Player Matchup

Freya
Freya
Erotic-_-Parada
Freya
Level 104
God Stats
4W - 1L
1,461 SR
Queue Stats
97W - 68L
1,633 Elo+
Party 1
Izanami
Izanami
Zellionz_
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
oYumiko-
Cthulhu
Level 46
God Stats
2W - 2L
1,432 SR
Queue Stats
3W - 5L
1,400 Elo+
Party 1
Team Averages
Level 58
1,464 SR
1,511 Elo+

VS

Team Averages
Level 34
1,478 SR
1,248 Elo+
Ra
Ra
Going_Postal2112
Ra
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Fenrir
Fenrir
Yortemire
Fenrir
Level 57
God Stats
0W - 2L
1,249 SR
Queue Stats
46W - 116L
1,112 Elo+
Party 2
Amaterasu
Amaterasu
colegotti
Amaterasu
Level 43
God Stats
9W - 13L
1,684 SR
Queue Stats
56W - 117L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 7
7,949
662
5,415
5,226
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Zellionz_
Izanami
16
8 / 1 / 2
10,244
854
15,499
7,813
3,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
oYumiko-
Cthulhu
11
2 / 4 / 7
8,214
685
5,373
10,987
5,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,956
580
4,566
6,627
2,726
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
Yortemire
Fenrir
10
1 / 5 / 2
7,010
584
3,117
10,875
4,575
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
colegotti
Amaterasu
11
1 / 4 / 3
7,313
609
3,814
15,109
11,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
5
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
1
1
0
1
L
Fenrir
Yortemire
Fenrir
1
5
2
0.4
W
Izanami
Zellionz_
Izanami
8
1
2
9
L
Amaterasu
colegotti
Amaterasu
1
4
3
0.63
W
Cthulhu
oYumiko-
Cthulhu
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,287
Damage
11,497
24,026
Taken
32,611
10,648
Mitigated
19,130
6,340
Healing
3,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,415
1,689
0
2,844
5,226
2,459
266
1,071
4,155
27,467
3,600
L
4,566
562
542
191
6,627
2,726
0
2,556
4,071
30,060
0
L
Fenrir
Yortemire
Fenrir
3,117
620
0
498
10,875
4,575
0
3,489
7,386
0
11,152
W
Izanami
Zellionz_
Izanami
15,499
11,476
0
2,182
7,813
3,107
2,264
1,135
6,678
0
47,460
L
Amaterasu
colegotti
Amaterasu
3,814
1,486
125
1,693
15,109
11,829
0
4,427
10,682
0
14,254
W
Cthulhu
oYumiko-
Cthulhu
5,373
289
422
892
10,987
5,082
0
2,821
8,166
14,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,407
Gold Earned
21,279
143
Minions Killed
97
9
Camps Cleared
1
561,687
Distance Traveled
678,689
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,949
662
35
3
7
175,953
1
L
Ra
6,956
580
45
4
0
220,571
0
L
Fenrir
7,010
584
20
2
1
219,311
1
W
Izanami
10,244
854
91
8
2
209,660
4
L
Amaterasu
7,313
609
32
3
0
238,807
1
W
Cthulhu
8,214
685
17
1
0
176,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role