Player Matchup

Bacchus
Bacchus
Ananero
Bacchus
Level 143
God Stats
15W - 22L
1,440 SR
Queue Stats
370W - 402L
1,514 Elo+
Solo
Chronos
Chronos
Dark Coyotexx
Chronos
Level 97
God Stats
0W - 2L
1,271 SR
Queue Stats
7W - 11L
1,347 Elo+
Party 1
Hachiman
Hachiman
SiLeNCeDLoCKeT
Hachiman
Level 104
God Stats
0W - 1L
1,285 SR
Queue Stats
29W - 29L
1,421 Elo+
Party 1
Shiva
Shiva
monitoklk33
Shiva
Level 109
God Stats
1W - 2L
1,679 SR
Queue Stats
186W - 173L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
xKiino47
Gilgamesh
Level 126
God Stats
1W - 2L
1,786 SR
Queue Stats
103W - 91L
1,476 Elo+
Party 1
Team Averages
Level 116
1,492 SR
1,442 Elo+

VS

Team Averages
Level 104
1,617 SR
1,534 Elo+
Sun Wukong
Sun Wukong
Cyka-Blaster
Sun Wukong
Level 121
God Stats
19W - 12L
1,485 SR
Queue Stats
309W - 337L
1,497 Elo+
Solo
Rama
Rama
Shinobi1Kin0bi
Rama
Level 89
God Stats
28W - 28L
1,470 SR
Queue Stats
386W - 431L
1,405 Elo+
Solo
Cerberus
Cerberus
imStillDrunkAF
Cerberus
Level 58
God Stats
1W - 0L
1,953 SR
Queue Stats
43W - 17L
1,702 Elo+
Party 2
Chronos
Chronos
kessho22
Chronos
Level 107
God Stats
130W - 102L
1,610 SR
Queue Stats
342W - 314L
1,521 Elo+
Party 2
Awilix
Awilix
star-luc66
Awilix
Level 144
God Stats
15W - 19L
1,569 SR
Queue Stats
163W - 143L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ananero
Bacchus
10
2 / 3 / 2
7,674
451
5,247
14,487
10,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
11
0 / 8 / 0
6,734
396
5,820
14,567
4,815
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
12
2 / 4 / 2
7,788
458
10,887
13,409
4,515
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 2 / 0
9,111
536
8,395
12,865
10,375
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
xKiino47
Gilgamesh
10
0 / 6 / 1
6,131
361
6,551
16,742
8,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cyka-Blaster
Sun Wukong
17
3 / 0 / 2
10,414
613
6,619
11,726
10,530
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 2 / 3
9,530
561
4,100
9,683
3,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
12
1 / 1 / 8
7,660
451
7,769
16,793
13,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos
kessho22
Chronos
14
8 / 2 / 7
9,396
553
16,157
16,624
7,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
star-luc66
Awilix
16
7 / 0 / 8
10,032
590
16,474
14,137
6,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
23
23
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ananero
Bacchus
2
3
2
1
W
Sun Wukong
Cyka-Blaster
Sun Wukong
3
0
2
4
L
Chronos
0
8
0
0
W
4
2
3
2.75
L
Hachiman
2
4
2
0.75
W
Cerberus
1
1
8
5
W
Chronos
kessho22
Chronos
8
2
7
5.75
L
1
2
0
0.5
W
Awilix
star-luc66
Awilix
7
0
8
11
L
Gilgamesh
xKiino47
Gilgamesh
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,900
Damage
51,119
72,070
Taken
68,963
38,812
Mitigated
42,367
11,691
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ananero
Bacchus
5,247
1,200
614
2,627
14,487
10,374
0
5,787
8,587
23,438
0
W
Sun Wukong
Cyka-Blaster
Sun Wukong
6,619
1,820
0
2,215
11,726
10,530
342
0
11,726
1,634
92,002
L
Chronos
5,820
2,753
0
1,769
14,567
4,815
0
8,069
6,136
39,391
0
W
4,100
3,379
0
2,412
9,683
3,881
928
771
8,912
0
80,376
L
Hachiman
10,887
6,425
0
3,949
13,409
4,515
546
6,718
6,546
0
60,169
W
Cerberus
7,769
335
643
2,981
16,793
13,638
15
2,872
13,921
36,908
0
W
Chronos
kessho22
Chronos
16,157
4,335
112
5,028
16,624
7,543
807
4,551
12,073
63,478
0
L
8,395
2,124
578
1,324
12,865
10,375
0
708
12,157
0
82,855
W
Awilix
star-luc66
Awilix
16,474
7,089
0
2,388
14,137
6,775
313
2,873
11,264
0
89,903
L
Gilgamesh
xKiino47
Gilgamesh
6,551
2,357
0
830
16,742
8,733
0
2,188
14,438
0
32,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,438
Gold Earned
47,032
402
Minions Killed
620
0
Camps Cleared
0
1,479,417
Distance Traveled
1,734,447
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,674
451
35
2
0
265,890
3
W
Sun Wukong
10,414
613
167
10
0
337,462
4
L
Chronos
6,734
396
83
5
0
294,209
0
W
Rama
9,530
561
141
8
0
329,419
3
L
Hachiman
7,788
458
88
5
0
282,557
2
W
Cerberus
7,660
451
77
5
0
321,779
4
W
Chronos
9,396
553
117
7
0
333,513
4
L
Shiva
9,111
536
160
9
0
304,033
3
W
Awilix
10,032
590
118
7
0
412,274
1
L
Gilgamesh
6,131
361
36
2
0
332,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role