Player Matchup

Artio
Artio
 
Artio
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
D4A3M2I1
Anhur
Level 78
God Stats
2W - 0L
1,552 SR
Queue Stats
64W - 56L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
Lovath
Zhong Kui
Level 160
God Stats
1W - 1L
1,540 SR
Queue Stats
54W - 46L
1,403 Elo+
Solo
Artemis
Artemis
RockerBoxGhoul
Artemis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
xxSGT PICKLESxx
Ratatoskr
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 183L
1,516 Elo+
Solo
Team Averages
Level 123
1,519 SR
1,473 Elo+

VS

Team Averages
Level 108
1,500 SR
1,457 Elo+
Charybdis
Charybdis
 
Charybdis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BackwoodRaider
Sobek
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 16L
1,504 Elo+
Party 1
Mulan
Mulan
DutchIndiaCo
Mulan
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,489 Elo+
Party 1
Anubis
Anubis
ManmadeSole
Anubis
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,223 Elo+
Party 1
Cliodhna
Cliodhna
Rédd
Cliodhna
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
3 / 6 / 19
12,491
781
11,237
26,059
37,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
D4A3M2I1
Anhur
20
10 / 5 / 8
13,250
828
21,220
15,037
6,509
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Lovath
Zhong Kui
20
3 / 5 / 14
11,781
736
18,872
16,316
11,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 8 / 13
12,188
762
20,390
20,381
8,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
xxSGT PICKLESxx
Ratatoskr
16
4 / 8 / 5
10,532
658
9,822
20,024
10,025
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 4 / 13
9,854
616
8,560
10,399
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

20
3 / 5 / 23
12,466
779
10,466
31,922
45,598
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 5 / 16
10,963
685
12,562
20,273
22,197
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anubis
20
11 / 5 / 14
12,744
797
21,788
15,295
8,606
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Rédd
Cliodhna
20
11 / 5 / 14
12,571
786
30,020
19,767
10,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
112
24
Kills
32
32
Deaths
24
59
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
6
19
2.08
L
Charybdis
 
Charybdis
2
4
13
2.13
L
3
5
23
2.9
W
Anhur
D4A3M2I1
Anhur
10
5
8
2.8
L
5
5
16
2.6
W
Zhong Kui
Lovath
Zhong Kui
3
5
14
2
L
Anubis
11
5
14
3.6
W
4
8
13
1.31
L
Cliodhna
Rédd
Cliodhna
11
5
14
3.6
W
Ratatoskr
xxSGT PICKLESxx
Ratatoskr
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,541
Damage
83,396
97,817
Taken
97,656
74,167
Mitigated
91,922
35,337
Healing
26,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
11,237
685
5,730
10,039
26,059
37,383
217
7,390
18,669
18,045
0
L
Charybdis
 
Charybdis
8,560
3,019
296
1,300
10,399
4,649
2,872
3,813
6,586
0
20,243
L
10,466
1,624
2,314
10,196
31,922
45,598
872
7,870
24,052
18,930
0
W
Anhur
D4A3M2I1
Anhur
21,220
10,938
617
2,999
15,037
6,509
3,533
5,869
9,168
0
48,778
L
12,562
1,149
1,275
2,262
20,273
22,197
659
6,466
13,807
0
16,946
W
Zhong Kui
Lovath
Zhong Kui
18,872
548
676
4,247
16,316
11,743
1,524
3,847
12,469
35,184
0
L
Anubis
21,788
1,367
1,155
2,409
15,295
8,606
2,052
4,954
10,341
43,960
0
W
20,390
6,886
1,357
4,301
20,381
8,507
2,551
7,705
12,676
0
42,853
L
Cliodhna
Rédd
Cliodhna
30,020
4,016
2,698
2,244
19,767
10,872
1,314
7,006
12,761
0
50,403
W
Ratatoskr
xxSGT PICKLESxx
Ratatoskr
9,822
3,105
1,125
4,246
20,024
10,025
338
7,443
12,581
0
15,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,242
Gold Earned
58,598
141
Minions Killed
155
0
Camps Cleared
0
1,233,330
Distance Traveled
1,208,151
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,491
781
8
1
0
297,163
1
L
Charybdis
9,854
616
37
2
0
176,434
0
L
Sobek
12,466
779
9
1
0
266,027
0
W
Anhur
13,250
828
51
3
0
236,926
0
L
Mulan
10,963
685
11
1
0
260,548
0
W
Zhong Kui
11,781
736
37
2
0
251,528
0
L
Anubis
12,744
797
48
3
0
201,269
0
W
Artemis
12,188
762
38
2
0
227,838
0
L
Cliodhna
12,571
786
50
3
0
303,873
2
W
Ratatoskr
10,532
658
7
0
0
219,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role