Player Matchup

Janus
Janus
Birds2Godly
Janus
Level 158
God Stats
7W - 8L
1,526 SR
Queue Stats
323W - 271L
1,594 Elo+
Party 1
Achilles
Achilles
JayTrill210
Achilles
Level 15
God Stats
4W - 3L
1,728 SR
Queue Stats
98W - 49L
1,513 Elo+
Party 1
Fenrir
Fenrir
TxDubZ210
Fenrir
Level 69
God Stats
46W - 20L
1,696 SR
Queue Stats
226W - 154L
1,581 Elo+
Party 1
Team Averages
Level 81
1,650 SR
1,563 Elo+

VS

Team Averages
Level 76
1,483 SR
1,422 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
mikeoxfat3232
Neith
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 13L
1,428 Elo+
Party 2
Chronos
Chronos
wiIIybumbumm
Chronos
Level 65
God Stats
14W - 24L
1,449 SR
Queue Stats
25W - 50L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 5
11,292
753
21,615
6,860
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
JayTrill210
Achilles
15
2 / 0 / 7
11,357
757
8,952
14,566
19,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
TxDubZ210
Fenrir
15
5 / 0 / 8
10,644
710
7,175
11,101
10,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 6 / 0
7,837
522
5,756
17,792
21,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 5 / 0
7,935
529
3,143
12,354
4,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
wiIIybumbumm
Chronos
13
0 / 4 / 0
8,632
575
8,949
16,535
6,652
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
15
Kills
0
0
Deaths
15
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
6
0
0
W
8
0
5
10.5
W
Achilles
JayTrill210
Achilles
2
0
7
5.5
W
Fenrir
TxDubZ210
Fenrir
5
0
8
9
L
0
5
0
0
L
Chronos
wiIIybumbumm
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,742
Damage
17,848
32,527
Taken
46,681
32,876
Mitigated
33,389
6,840
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,756
2,218
106
1,034
17,792
21,887
0
6,794
10,362
16,894
0
W
21,615
685
0
1,266
6,860
3,400
1,000
3,894
2,966
71,667
0
W
Achilles
JayTrill210
Achilles
8,952
933
216
3,653
14,566
19,318
165
6,296
8,270
0
30,563
W
Fenrir
TxDubZ210
Fenrir
7,175
603
0
1,705
11,101
10,158
622
5,846
5,255
0
19,669
L
3,143
237
0
89
12,354
4,850
0
7,128
4,835
0
12,288
L
Chronos
wiIIybumbumm
Chronos
8,949
1,978
347
3,216
16,535
6,652
0
6,701
9,294
41,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,293
Gold Earned
24,404
167
Minions Killed
96
12
Camps Cleared
1
892,032
Distance Traveled
681,830
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,837
522
21
1
0
238,101
5
W
Janus
11,292
753
113
8
8
272,358
5
W
Achilles
11,357
757
30
2
1
312,351
1
W
Fenrir
10,644
710
24
2
3
307,323
2
L
Neith
7,935
529
12
1
0
187,220
0
L
Chronos
8,632
575
63
4
1
256,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role