Player Matchup

Sun Wukong
Sun Wukong
Akemimara
Sun Wukong
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 52L
1,413 Elo+
Party 2
Hachiman
Hachiman
Belfets
Hachiman
Level 87
God Stats
3W - 6L
1,040 SR
Queue Stats
279W - 318L
1,448 Elo+
Solo
Yu Huang
Yu Huang
Meatswamp
Yu Huang
Level 85
God Stats
6W - 2L
1,615 SR
Queue Stats
352W - 366L
1,373 Elo+
Party 2
Shiva
Shiva
gonzotic
Shiva
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,353 Elo+
Solo
Bastet
Bastet
x35QU1R3x
Bastet
Level 129
God Stats
3W - 2L
1,128 SR
Queue Stats
133W - 145L
1,410 Elo+
Solo
Team Averages
Level 84
1,357 SR
1,399 Elo+

VS

Team Averages
Level 68
1,451 SR
1,205 Elo+
Skadi
Skadi
DemonSlayer OG
Skadi
Level 63
God Stats
0W - 1L
1,397 SR
Queue Stats
3W - 15L
1,006 Elo+
Party 1
Bastet
Bastet
LostChunin
Bastet
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
1,153 Elo+
Party 1
Osiris
Osiris
ShDw Obito
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,015 Elo+
Party 1
Olorun
Olorun
TheBeagle92
Olorun
Level 107
God Stats
1W - 4L
1,356 SR
Queue Stats
211W - 251L
1,419 Elo+
Party 3
Bellona
Bellona
librasagitta
Bellona
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 185L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akemimara
Sun Wukong
20
2 / 4 / 19
18,454
527
10,508
44,859
40,188
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
Belfets
Hachiman
20
6 / 9 / 18
19,863
568
41,132
46,845
25,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
Meatswamp
Yu Huang
20
19 / 3 / 11
24,785
708
71,825
28,590
17,390
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shiva
gonzotic
Shiva
20
4 / 11 / 22
18,997
543
36,925
59,570
84,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
x35QU1R3x
Bastet
20
8 / 6 / 18
19,582
559
37,954
39,523
21,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 10 / 9
22,038
630
69,524
49,612
23,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
LostChunin
Bastet
20
2 / 9 / 17
17,102
489
25,680
33,937
15,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
ShDw Obito
Osiris
20
4 / 9 / 19
18,915
540
27,340
43,628
60,081
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
20
7 / 6 / 17
21,236
607
39,098
45,222
27,538
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
librasagitta
Bellona
20
3 / 5 / 22
18,212
520
16,983
41,620
45,016
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
117
39
Kills
33
33
Deaths
39
88
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Akemimara
Sun Wukong
2
4
19
2.88
W
Hachiman
Belfets
Hachiman
6
9
18
1.67
L
17
10
9
2.15
L
Bastet
LostChunin
Bastet
2
9
17
1.17
W
Yu Huang
Meatswamp
Yu Huang
19
3
11
8.17
L
Osiris
ShDw Obito
Osiris
4
9
19
1.5
L
Olorun
7
6
17
2.58
W
Shiva
gonzotic
Shiva
4
11
22
1.36
L
Bellona
librasagitta
Bellona
3
5
22
2.8
W
Bastet
x35QU1R3x
Bastet
8
6
18
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,344
Damage
178,625
219,387
Taken
214,019
188,325
Mitigated
171,996
66,396
Healing
93,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Akemimara
Sun Wukong
10,508
1,619
4,712
9,875
44,859
40,188
1,034
5,916
38,943
0
56,341
W
Hachiman
Belfets
Hachiman
41,132
19,887
2,943
9,615
46,845
25,155
3,219
8,428
38,417
0
82,533
L
69,524
31,057
3,301
19,415
49,612
23,763
2,473
18,790
30,822
0
116,594
L
Bastet
LostChunin
Bastet
25,680
8,032
2,936
7,077
33,937
15,598
41
15,124
18,813
0
46,351
W
Yu Huang
Meatswamp
Yu Huang
71,825
1,853
6,406
5,180
28,590
17,390
2,055
3,268
25,322
151,956
0
L
Osiris
ShDw Obito
Osiris
27,340
6,644
3,884
4,922
43,628
60,081
0
11,057
32,571
0
46,245
L
Olorun
39,098
20,155
16,977
19,060
45,222
27,538
5,470
11,633
33,589
117,887
0
W
Shiva
gonzotic
Shiva
36,925
3,361
4,193
7,272
59,570
84,466
1,723
13,206
46,364
0
58,015
L
Bellona
librasagitta
Bellona
16,983
3,357
6,643
9,426
41,620
45,016
897
15,221
26,399
449
41,962
W
Bastet
x35QU1R3x
Bastet
37,954
6,517
5,640
10,560
39,523
21,126
1,250
8,711
30,812
0
53,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,681
Gold Earned
97,503
377
Minions Killed
379
0
Camps Cleared
0
2,873,737
Distance Traveled
3,102,525
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
18,454
527
78
2
0
575,662
1
W
Hachiman
19,863
568
112
3
0
478,646
1
L
Skadi
22,038
630
87
2
0
508,171
4
L
Bastet
17,102
489
59
2
0
671,719
0
W
Yu Huang
24,785
708
125
4
0
683,319
2
L
Osiris
18,915
540
29
1
0
619,973
2
L
Olorun
21,236
607
162
5
0
591,799
0
W
Shiva
18,997
543
38
1
0
564,759
0
L
Bellona
18,212
520
42
1
0
710,863
0
W
Bastet
19,582
559
24
1
0
571,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role