Player Matchup

Geb
Geb
Diamond I
 
Geb
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
BeNiceHaveFun
Medusa
Gold II
Level 128
God Stats
109W - 99L
1,638 SR
Queue Stats
1,043W - 1,056L
1,660 MMR
Solo
Osiris
Osiris
Diamond III
Crimed
Osiris
Diamond III
Level 123
God Stats
3W - 4L
1,612 SR
Queue Stats
113W - 111L
2,057 MMR
Solo
Chronos
Chronos
Diamond III
ImInMyBag
Chronos
Diamond III
Level 160
God Stats
4W - 7L
1,569 SR
Queue Stats
706W - 720L
2,065 MMR
Solo
Tyr
Tyr
Platinum II
Liivi
Tyr
Platinum II
Level 127
God Stats
2W - 4L
1,578 SR
Queue Stats
60W - 54L
1,899 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,580 SR
1,836 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 106
1,722 SR
2,032 MMR
Ravana
Ravana
Masters
AbduI
Ravana
Masters
Level 104
God Stats
2W - 1L
1,755 SR
Queue Stats
72W - 48L
2,553 MMR
Party 1
Ullr
Ullr
Diamond I
Counteract
Ullr
Diamond I
Level 124
God Stats
23W - 13L
1,971 SR
Queue Stats
116W - 87L
2,502 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
LampShadey12
Xing Tian
Platinum IV
Level 52
God Stats
11W - 7L
1,655 SR
Queue Stats
68W - 75L
1,825 MMR
Party 2
Eset
Eset
Platinum II
OMGItsHarryy
Eset
Platinum II
Level 148
God Stats
36W - 29L
1,713 SR
Queue Stats
669W - 669L
1,903 MMR
Solo
Artio
Artio
Gold IV
Qwelion
Artio
Gold IV
Level 104
God Stats
2W - 1L
1,514 SR
Queue Stats
95W - 86L
1,378 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 3 / 4
7,053
441
3,695
11,540
9,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 3 / 1
7,622
476
6,390
10,550
4,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Crimed
Osiris
14
4 / 3 / 1
8,475
530
6,920
12,063
8,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
ImInMyBag
Chronos
13
1 / 7 / 1
7,815
488
6,749
16,681
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
Liivi
Tyr
14
2 / 4 / 0
8,982
561
13,271
17,394
9,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ThothMercuryYu HuangZeus

VS

Bans
LancelotArachneBakasuraOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AbduI
Ravana
16
4 / 0 / 8
9,896
619
10,644
6,327
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
10 / 2 / 3
10,877
680
18,386
12,040
5,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
LampShadey12
Xing Tian
15
2 / 3 / 5
8,981
561
7,258
16,465
10,137
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 2 / 6
8,387
524
5,948
7,230
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Qwelion
Artio
13
3 / 1 / 12
9,322
583
4,862
15,129
16,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
8
Kills
20
20
Deaths
8
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
4
0.67
W
Ravana
AbduI
Ravana
4
0
8
8
L
1
3
1
0.5
W
10
2
3
5.75
L
Osiris
Crimed
Osiris
4
3
1
1.5
L
Chronos
ImInMyBag
Chronos
1
7
1
0.21
W
Xing Tian
LampShadey12
Xing Tian
2
3
5
1.5
L
Tyr
Liivi
Tyr
2
4
0
0.5
W
1
2
6
2
W
Artio
Qwelion
Artio
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,025
Damage
47,098
68,228
Taken
57,191
37,479
Mitigated
38,625
17,899
Healing
20,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,695
568
0
2,061
11,540
9,444
0
2,541
8,999
16,977
0
W
Ravana
AbduI
Ravana
10,644
2,887
0
3,708
6,327
3,983
1,327
697
5,630
0
79,702
L
6,390
2,346
0
1,259
10,550
4,306
0
4,425
6,125
0
61,788
W
18,386
8,925
0
2,638
12,040
5,479
2,075
7,346
4,694
0
98,302
L
Osiris
Crimed
Osiris
6,920
2,549
0
4,147
12,063
8,976
0
3,275
8,788
0
74,503
L
Chronos
ImInMyBag
Chronos
6,749
3,015
0
4,386
16,681
5,001
2,976
1,457
15,224
66,121
0
W
Xing Tian
LampShadey12
Xing Tian
7,258
885
0
5,973
16,465
10,137
0
771
15,694
51,056
0
L
Tyr
Liivi
Tyr
13,271
3,504
0
6,046
17,394
9,752
266
6,370
11,024
0
78,914
W
5,948
650
828
2,310
7,230
2,869
0
1,172
6,058
54,159
0
W
Artio
Qwelion
Artio
4,862
782
744
4,708
15,129
16,157
336
4,740
10,389
19,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,947
Gold Earned
47,463
484
Minions Killed
476
0
Camps Cleared
0
1,546,468
Distance Traveled
1,625,042
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,053
441
8
1
0
333,884
7
W
Ravana
9,896
619
120
8
0
390,462
2
L
Medusa
7,622
476
118
7
0
292,855
10
W
Ullr
10,877
680
134
8
0
302,074
4
L
Osiris
8,475
530
111
7
0
340,494
1
L
Chronos
7,815
488
107
7
0
270,668
1
W
Xing Tian
8,981
561
90
6
0
269,072
0
L
Tyr
8,982
561
140
9
0
308,567
3
W
Eset
8,387
524
102
6
0
309,816
7
W
Artio
9,322
583
30
2
0
353,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role