Player Matchup

Sol
Sol
BLACKW1D0W_98
Sol
Level 124
God Stats
3W - 1L
1,738 SR
Queue Stats
30W - 25L
1,678 Elo+
Party 1
Ravana
Ravana
BigDaddyZxddy
Ravana
Level 123
God Stats
4W - 2L
1,473 SR
Queue Stats
107W - 103L
1,519 Elo+
Party 1
Sobek
Sobek
GabeLehBabe
Sobek
Level 115
God Stats
2W - 3L
1,571 SR
Queue Stats
108W - 109L
1,536 Elo+
Party 1
Bellona
Bellona
MRTIMT
Bellona
Level 87
God Stats
2W - 4L
1,683 SR
Queue Stats
184W - 285L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
Zambonite259
Baron Samedi
Level 69
God Stats
9W - 12L
1,501 SR
Queue Stats
336W - 434L
1,470 Elo+
Party 1
Team Averages
Level 104
1,593 SR
1,524 Elo+

VS

Team Averages
Level 116
1,506 SR
1,516 Elo+
Hel
Hel
Baird iLaCroc
Hel
Level 128
God Stats
1W - 2L
1,376 SR
Queue Stats
52W - 65L
1,491 Elo+
Solo
Tiamat
Tiamat
BruInklings
Tiamat
Level 160
God Stats
3W - 4L
1,585 SR
Queue Stats
312W - 365L
1,477 Elo+
Solo
Neith
Neith
MzDankyJinxxy94
Neith
Level 18
God Stats
2W - 2L
1,575 SR
Queue Stats
3W - 2L
1,603 Elo+
Solo
Chronos
Chronos
Not Bublio
Chronos
Level 127
God Stats
0W - 1L
1,542 SR
Queue Stats
56W - 54L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
The_Dre_Xp
Gilgamesh
Level 145
God Stats
14W - 13L
1,450 SR
Queue Stats
180W - 208L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 8
12,907
807
21,956
22,515
12,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
11 / 2 / 5
13,779
861
19,790
24,101
30,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
3 / 2 / 11
12,512
782
12,859
25,532
40,298
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
MRTIMT
Bellona
18
1 / 2 / 13
11,011
688
9,127
21,533
24,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Zambonite259
Baron Samedi
19
5 / 3 / 10
11,880
743
14,969
16,812
10,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 3
11,403
713
16,311
16,370
9,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
17
2 / 6 / 5
10,736
671
11,832
14,580
12,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 6 / 3
11,274
705
6,987
15,017
8,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Not Bublio
Chronos
18
4 / 4 / 5
11,070
692
25,224
20,320
10,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
The_Dre_Xp
Gilgamesh
17
2 / 5 / 7
11,797
737
18,632
24,089
23,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
27
Kills
12
12
Deaths
27
47
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
L
3
6
3
0.75
W
11
2
5
6.75
L
Tiamat
2
6
5
0.75
W
3
2
11
4.25
W
Bellona
MRTIMT
Bellona
1
2
13
3.75
L
1
6
3
0.42
L
Chronos
Not Bublio
Chronos
4
4
5
1.63
L
Gilgamesh
The_Dre_Xp
Gilgamesh
2
5
7
1.1
W
Baron Samedi
Zambonite259
Baron Samedi
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,701
Damage
78,986
110,493
Taken
90,376
117,206
Mitigated
63,278
48,333
Healing
14,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,956
7,178
0
12,291
22,515
12,222
1,542
12,310
10,205
69,068
5,013
L
16,311
823
1,881
3,863
16,370
9,334
0
10,468
5,550
54,662
0
W
19,790
5,105
0
11,977
24,101
30,175
336
8,665
15,436
0
61,199
L
Tiamat
11,832
819
0
1,565
14,580
12,387
0
8,396
6,103
28,479
0
W
12,859
1,305
4,111
9,274
25,532
40,298
239
11,998
13,534
25,577
0
W
Bellona
MRTIMT
Bellona
9,127
3,271
1,207
3,048
21,533
24,123
741
12,072
9,461
0
25,137
L
6,987
2,689
0
1,673
15,017
8,139
1,456
3,985
10,892
0
36,273
L
Chronos
Not Bublio
Chronos
25,224
4,777
0
2,524
20,320
10,248
0
11,803
8,407
39,836
0
L
Gilgamesh
The_Dre_Xp
Gilgamesh
18,632
5,233
1,270
2,184
24,089
23,170
0
12,593
10,811
1,200
29,780
W
Baron Samedi
Zambonite259
Baron Samedi
14,969
965
2,654
3,771
16,812
10,388
597
9,454
7,358
40,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,089
Gold Earned
56,280
335
Minions Killed
253
0
Camps Cleared
0
1,607,059
Distance Traveled
1,525,570
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,907
807
103
6
0
308,947
2
L
Hel
11,403
713
71
4
0
314,014
0
W
Ravana
13,779
861
93
6
0
339,591
1
L
Tiamat
10,736
671
35
2
0
275,086
0
W
Sobek
12,512
782
27
2
0
342,890
1
W
Bellona
11,011
688
45
3
0
323,994
0
L
Neith
11,274
705
72
5
0
277,428
0
L
Chronos
11,070
692
53
3
0
341,674
0
L
Gilgamesh
11,797
737
22
1
0
317,368
2
W
Baron Samedi
11,880
743
67
4
0
291,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role