Player Matchup

Mercury
Mercury
AntEatsChocolate
Mercury
Level 75
God Stats
2W - 0L
1,762 SR
Queue Stats
133W - 112L
1,546 Elo+
Party 1
Hera
Hera
BiigBrowniie
Hera
Level 127
God Stats
8W - 1L
1,802 SR
Queue Stats
273W - 199L
1,630 Elo+
Party 2
Bacchus
Bacchus
Extra Juiice
Bacchus
Level 96
God Stats
48W - 42L
1,521 SR
Queue Stats
298W - 289L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
Makeoutz
Danzaburou
Level 128
God Stats
8W - 3L
1,854 SR
Queue Stats
465W - 448L
1,594 Elo+
Party 1
Mulan
Mulan
johnpenehseeni98
Mulan
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
344W - 276L
1,562 Elo+
Party 2
Team Averages
Level 96
1,688 SR
1,572 Elo+

VS

Team Averages
Level 99
1,599 SR
1,475 Elo+
Sobek
Sobek
Boredcase
Sobek
Level 138
God Stats
1W - 5L
1,593 SR
Queue Stats
371W - 338L
1,586 Elo+
Solo
Cupid
Cupid
KnownAsJoeDaddy
Cupid
Level 69
God Stats
0W - 2L
1,771 SR
Queue Stats
2W - 7L
1,477 Elo+
Party 3
Mercury
Mercury
Rex__Omnium
Mercury
Level 137
God Stats
0W - 2L
1,722 SR
Queue Stats
1W - 8L
1,366 Elo+
Party 3
Horus
Horus
VoidJM
Horus
Level 79
God Stats
0W - 1L
1,566 SR
Queue Stats
3W - 8L
1,444 Elo+
Party 3
Scylla
Scylla
somebodys_back21
Scylla
Level 70
God Stats
1W - 1L
1,345 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 4
9,382
552
6,293
15,539
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 2 / 9
9,992
588
17,432
7,887
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Extra Juiice
Bacchus
14
2 / 1 / 11
8,962
527
6,058
10,091
11,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Makeoutz
Danzaburou
16
4 / 2 / 1
9,842
579
9,016
11,238
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 8 / 5
8,964
527
11,666
18,284
11,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Boredcase
Sobek
10
0 / 5 / 4
6,778
399
4,959
19,766
16,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 5 / 3
8,314
489
7,115
11,871
4,296
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Rex__Omnium
Mercury
15
4 / 3 / 3
9,777
575
6,014
12,673
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
VoidJM
Horus
15
10 / 4 / 6
10,435
614
16,899
18,286
19,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 6 / 3
8,458
498
6,348
10,986
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
22
Kills
18
18
Deaths
23
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
5
4
1.4
W
7
2
9
5.75
L
Sobek
Boredcase
Sobek
0
5
4
0.4
W
Bacchus
Extra Juiice
Bacchus
2
1
11
7.5
L
2
5
3
0.7
W
Danzaburou
Makeoutz
Danzaburou
4
2
1
2.25
L
Mercury
Rex__Omnium
Mercury
4
3
3
1.83
L
Horus
VoidJM
Horus
10
4
6
3.25
W
4
8
5
0.81
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,465
Damage
41,335
63,039
Taken
73,582
38,033
Mitigated
49,465
15,340
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,293
2,993
0
190
15,539
6,477
0
1,322
14,036
0
67,391
W
17,432
3,860
0
1,475
7,887
4,053
227
2,052
5,667
102,735
0
L
Sobek
Boredcase
Sobek
4,959
381
0
2,870
19,766
16,025
0
9,282
10,484
20,012
0
W
Bacchus
Extra Juiice
Bacchus
6,058
701
0
2,484
10,091
11,261
0
2,813
6,714
23,822
0
L
7,115
3,713
0
2,914
11,871
4,296
0
3,231
8,640
0
51,864
W
Danzaburou
Makeoutz
Danzaburou
9,016
4,184
0
6,379
11,238
4,682
1,432
2,210
8,661
0
85,824
L
Mercury
Rex__Omnium
Mercury
6,014
2,778
0
716
12,673
5,043
1,411
2,653
9,483
0
87,664
L
Horus
VoidJM
Horus
16,899
9,283
946
6,431
18,286
19,416
123
2,357
15,929
0
71,651
W
11,666
1,833
0
4,812
18,284
11,560
0
1,934
15,622
0
56,701
L
6,348
793
0
500
10,986
4,685
0
5,967
5,019
47,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,142
Gold Earned
43,762
495
Minions Killed
434
0
Camps Cleared
0
1,700,933
Distance Traveled
1,607,177
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,382
552
97
6
0
364,188
2
W
Hera
9,992
588
153
9
0
331,270
7
L
Sobek
6,778
399
25
1
0
311,329
2
W
Bacchus
8,962
527
26
2
0
342,304
1
L
Cupid
8,314
489
89
5
0
290,530
3
W
Danzaburou
9,842
579
130
8
0
320,721
5
L
Mercury
9,777
575
142
8
0
388,952
4
L
Horus
10,435
614
107
6
0
315,208
0
W
Mulan
8,964
527
89
5
0
342,450
7
L
Scylla
8,458
498
71
4
0
301,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role