Player Matchup

Hercules
Hercules
 
Hercules
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BakedPotatoAim3
Danzaburou
Level 125
God Stats
5W - 3L
1,432 SR
Queue Stats
36W - 23L
1,356 Elo+
Party 1
Awilix
Awilix
Hypxrkill
Awilix
Level 26
God Stats
14W - 16L
1,287 SR
Queue Stats
139W - 133L
1,344 Elo+
Party 1
Sylvanus
Sylvanus
NotAnAussieTV
Sylvanus
Level 16
God Stats
3W - 3L
1,888 SR
Queue Stats
5W - 3L
1,744 Elo+
Party 1
Scylla
Scylla
notIMProvize
Scylla
Level 18
God Stats
2W - 1L
1,478 SR
Queue Stats
6W - 7L
1,249 Elo+
Party 1
Team Averages
Level 47
1,517 SR
1,439 Elo+

VS

Team Averages
Level 61
1,474 SR
1,345 Elo+
Sol
Sol
ELTreatanator
Sol
Level 24
God Stats
3W - 8L
1,250 SR
Queue Stats
16W - 34L
1,243 Elo+
Party 2
Janus
Janus
Merkwahlberg89
Janus
Level 140
God Stats
5W - 7L
1,691 SR
Queue Stats
91W - 98L
1,411 Elo+
Party 2
Jormungandr
Jormungandr
RoboDylan
Jormungandr
Level 41
God Stats
13W - 12L
1,657 SR
Queue Stats
72W - 87L
1,339 Elo+
Party 2
Ratatoskr
Ratatoskr
Wolfypotomus
Ratatoskr
Level 60
God Stats
1W - 11L
1,166 SR
Queue Stats
53W - 66L
1,340 Elo+
Party 2
Athena
Athena
YoungSleepy0
Athena
Level 41
God Stats
6W - 8L
1,605 SR
Queue Stats
61W - 76L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 6 / 2
6,517
434
5,978
16,329
8,804
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
BakedPotatoAim3
Danzaburou
11
1 / 2 / 3
7,175
478
8,175
7,858
2,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
Hypxrkill
Awilix
9
0 / 4 / 1
5,884
392
2,165
11,785
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
NotAnAussieTV
Sylvanus
12
2 / 2 / 2
8,342
556
4,280
8,692
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
12
2 / 1 / 1
7,263
484
4,502
6,988
2,448
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,185
412
5,242
5,569
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 1 / 1
8,569
571
5,920
4,959
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
RoboDylan
Jormungandr
14
6 / 2 / 3
8,376
558
13,125
11,118
8,520
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Wolfypotomus
Ratatoskr
11
2 / 1 / 6
7,350
490
4,214
8,163
3,030
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
11
2 / 2 / 6
7,403
494
4,356
15,615
14,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
15
15
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
6
2
0.17
W
Danzaburou
BakedPotatoAim3
Danzaburou
1
2
3
1.25
L
0
1
4
2
W
Awilix
Hypxrkill
Awilix
0
4
1
0.13
L
5
1
1
5.5
W
Sylvanus
NotAnAussieTV
Sylvanus
2
2
2
1.5
L
Jormungandr
RoboDylan
Jormungandr
6
2
3
3.75
L
Ratatoskr
Wolfypotomus
Ratatoskr
2
1
6
5
L
Athena
2
2
6
2.5
W
Scylla
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,100
Damage
32,857
51,652
Taken
45,424
24,901
Mitigated
29,975
11,245
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,978
2,079
0
4,108
16,329
8,804
0
10,860
5,425
0
40,105
W
Danzaburou
BakedPotatoAim3
Danzaburou
8,175
3,522
0
3,113
7,858
2,991
3,222
4,439
3,387
0
61,548
L
5,242
2,132
0
1,289
5,569
1,739
1,886
1,254
4,315
32,902
0
W
Awilix
Hypxrkill
Awilix
2,165
1,155
0
837
11,785
4,100
0
4,051
7,716
0
25,894
L
5,920
133
0
674
4,959
2,005
0
1,606
3,353
55,510
0
W
Sylvanus
NotAnAussieTV
Sylvanus
4,280
1,591
675
2,264
8,692
6,558
1,119
5,431
3,211
20,509
0
L
Jormungandr
RoboDylan
Jormungandr
13,125
4,832
0
1,924
11,118
8,520
615
2,379
8,739
59,899
0
L
Ratatoskr
Wolfypotomus
Ratatoskr
4,214
878
0
3,268
8,163
3,030
1,427
494
7,669
0
42,436
L
Athena
4,356
1,045
0
4,158
15,615
14,681
360
3,049
12,566
27,390
0
W
Scylla
4,502
598
0
248
6,988
2,448
225
3,490
3,270
35,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,181
Gold Earned
37,883
307
Minions Killed
353
0
Camps Cleared
0
1,320,914
Distance Traveled
1,296,620
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,517
434
75
5
0
263,501
1
W
Danzaburou
7,175
478
117
8
0
262,511
0
L
Sol
6,185
412
61
4
0
235,784
0
W
Awilix
5,884
392
38
3
0
286,309
1
L
Janus
8,569
571
110
7
0
244,604
1
W
Sylvanus
8,342
556
29
2
0
232,251
2
L
Jormungandr
8,376
558
75
5
0
236,707
1
L
Ratatoskr
7,350
490
77
5
0
274,552
1
L
Athena
7,403
494
30
2
0
304,973
4
W
Scylla
7,263
484
48
3
0
276,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role