Player Matchup

Scylla
Scylla
JuneTheFirst
Scylla
Level 125
God Stats
9W - 5L
1,500 SR
Queue Stats
316W - 316L
1,486 Elo+
Solo
Vulcan
Vulcan
Wyseguy03
Vulcan
Level 69
God Stats
1W - 0L
1,693 SR
Queue Stats
138W - 113L
1,497 Elo+
Party 2
Chaac
Chaac
ZandyJC
Chaac
Level 49
God Stats
2W - 0L
1,872 SR
Queue Stats
77W - 59L
1,556 Elo+
Party 2
Yemoja
Yemoja
mb5nic
Yemoja
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 81L
1,490 Elo+
Party 2
Cernunnos
Cernunnos
ulises48111
Cernunnos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 103L
1,443 Elo+
Solo
Team Averages
Level 75
1,613 SR
1,494 Elo+

VS

Team Averages
Level 114
1,599 SR
1,511 Elo+
Hel
Hel
CapoKiller14
Hel
Level 147
God Stats
2W - 2L
1,671 SR
Queue Stats
49W - 64L
1,456 Elo+
Party 1
Chiron
Chiron
DarksideDabbz
Chiron
Level 107
God Stats
5W - 1L
1,630 SR
Queue Stats
228W - 250L
1,483 Elo+
Solo
Heimdallr
Heimdallr
JoBry
Heimdallr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,432 Elo+
Party 1
Thor
Thor
JockerCards
Thor
Level 120
God Stats
0W - 1L
1,693 SR
Queue Stats
7W - 19L
1,372 Elo+
Party 1
Hera
Hera
LechitaYT
Hera
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
11 / 2 / 10
15,332
807
18,778
16,421
8,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Wyseguy03
Vulcan
20
11 / 6 / 11
14,250
750
30,320
21,240
12,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ZandyJC
Chaac
20
1 / 4 / 16
11,773
620
15,964
32,090
35,718
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Yemoja
mb5nic
Yemoja
18
1 / 3 / 15
12,446
655
3,684
19,628
20,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
ulises48111
Cernunnos
20
4 / 6 / 14
13,136
691
25,482
25,615
12,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 12
11,664
614
17,992
23,263
12,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 5 / 6
11,047
581
19,206
18,586
9,411
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
JoBry
Heimdallr
20
5 / 8 / 11
12,958
682
23,535
25,104
13,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 5 / 10
13,034
686
17,714
19,356
10,595
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
20
4 / 5 / 7
12,379
652
13,260
14,777
7,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
66
28
Kills
20
21
Deaths
29
66
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
6
12
1.33
L
2
5
6
1
L
Heimdallr
JoBry
Heimdallr
5
8
11
1.31
L
7
5
10
2.4
W
Scylla
11
2
10
8
L
Hera
4
5
7
1.5
W
Vulcan
Wyseguy03
Vulcan
11
6
11
2.75
W
Chaac
ZandyJC
Chaac
1
4
16
2.25
W
Yemoja
mb5nic
Yemoja
1
3
15
2.83
W
Cernunnos
ulises48111
Cernunnos
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,228
Damage
91,707
114,994
Taken
101,086
89,867
Mitigated
53,964
57,470
Healing
39,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,992
910
8,018
10,898
23,263
12,529
0
10,399
12,864
33,627
0
L
19,206
2,128
3,014
3,601
18,586
9,411
212
8,669
9,886
0
31,926
L
Heimdallr
JoBry
Heimdallr
23,535
8,209
429
4,596
25,104
13,664
861
15,108
9,996
0
50,218
L
17,714
2,945
2,027
3,924
19,356
10,595
483
9,766
9,590
0
33,081
W
Scylla
18,778
414
1,164
6,017
16,421
8,399
2,292
3,307
12,954
48,874
0
L
Hera
13,260
3,198
851
2,396
14,777
7,765
223
8,809
5,968
36,917
0
W
Vulcan
Wyseguy03
Vulcan
30,320
6,039
1,838
3,254
21,240
12,455
1,241
5,900
15,339
63,466
0
W
Chaac
ZandyJC
Chaac
15,964
958
2,233
9,532
32,090
35,718
684
7,689
24,401
0
35,647
W
Yemoja
mb5nic
Yemoja
3,684
598
17,961
6,941
19,628
20,859
502
3,977
15,651
9,184
0
W
Cernunnos
ulises48111
Cernunnos
25,482
11,679
1,175
7,355
25,615
12,436
1,907
10,379
15,236
0
54,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,937
Gold Earned
61,082
215
Minions Killed
210
0
Camps Cleared
0
1,822,630
Distance Traveled
1,742,786
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,664
614
41
2
0
359,008
4
L
Chiron
11,047
581
28
1
0
357,503
1
L
Heimdallr
12,958
682
45
2
0
307,089
1
L
Thor
13,034
686
38
2
0
368,953
2
W
Scylla
15,332
807
52
3
0
408,291
0
L
Hera
12,379
652
58
3
0
350,233
0
W
Vulcan
14,250
750
48
3
0
363,900
1
W
Chaac
11,773
620
15
1
0
370,102
0
W
Yemoja
12,446
655
13
1
0
343,526
0
W
Cernunnos
13,136
691
87
5
0
336,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role