Player Matchup

Skadi
Skadi
Acidburn7609
Skadi
Level 61
God Stats
1W - 6L
1,033 SR
Queue Stats
103W - 132L
1,340 Elo+
Solo
Artemis
Artemis
EuphoricLamb805
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,043 Elo+
Party 1
Ra
Ra
Nick552
Ra
Level 57
God Stats
35W - 36L
1,471 SR
Queue Stats
259W - 273L
1,283 Elo+
Solo
Fenrir
Fenrir
TubbiestDuck72
Fenrir
Level 15
God Stats
0W - 4L
1,267 SR
Queue Stats
0W - 7L
1,043 Elo+
Party 1
Kumbhakarna
Kumbhakarna
thedealdoe
Kumbhakarna
Level 57
God Stats
0W - 2L
1,383 SR
Queue Stats
1W - 7L
1,179 Elo+
Party 1
Team Averages
Level 42
1,331 SR
1,178 Elo+

VS

Team Averages
Level 80
1,456 SR
1,382 Elo+
Artemis
Artemis
 
Artemis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
AvianRacer40272
Amaterasu
Level 55
God Stats
1W - 1L
1,436 SR
Queue Stats
299W - 281L
1,270 Elo+
Solo
Bastet
Bastet
FAeM16
Bastet
Level 88
God Stats
13W - 16L
1,578 SR
Queue Stats
307W - 340L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
Speedshot12
Sun Wukong
Level 87
God Stats
3W - 1L
1,508 SR
Queue Stats
80W - 75L
1,479 Elo+
Party 2
Hel
Hel
kingsely2
Hel
Level 88
God Stats
5W - 14L
1,259 SR
Queue Stats
92W - 101L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 3
9,208
400
14,289
23,282
9,560
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 10 / 5
8,597
374
14,059
19,445
8,901
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 6 / 3
11,636
506
18,558
21,655
13,032
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
4 / 6 / 2
10,960
477
12,086
24,975
13,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
thedealdoe
Kumbhakarna
13
1 / 9 / 4
9,504
413
5,781
29,044
34,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
6 / 2 / 16
11,083
482
23,421
19,025
7,534
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
AvianRacer40272
Amaterasu
17
8 / 8 / 10
11,310
492
12,138
21,465
11,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
FAeM16
Bastet
20
10 / 1 / 13
12,795
556
21,616
22,088
10,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Speedshot12
Sun Wukong
20
11 / 2 / 11
13,899
604
23,005
25,960
16,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

18
6 / 0 / 13
12,971
564
9,147
14,870
9,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
104
12
Kills
41
43
Deaths
13
17
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
2
16
7
L
0
12
3
0.13
W
Amaterasu
AvianRacer40272
Amaterasu
8
8
10
1.63
L
1
10
5
0.35
W
Bastet
FAeM16
Bastet
10
1
13
16.5
L
6
6
3
1.25
W
Sun Wukong
Speedshot12
Sun Wukong
11
2
11
8.25
L
4
6
2
0.83
W
6
0
13
12.5
L
Kumbhakarna
thedealdoe
Kumbhakarna
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,773
Damage
89,327
118,401
Taken
103,408
79,216
Mitigated
55,586
26,621
Healing
56,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
23,421
14,405
0
7,158
19,025
7,534
2,709
5,828
13,197
0
66,725
L
14,289
7,063
0
2,278
23,282
9,560
309
784
22,498
0
66,320
W
Amaterasu
AvianRacer40272
Amaterasu
12,138
4,415
171
4,439
21,465
11,925
464
7,790
13,675
0
57,395
L
14,059
6,827
0
2,250
19,445
8,901
63
2,569
16,876
0
33,898
W
Bastet
FAeM16
Bastet
21,616
6,781
542
9,470
22,088
10,103
3,244
4,712
17,376
0
97,338
L
18,558
1,585
3,095
6,704
21,655
13,032
827
1,908
19,747
92,781
0
W
Sun Wukong
Speedshot12
Sun Wukong
23,005
3,839
505
16,009
25,960
16,311
3,364
1,725
24,235
0
116,677
L
12,086
3,700
0
10,858
24,975
13,433
0
801
24,174
0
88,026
W
9,147
978
7,925
9,903
14,870
9,713
624
5,682
9,188
62,527
0
L
Kumbhakarna
thedealdoe
Kumbhakarna
5,781
365
0
1,436
29,044
34,290
186
3,085
25,959
35,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,905
Gold Earned
62,058
419
Minions Killed
520
0
Camps Cleared
0
1,894,321
Distance Traveled
2,155,552
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,083
482
64
3
0
393,246
0
L
Skadi
9,208
400
84
4
0
317,916
3
W
Amaterasu
11,310
492
58
3
0
416,661
1
L
Artemis
8,597
374
55
2
0
346,059
1
W
Bastet
12,795
556
124
5
0
490,763
3
L
Ra
11,636
506
136
6
0
399,473
0
W
Sun Wukong
13,899
604
174
8
0
424,351
0
L
Fenrir
10,960
477
114
5
0
436,597
0
W
Hel
12,971
564
100
4
0
430,531
0
L
Kumbhakarna
9,504
413
30
1
0
394,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role