Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
DanTheMan6
Janus
Level 121
God Stats
23W - 16L
1,634 SR
Queue Stats
342W - 338L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
Danny beans2
Sun Wukong
Level 108
God Stats
37W - 41L
1,609 SR
Queue Stats
182W - 182L
1,527 Elo+
Party 2
Horus
Horus
IchugNyQuil
Horus
Level 144
God Stats
12W - 5L
1,765 SR
Queue Stats
143W - 140L
1,525 Elo+
Party 3
Ao Kuang
Ao Kuang
Trainz252
Ao Kuang
Level 129
God Stats
2W - 2L
1,236 SR
Queue Stats
162W - 160L
1,517 Elo+
Solo
Team Averages
Level 131
1,549 SR
1,513 Elo+

VS

Team Averages
Level 103
1,567 SR
1,554 Elo+
Hercules
Hercules
Lyraxe
Hercules
Level 141
God Stats
11W - 12L
1,428 SR
Queue Stats
194W - 171L
1,578 Elo+
Party 1
Lancelot
Lancelot
douclark
Lancelot
Level 122
God Stats
2W - 2L
1,507 SR
Queue Stats
177W - 152L
1,571 Elo+
Party 1
Anubis
Anubis
imtayb
Anubis
Level 100
God Stats
14W - 9L
1,655 SR
Queue Stats
326W - 279L
1,542 Elo+
Solo
Xbalanque
Xbalanque
trevkip
Xbalanque
Level 68
God Stats
3W - 6L
1,530 SR
Queue Stats
31W - 30L
1,524 Elo+
Party 1
Ares
Ares
yeetEYEth
Ares
Level 85
God Stats
44W - 39L
1,716 SR
Queue Stats
261W - 251L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 0 / 8
5,825
485
4,728
5,317
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
11
1 / 0 / 3
6,422
535
4,287
5,818
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Danny beans2
Sun Wukong
12
0 / 1 / 2
7,025
585
5,960
11,312
7,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 1 / 4
7,165
597
6,850
10,147
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ao Kuang
Trainz252
Ao Kuang
13
8 / 0 / 1
7,738
645
8,417
14,697
5,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lyraxe
Hercules
12
1 / 1 / 0
7,374
615
11,613
11,262
7,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
douclark
Lancelot
9
1 / 5 / 0
5,832
486
5,761
11,363
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
imtayb
Anubis
11
0 / 2 / 0
6,530
544
4,416
7,979
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
trevkip
Xbalanque
9
0 / 2 / 1
5,269
439
5,356
6,552
1,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
7
0 / 4 / 1
5,357
446
2,962
9,136
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
14
Kills
2
2
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
8
4
W
Janus
1
0
3
2.5
W
Sun Wukong
Danny beans2
Sun Wukong
0
1
2
1
W
5
1
4
7
L
Hercules
Lyraxe
Hercules
1
1
0
1
W
Ao Kuang
Trainz252
Ao Kuang
8
0
1
8.5
L
Lancelot
douclark
Lancelot
1
5
0
0.2
L
Anubis
imtayb
Anubis
0
2
0
0
L
Xbalanque
trevkip
Xbalanque
0
2
1
0.25
L
Ares
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,242
Damage
30,108
47,291
Taken
46,292
22,697
Mitigated
25,750
21,983
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,728
658
1,584
1,836
5,317
2,445
123
1,424
3,893
26,383
0
W
Janus
4,287
216
0
1,403
5,818
1,803
678
3,744
2,074
41,025
0
W
Sun Wukong
Danny beans2
Sun Wukong
5,960
2,080
0
4,324
11,312
7,876
0
557
10,168
0
54,681
W
6,850
3,017
629
5,919
10,147
4,826
0
1,669
8,478
0
53,080
L
Hercules
Lyraxe
Hercules
11,613
3,764
0
5,061
11,262
7,842
0
2,580
8,682
3,624
55,464
W
Ao Kuang
Trainz252
Ao Kuang
8,417
2,821
0
6,288
14,697
5,747
0
1,233
12,721
54,285
0
L
Lancelot
douclark
Lancelot
5,761
2,516
0
520
11,363
4,459
0
5,171
6,052
0
43,038
L
Anubis
imtayb
Anubis
4,416
470
0
3,453
7,979
4,738
848
4,438
3,263
54,246
0
L
Xbalanque
trevkip
Xbalanque
5,356
2,585
0
2,212
6,552
1,798
0
1,583
4,969
0
27,381
L
Ares
2,962
154
0
1,290
9,136
6,913
0
3,192
5,894
15,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,175
Gold Earned
30,362
400
Minions Killed
355
0
Camps Cleared
0
1,242,156
Distance Traveled
1,137,241
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,825
485
46
4
0
219,189
2
W
Janus
6,422
535
89
7
0
251,880
2
W
Sun Wukong
7,025
585
101
8
0
264,620
0
W
Horus
7,165
597
85
7
0
253,924
1
L
Hercules
7,374
615
123
10
0
244,477
1
W
Ao Kuang
7,738
645
79
7
0
252,543
2
L
Lancelot
5,832
486
74
6
0
260,748
2
L
Anubis
6,530
544
97
8
0
174,785
3
L
Xbalanque
5,269
439
39
3
0
213,873
3
L
Ares
5,357
446
22
2
0
243,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role