Player Matchup

Heimdallr
Heimdallr
Daniel_Cruz9
Heimdallr
Level 143
God Stats
3W - 3L
1,332 SR
Queue Stats
91W - 99L
1,471 Elo+
Party 3
Geb
Geb
IIPEJEII
Geb
Level 99
God Stats
20W - 28L
1,502 SR
Queue Stats
360W - 329L
1,519 Elo+
Solo
Hera
Hera
Kalvinmonroe12
Hera
Level 129
God Stats
2W - 1L
1,620 SR
Queue Stats
44W - 50L
1,473 Elo+
Party 3
Cupid
Cupid
MarcosCai19
Cupid
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,467 Elo+
Party 3
Ne Zha
Ne Zha
Veggiee Boi
Ne Zha
Level 142
God Stats
3W - 1L
1,285 SR
Queue Stats
133W - 98L
1,544 Elo+
Solo
Team Averages
Level 126
1,448 SR
1,495 Elo+

VS

Team Averages
Level 104
1,662 SR
1,468 Elo+
Bacchus
Bacchus
ArkiReaper
Bacchus
Level 119
God Stats
17W - 13L
1,550 SR
Queue Stats
451W - 446L
1,490 Elo+
Solo
Scylla
Scylla
Dani05CR
Scylla
Level 125
God Stats
4W - 0L
1,809 SR
Queue Stats
59W - 56L
1,479 Elo+
Party 1
Horus
Horus
JaYdEn_A_VaSqUeZ
Horus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,422 Elo+
Party 2
Lancelot
Lancelot
STEV2001968
Lancelot
Level 128
God Stats
7W - 2L
1,641 SR
Queue Stats
147W - 135L
1,484 Elo+
Party 1
Skadi
Skadi
scotpark
Skadi
Level 69
God Stats
3W - 0L
1,809 SR
Queue Stats
22W - 18L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Daniel_Cruz9
Heimdallr
13
1 / 1 / 0
7,707
551
4,751
6,404
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 1
6,063
433
5,143
14,515
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 3 / 0
6,829
488
6,052
7,701
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
2 / 4 / 0
6,000
429
4,077
9,098
2,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
7
0 / 1 / 0
5,349
382
2,271
5,213
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArkiReaper
Bacchus
11
0 / 1 / 2
6,358
454
3,222
8,585
6,255
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Dani05CR
Scylla
13
4 / 0 / 2
7,591
542
4,204
7,288
2,873
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 6
6,949
496
5,348
10,645
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
STEV2001968
Lancelot
13
3 / 0 / 3
7,496
535
5,986
8,735
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
scotpark
Skadi
11
3 / 1 / 4
7,089
506
10,305
8,949
3,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
11
12
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ArkiReaper
Bacchus
0
1
2
1
W
Scylla
Dani05CR
Scylla
4
0
2
5
L
Heimdallr
Daniel_Cruz9
Heimdallr
1
1
0
1
L
0
3
1
0.17
W
1
1
6
4
L
0
3
0
0
L
2
4
0
0.5
W
Lancelot
STEV2001968
Lancelot
3
0
3
4.5
L
Ne Zha
0
1
0
0
W
Skadi
scotpark
Skadi
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,294
Damage
29,065
42,931
Taken
44,202
17,903
Mitigated
24,675
11,310
Healing
15,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ArkiReaper
Bacchus
3,222
322
0
2,091
8,585
6,255
599
216
8,369
30,604
0
W
Scylla
Dani05CR
Scylla
4,204
619
0
3,111
7,288
2,873
307
3,341
3,947
53,476
0
L
Heimdallr
Daniel_Cruz9
Heimdallr
4,751
1,962
0
2,704
6,404
2,924
798
2,266
4,138
0
54,227
L
5,143
561
0
3,157
14,515
8,128
0
977
13,538
22,540
0
W
5,348
2,222
1,795
3,476
10,645
8,549
20
3,660
6,985
0
15,903
L
6,052
1,456
0
500
7,701
2,801
0
3,370
4,331
55,116
0
L
4,077
1,058
527
1,717
9,098
2,524
0
753
8,345
0
34,703
W
Lancelot
STEV2001968
Lancelot
5,986
793
0
4,220
8,735
3,773
0
1,368
7,367
0
63,426
L
Ne Zha
2,271
783
0
2,705
5,213
1,526
0
60
5,153
0
18,484
W
Skadi
scotpark
Skadi
10,305
4,317
0
577
8,949
3,225
0
2,610
6,339
0
53,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,948
Gold Earned
35,483
322
Minions Killed
377
0
Camps Cleared
0
1,121,627
Distance Traveled
1,378,934
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,358
454
69
5
0
278,435
0
W
Scylla
7,591
542
94
7
0
257,938
3
L
Heimdallr
7,707
551
99
7
0
211,785
2
L
Geb
6,063
433
27
2
0
263,961
3
W
Horus
6,949
496
21
2
0
273,628
1
L
Hera
6,829
488
99
7
0
257,690
4
L
Cupid
6,000
429
55
4
0
233,877
4
W
Lancelot
7,496
535
118
8
0
311,187
3
L
Ne Zha
5,349
382
42
3
0
154,314
3
W
Skadi
7,089
506
75
5
0
257,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role