Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Stoney1211
Merlin
Level 128
God Stats
0W - 2L
1,119 SR
Queue Stats
42W - 58L
1,412 Elo+
Party 2
Cupid
Cupid
Z1LT01D
Cupid
Level 148
God Stats
0W - 1L
1,835 SR
Queue Stats
50W - 69L
1,466 Elo+
Party 2
Team Averages
Level 119
1,485 SR
1,459 Elo+

VS

Team Averages
Level 79
1,406 SR
1,626 Elo+
Chaac
Chaac
PinkyThatKid
Chaac
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,764 Elo+
Solo
Lancelot
Lancelot
SkylordGrove
Lancelot
Level 89
God Stats
6W - 9L
1,362 SR
Queue Stats
219W - 175L
1,564 Elo+
Party 1
Janus
Janus
YoloSwag936
Janus
Level 64
God Stats
4W - 7L
1,356 SR
Queue Stats
113W - 114L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 8 / 3
9,199
613
9,593
20,092
12,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Stoney1211
Merlin
14
2 / 6 / 4
9,529
635
15,974
12,226
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Z1LT01D
Cupid
14
4 / 9 / 2
10,232
682
10,317
17,747
7,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 13
12,117
808
17,422
27,968
26,739
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
SkylordGrove
Lancelot
17
8 / 4 / 14
11,869
791
13,930
15,495
7,237
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 4 / 10
10,793
720
9,006
8,411
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
8
Kills
23
23
Deaths
8
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
8
3
0.44
W
10
0
13
16.5
W
Lancelot
SkylordGrove
Lancelot
8
4
14
3.75
L
Merlin
Stoney1211
Merlin
2
6
4
0.67
W
5
4
10
2.5
L
Cupid
Z1LT01D
Cupid
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,884
Damage
40,358
50,065
Taken
51,874
24,682
Mitigated
37,644
5,908
Healing
14,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
9,593
5,082
0
2,880
20,092
12,009
0
4,199
15,893
0
18,440
W
17,422
3,406
0
13,351
27,968
26,739
574
9,061
17,848
0
48,082
W
Lancelot
SkylordGrove
Lancelot
13,930
3,047
0
210
15,495
7,237
656
3,896
11,044
0
40,077
L
Merlin
Stoney1211
Merlin
15,974
475
0
177
12,226
4,894
0
2,663
9,563
44,429
0
W
9,006
904
0
777
8,411
3,668
1,491
3,659
4,702
45,743
0
L
Cupid
Z1LT01D
Cupid
10,317
4,300
171
2,680
17,747
7,779
0
2,395
15,352
0
29,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,960
Gold Earned
34,779
140
Minions Killed
195
4
Camps Cleared
9
718,610
Distance Traveled
850,463
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,199
613
40
3
2
258,743
3
W
Chaac
12,117
808
55
4
2
294,448
2
W
Lancelot
11,869
791
64
4
5
318,601
2
L
Merlin
9,529
635
65
4
0
238,749
2
W
Janus
10,793
720
76
5
2
237,414
2
L
Cupid
10,232
682
35
2
2
221,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role