Player Matchup

Agni
Agni
BGD_YoungBlood
Agni
Level 125
God Stats
7W - 12L
1,473 SR
Queue Stats
589W - 925L
1,422 Elo+
Party 2
Skadi
Skadi
LiL_Homie_14
Skadi
Level 136
God Stats
7W - 7L
1,594 SR
Queue Stats
395W - 688L
1,339 Elo+
Party 2
Vamana
Vamana
NihilistGrime
Vamana
Level 112
God Stats
1W - 2L
1,278 SR
Queue Stats
182W - 175L
1,477 Elo+
Solo
Shiva
Shiva
http_SammyThaKid
Shiva
Level 105
God Stats
93W - 121L
1,490 SR
Queue Stats
286W - 469L
1,411 Elo+
Party 2
Neith
Neith
new-37816824
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,391 Elo+
Solo
Team Averages
Level 109
1,467 SR
1,408 Elo+

VS

Team Averages
Level 111
1,513 SR
1,443 Elo+
Ah Muzen Cab
Ah Muzen Cab
Hordenary
Ah Muzen Cab
Level 124
God Stats
17W - 14L
1,655 SR
Queue Stats
257W - 274L
1,522 Elo+
Solo
Yu Huang
Yu Huang
MusashiSenpai300
Yu Huang
Level 95
God Stats
6W - 3L
1,592 SR
Queue Stats
232W - 211L
1,462 Elo+
Party 1
Hercules
Hercules
Vegito357
Hercules
Level 123
God Stats
15W - 15L
1,256 SR
Queue Stats
479W - 474L
1,416 Elo+
Party 1
Atlas
Atlas
ice_wolfgod
Atlas
Level 86
God Stats
4W - 6L
1,297 SR
Queue Stats
257W - 234L
1,381 Elo+
Party 1
Tyr
Tyr
smilortwins357
Tyr
Level 126
God Stats
7W - 6L
1,766 SR
Queue Stats
538W - 528L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
7,440
392
6,926
13,696
5,621
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 8 / 2
7,801
411
11,007
17,636
6,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 2
9,800
516
11,375
16,362
11,460
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 6 / 0
9,491
500
15,348
24,392
16,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 6 / 3
8,254
434
6,482
15,511
7,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hordenary
Ah Muzen Cab
15
7 / 2 / 5
9,503
500
17,214
13,988
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 2 / 7
9,896
521
12,153
12,433
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Vegito357
Hercules
16
6 / 2 / 5
9,792
515
8,362
18,149
10,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

13
1 / 1 / 10
8,835
465
7,904
15,212
16,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
6 / 1 / 2
10,545
555
12,426
16,751
18,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
8
Kills
27
27
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Ah Muzen Cab
Hordenary
Ah Muzen Cab
7
2
5
4.75
L
1
8
2
0.25
W
7
2
7
5.25
L
1
3
2
0.67
W
Hercules
Vegito357
Hercules
6
2
5
4.25
L
6
6
0
1
W
1
1
10
6
L
0
6
3
0.25
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,138
Damage
58,059
87,597
Taken
76,533
47,939
Mitigated
58,154
29,286
Healing
23,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,926
935
366
5,616
13,696
5,621
420
5,712
7,984
45,583
0
W
Ah Muzen Cab
Hordenary
Ah Muzen Cab
17,214
8,816
0
8,209
13,988
6,606
1,068
1,604
12,384
0
78,829
L
11,007
6,164
195
3,878
17,636
6,869
177
3,253
14,383
0
45,416
W
12,153
588
0
512
12,433
6,055
0
1,912
10,521
62,112
0
L
11,375
4,705
0
4,256
16,362
11,460
0
1,381
14,981
0
91,814
W
Hercules
Vegito357
Hercules
8,362
2,892
0
6,348
18,149
10,124
0
947
17,202
0
63,942
L
15,348
3,772
408
9,720
24,392
16,006
658
6,291
18,101
0
59,034
W
7,904
2,969
0
1,934
15,212
16,449
0
2,215
12,997
37,380
0
L
6,482
2,914
0
4,847
15,511
7,983
30
3,420
12,091
0
68,945
W
12,426
2,209
0
6,265
16,751
18,920
971
248
16,503
0
72,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,786
Gold Earned
48,571
493
Minions Killed
488
0
Camps Cleared
0
1,623,136
Distance Traveled
1,850,668
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,440
392
63
3
0
310,740
1
W
Ah Muzen Cab
9,503
500
102
5
0
330,943
5
L
Skadi
7,801
411
85
4
0
273,467
2
W
Yu Huang
9,896
521
113
6
0
333,210
0
L
Vamana
9,800
516
154
8
0
390,654
2
W
Hercules
9,792
515
97
5
0
402,489
0
L
Shiva
9,491
500
81
4
0
320,088
6
W
Atlas
8,835
465
41
2
0
386,862
1
L
Neith
8,254
434
110
6
0
328,187
1
W
Tyr
10,545
555
135
7
0
397,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role