Player Matchup

Thanatos
Thanatos
Cosmosaur
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 2L
1,912 Elo+
Party 1
Janus
Janus
Foopish
Janus
Level 31
God Stats
28W - 16L
1,644 SR
Queue Stats
245W - 230L
1,497 Elo+
Party 3
Hercules
Hercules
Hutchdaddy
Hercules
Level 127
God Stats
1W - 1L
1,805 SR
Queue Stats
37W - 23L
1,581 Elo+
Party 3
Ares
Ares
Knauss
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 20L
1,912 Elo+
Party 1
Rama
Rama
pKayer
Rama
Level 11
God Stats
5W - 2L
1,959 SR
Queue Stats
24W - 9L
1,912 Elo+
Party 1
Team Averages
Level 40
1,681 SR
1,763 Elo+

VS

Team Averages
Level 116
1,568 SR
1,556 Elo+
Bellona
Bellona
AhuHuahiAhohoho
Bellona
Level 109
God Stats
1W - 4L
1,491 SR
Queue Stats
322W - 250L
1,617 Elo+
Party 2
Kukulkan
Kukulkan
Mrjulio11598
Kukulkan
Level 146
God Stats
22W - 11L
1,632 SR
Queue Stats
179W - 137L
1,529 Elo+
Party 2
Scylla
Scylla
iFrankhh
Scylla
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
277W - 238L
1,557 Elo+
Party 2
Artio
Artio
taquitosdecabeza
Artio
Level 157
God Stats
2W - 8L
1,657 SR
Queue Stats
442W - 374L
1,564 Elo+
Party 2
Neith
Neith
zombiesanz
Neith
Level 8
God Stats
12W - 9L
1,558 SR
Queue Stats
15W - 13L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cosmosaur
Thanatos
19
10 / 2 / 5
11,086
853
18,118
16,291
10,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Foopish
Janus
18
3 / 0 / 10
10,725
825
19,722
9,893
4,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Hutchdaddy
Hercules
15
1 / 2 / 12
8,903
685
9,740
24,485
17,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
Knauss
Ares
17
3 / 1 / 11
10,226
787
9,972
16,349
18,062
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
pKayer
Rama
16
2 / 3 / 2
9,257
712
5,836
8,758
4,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,844
680
10,801
14,975
13,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Mrjulio11598
Kukulkan
17
1 / 3 / 1
9,691
745
7,345
8,166
2,766
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
iFrankhh
Scylla
15
2 / 6 / 3
8,900
685
10,584
11,234
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 4
9,109
701
6,520
24,440
18,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
15
2 / 4 / 2
8,926
687
6,003
12,780
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
19
Kills
8
8
Deaths
19
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Thanatos
Cosmosaur
Thanatos
10
2
5
6.25
W
Janus
Foopish
Janus
3
0
10
8
W
Hercules
Hutchdaddy
Hercules
1
2
12
3.5
W
Ares
Knauss
Ares
3
1
11
8.5
L
Kukulkan
Mrjulio11598
Kukulkan
1
3
1
0.5
L
Scylla
iFrankhh
Scylla
2
6
3
0.58
W
Rama
pKayer
Rama
2
3
2
1
L
1
3
4
1
L
Neith
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,388
Damage
41,253
75,776
Taken
71,595
55,004
Mitigated
42,764
31,508
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,801
2,600
0
3,093
14,975
13,500
0
6,226
8,225
0
26,203
W
Thanatos
Cosmosaur
Thanatos
18,118
5,998
0
16,218
16,291
10,676
451
4,767
11,524
0
59,586
W
Janus
Foopish
Janus
19,722
1,854
0
1,470
9,893
4,684
1,488
2,896
6,997
77,052
0
W
Hercules
Hutchdaddy
Hercules
9,740
2,326
0
10,395
24,485
17,372
184
6,254
18,231
0
13,537
W
Ares
Knauss
Ares
9,972
926
0
3,425
16,349
18,062
0
5,213
11,136
23,076
0
L
Kukulkan
Mrjulio11598
Kukulkan
7,345
129
0
722
8,166
2,766
0
1,881
6,200
56,535
0
L
Scylla
iFrankhh
Scylla
10,584
1,638
0
523
11,234
3,751
0
5,170
5,939
29,125
0
W
Rama
pKayer
Rama
5,836
4,329
0
0
8,758
4,210
88
5,319
3,439
0
33,615
L
6,520
625
863
8,731
24,440
18,266
0
9,071
14,499
14,710
0
L
Neith
6,003
2,739
0
2,240
12,780
4,481
420
6,089
6,104
0
24,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,197
Gold Earned
45,470
324
Minions Killed
253
0
Camps Cleared
0
1,391,698
Distance Traveled
1,293,053
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,844
680
36
3
0
300,274
1
W
Thanatos
11,086
853
83
6
0
322,367
4
W
Janus
10,725
825
141
11
0
276,732
1
W
Hercules
8,903
685
5
0
0
273,033
1
W
Ares
10,226
787
30
2
0
269,098
2
L
Kukulkan
9,691
745
109
8
0
237,452
1
L
Scylla
8,900
685
44
3
0
239,586
0
W
Rama
9,257
712
65
5
0
250,468
0
L
Artio
9,109
701
19
1
0
291,176
1
L
Neith
8,926
687
45
3
0
224,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role