Player Matchup

Freya
Freya
OHNO ITs ROBBIE
Freya
Level 155
God Stats
12W - 6L
1,410 SR
Queue Stats
663W - 455L
1,631 Elo+
Party 1
Da Ji
Da Ji
Phsycobull
Da Ji
Level 124
God Stats
2W - 0L
1,767 SR
Queue Stats
93W - 140L
1,333 Elo+
Solo
Gilgamesh
Gilgamesh
v0 SHAZBOT 0v
Gilgamesh
Level 140
God Stats
13W - 6L
1,781 SR
Queue Stats
553W - 364L
1,595 Elo+
Party 1
Team Averages
Level 140
1,653 SR
1,520 Elo+

VS

Team Averages
Level 73
1,205 SR
1,372 Elo+
Kukulkan
Kukulkan
Shadow53092
Kukulkan
Level 58
God Stats
4W - 14L
1,265 SR
Queue Stats
8W - 21L
1,179 Elo+
Party 2
Cthulhu
Cthulhu
iTK-d
Cthulhu
Level 85
God Stats
0W - 5L
1,139 SR
Queue Stats
16W - 26L
1,402 Elo+
Party 2
Sol
Sol
mcaldwell9786
Sol
Level 75
God Stats
1W - 2L
1,211 SR
Queue Stats
15W - 20L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 1
14,206
748
37,713
33,296
19,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
17
1 / 2 / 10
12,135
639
9,888
16,664
9,230
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
v0 SHAZBOT 0v
Gilgamesh
16
0 / 1 / 7
11,477
604
10,082
17,071
17,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Shadow53092
Kukulkan
16
1 / 4 / 2
11,690
615
18,732
13,329
7,215
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
iTK-d
Cthulhu
16
2 / 2 / 1
12,523
659
16,600
26,045
38,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 7 / 2
10,209
537
10,027
21,568
10,479
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
3
3
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
12
0
1
12.5
W
Da Ji
1
2
10
3
L
Kukulkan
Shadow53092
Kukulkan
1
4
2
0.5
L
Cthulhu
iTK-d
Cthulhu
2
2
1
1.25
L
0
7
2
0.14
W
Gilgamesh
v0 SHAZBOT 0v
Gilgamesh
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,683
Damage
45,359
67,031
Taken
60,942
45,872
Mitigated
56,209
34,388
Healing
9,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,713
11,900
0
27,480
33,296
19,595
2,064
22,146
11,150
102,372
9,276
W
Da Ji
9,888
2,202
0
4,390
16,664
9,230
955
11,468
5,196
47
36,348
L
Kukulkan
Shadow53092
Kukulkan
18,732
1,099
97
1,267
13,329
7,215
426
7,753
5,576
60,335
0
L
Cthulhu
iTK-d
Cthulhu
16,600
1,327
836
1,140
26,045
38,515
0
14,262
11,783
38,238
0
L
10,027
3,302
337
6,239
21,568
10,479
438
12,655
8,913
25,920
0
W
Gilgamesh
v0 SHAZBOT 0v
Gilgamesh
10,082
2,169
0
2,518
17,071
17,047
160
12,319
4,752
0
30,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,818
Gold Earned
34,422
191
Minions Killed
183
12
Camps Cleared
4
961,022
Distance Traveled
1,010,972
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,206
748
115
6
8
325,182
3
W
Da Ji
12,135
639
43
2
4
350,041
0
L
Kukulkan
11,690
615
101
5
2
324,074
1
L
Cthulhu
12,523
659
49
3
2
384,183
3
L
Sol
10,209
537
33
2
0
302,715
0
W
Gilgamesh
11,477
604
33
2
0
285,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role