 5L
1,667 SR
Queue Stats
33W - 32L
1,578 Elo+
Solo
Scylla
Scylla
EMPF0xy
Scylla
Level 120
God Stats
3W - 3L
1,223 SR
Queue Stats
249W - 290L
1,458 Elo+
Party 4
Ares
Ares
LordFuton232
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,300 Elo+
Party 3
Skadi
Skadi
jorgeamtza
Skadi
Level 49
God Stats
29W - 34L
971 SR
Queue Stats
236W - 266L
1,445 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 4 / 0
9,798
891
8,554
14,347
13,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
CrazyBee21
Cthulhu
15
0 / 2 / 2
10,788
981
10,060
13,583
15,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
16
3 / 7 / 1
10,895
990
10,709
19,147
9,219
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
TheYFS240sKID17
Persephone
15
0 / 1 / 1
10,380
944
6,311
4,858
2,041
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
quirkybc
Danzaburou
15
0 / 6 / 1
9,684
880
7,223
11,814
5,668
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

165

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AximusLokar
Chang'e
17
1 / 1 / 15
10,857
987
11,348
11,015
5,896
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
BLACKDENER
Mercury
17
5 / 0 / 8
11,748
1,068
6,900
7,936
4,440
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
EMPF0xy
Scylla
17
8 / 0 / 8
12,242
1,113
15,665
9,219
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 1 / 16
12,214
1,110
7,994
10,334
13,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
17
3 / 2 / 14
11,106
1,010
17,975
9,554
5,661
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
81
4
Kills
20
20
Deaths
4
5
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AximusLokar
Chang'e
1
1
15
8.5
W
Mercury
BLACKDENER
Mercury
5
0
8
9
L
Fenrir
1
4
0
0.25
L
Cthulhu
CrazyBee21
Cthulhu
0
2
2
0.5
W
Scylla
EMPF0xy
Scylla
8
0
8
12
W
3
1
16
11
L
Nemesis
3
7
1
0.5
L
Persephone
TheYFS240sKID17
Persephone
0
1
1
0.5
W
Skadi
3
2
14
5
L
Danzaburou
quirkybc
Danzaburou
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,857
Damage
59,882
63,749
Taken
48,058
45,882
Mitigated
34,213
4,320
Healing
13,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AximusLokar
Chang'e
11,348
1,383
5,724
5,389
11,015
5,896
0
4,274
6,741
33,060
0
W
Mercury
BLACKDENER
Mercury
6,900
3,461
0
326
7,936
4,440
0
2,179
5,757
0
28,123
L
Fenrir
8,554
2,173
0
298
14,347
13,191
0
8,463
5,884
0
16,194
L
Cthulhu
CrazyBee21
Cthulhu
10,060
284
0
869
13,583
15,763
0
7,652
5,931
29,727
0
W
Scylla
EMPF0xy
Scylla
15,665
1,744
0
250
9,219
4,877
0
2,748
6,471
47,215
0
W
7,994
439
0
1,006
10,334
13,339
0
4,248
6,086
10,048
0
L
Nemesis
10,709
5,149
0
1,595
19,147
9,219
0
9,467
9,680
0
32,058
L
Persephone
TheYFS240sKID17
Persephone
6,311
399
210
217
4,858
2,041
0
2,505
2,352
35,280
0
W
Skadi
17,975
6,029
0
738
9,554
5,661
0
2,922
6,632
0
30,204
L
Danzaburou
quirkybc
Danzaburou
7,223
3,293
0
1,131
11,814
5,668
0
6,919
4,895
0
21,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,545
Gold Earned
58,167
212
Minions Killed
223
7
Camps Cleared
11
1,079,834
Distance Traveled
1,084,805
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,857
987
68
6
0
201,181
0
W
Mercury
11,748
1,068
44
4
9
258,216
0
L
Fenrir
9,798
891
14
1
4
239,345
0
L
Cthulhu
10,788
981
45
4
0
236,287
1
W
Scylla
12,242
1,113
80
7
0
205,774
1
W
Ares
12,214
1,110
3
0
1
208,300
0
L
Nemesis
10,895
990
45
4
2
239,343
2
L
Persephone
10,380
944
78
7
0
193,229
0
W
Skadi
11,106
1,010
28
3
1
211,334
0
L
Danzaburou
9,684
880
30
3
1
171,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role