Player Matchup

Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Blaztaz
Kukulkan
Level 160
God Stats
19W - 16L
1,475 SR
Queue Stats
693W - 717L
1,468 Elo+
Solo
Ganesha
Ganesha
Jamba01
Ganesha
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,357 Elo+
Solo
Neith
Neith
Sxar401
Neith
Level 102
God Stats
1W - 0L
1,560 SR
Queue Stats
11W - 10L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
TheGuitar_Jedi
Kuzenbo
Level 146
God Stats
9W - 8L
1,505 SR
Queue Stats
382W - 408L
1,465 Elo+
Solo
Team Averages
Level 129
1,508 SR
1,448 Elo+

VS

Team Averages
Level 117
1,463 SR
1,474 Elo+
Thor
Thor
CDUB72
Thor
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 116L
1,536 Elo+
Party 1
Kuzenbo
Kuzenbo
ParasiticBee
Kuzenbo
Level 120
God Stats
3W - 3L
1,322 SR
Queue Stats
90W - 110L
1,555 Elo+
Party 1
Hades
Hades
Sporkoverlord18
Hades
Level 128
God Stats
0W - 2L
1,697 SR
Queue Stats
59W - 66L
1,575 Elo+
Party 1
Mercury
Mercury
Uji-hashihime
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,290 Elo+
Party 1
Khepri
Khepri
leivalouis63
Khepri
Level 116
God Stats
0W - 4L
1,295 SR
Queue Stats
195W - 215L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
6 / 3 / 13
10,505
750
21,101
10,988
6,084
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Blaztaz
Kukulkan
18
4 / 2 / 17
11,037
788
17,488
8,202
4,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Jamba01
Ganesha
17
0 / 2 / 26
10,039
717
12,333
22,458
20,142
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Sxar401
Neith
18
12 / 3 / 10
11,348
811
16,870
12,489
6,860
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 18
11,203
800
10,750
17,964
24,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CDUB72
Thor
14
2 / 3 / 5
8,180
584
5,495
13,058
9,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
ParasiticBee
Kuzenbo
18
2 / 4 / 7
10,340
739
11,356
16,378
23,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 5 / 8
10,442
746
18,088
19,894
13,151
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
15
3 / 11 / 3
9,247
661
8,234
15,976
6,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
17
3 / 5 / 7
9,563
683
8,787
18,795
19,038
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
43
27
Kills
13
13
Deaths
28
84
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
3
13
4.17
W
Kukulkan
Blaztaz
Kukulkan
4
2
17
6.25
L
Thor
CDUB72
Thor
2
3
5
1.5
W
Ganesha
Jamba01
Ganesha
0
2
26
6.5
L
Kuzenbo
ParasiticBee
Kuzenbo
2
4
7
1.38
L
3
5
8
1.4
W
Neith
Sxar401
Neith
12
3
10
5.67
W
5
3
18
4.67
L
Mercury
3
11
3
0.41
L
Khepri
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,542
Damage
51,960
72,101
Taken
84,101
62,746
Mitigated
72,190
26,143
Healing
22,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
21,101
9,942
1,011
646
10,988
6,084
2,790
6,124
4,864
0
38,173
W
Kukulkan
Blaztaz
Kukulkan
17,488
2,505
2,569
1,570
8,202
4,793
672
5,501
2,701
40,628
0
L
Thor
CDUB72
Thor
5,495
910
989
3,753
13,058
9,762
0
6,564
6,494
0
12,271
W
Ganesha
Jamba01
Ganesha
12,333
2,277
3,379
8,767
22,458
20,142
1,064
12,937
9,521
19,706
0
L
Kuzenbo
ParasiticBee
Kuzenbo
11,356
4,303
959
3,604
16,378
23,342
45
7,608
8,770
23,663
0
L
18,088
577
2,714
6,224
19,894
13,151
0
9,364
10,530
41,737
0
W
Neith
Sxar401
Neith
16,870
5,274
637
1,601
12,489
6,860
2,724
7,963
4,526
0
39,728
W
10,750
3,646
2,556
3,407
17,964
24,867
587
5,706
12,258
23,162
0
L
Mercury
8,234
3,175
650
530
15,976
6,897
0
8,046
7,930
0
14,258
L
Khepri
8,787
1,047
2,053
988
18,795
19,038
0
8,989
9,806
21,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,132
Gold Earned
47,772
168
Minions Killed
116
0
Camps Cleared
0
1,279,691
Distance Traveled
1,218,257
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,505
750
36
3
0
217,175
5
W
Kukulkan
11,037
788
54
4
0
280,749
0
L
Thor
8,180
584
14
1
0
257,738
0
W
Ganesha
10,039
717
0
0
0
251,136
0
L
Kuzenbo
10,340
739
17
1
0
246,187
0
L
Hades
10,442
746
57
4
0
228,603
4
W
Neith
11,348
811
42
3
0
246,070
0
W
Kuzenbo
11,203
800
36
3
0
284,561
5
L
Mercury
9,247
661
5
0
0
244,632
0
L
Khepri
9,563
683
23
2
0
241,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role