Player Matchup

Osiris
Osiris
JayRoc Daprince
Osiris
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 54L
1,457 Elo+
Solo
Merlin
Merlin
TDK_Batman_
Merlin
Level 107
God Stats
3W - 1L
1,461 SR
Queue Stats
11W - 12L
1,552 Elo+
Solo
Atlas
Atlas
TofuStyx
Atlas
Level 89
God Stats
245W - 246L
1,484 SR
Queue Stats
1,251W - 1,406L
1,416 Elo+
Solo
Charybdis
Charybdis
oO SnowFoxx Oo
Charybdis
Level 121
God Stats
6W - 14L
1,415 SR
Queue Stats
108W - 137L
1,437 Elo+
Party 1
Xing Tian
Xing Tian
oO SnowWulf Oo
Xing Tian
Level 148
God Stats
3W - 0L
1,658 SR
Queue Stats
7W - 11L
1,387 Elo+
Party 1
Team Averages
Level 115
1,503 SR
1,450 Elo+

VS

Team Averages
Level 59
1,467 SR
1,433 Elo+
Thor
Thor
JERAxNull
Thor
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,516 Elo+
Party 2
Neith
Neith
StaminAxel935
Neith
Level 44
God Stats
1W - 2L
1,340 SR
Queue Stats
18W - 16L
1,503 Elo+
Party 2
Zeus
Zeus
Swoosh2658
Zeus
Level 49
God Stats
1W - 2L
1,507 SR
Queue Stats
11W - 16L
1,356 Elo+
Solo
Chronos
Chronos
UD uNLiimii7eD
Chronos
Level 73
God Stats
0W - 1L
1,349 SR
Queue Stats
31W - 41L
1,413 Elo+
Solo
Cthulhu
Cthulhu
endohouse
Cthulhu
Level 47
God Stats
3W - 2L
1,640 SR
Queue Stats
104W - 155L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 9
10,178
1,018
9,843
12,150
7,430
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
16
5 / 0 / 9
10,724
1,072
17,386
6,010
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
TofuStyx
Atlas
17
2 / 0 / 14
11,445
1,145
11,464
10,849
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
oO SnowFoxx Oo
Charybdis
17
8 / 0 / 9
10,908
1,091
16,219
9,397
4,290
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
oO SnowWulf Oo
Xing Tian
16
5 / 1 / 13
11,058
1,106
16,454
12,542
8,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

308

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
0 / 2 / 1
9,197
920
7,774
14,930
6,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 5 / 0
9,294
929
7,405
12,987
5,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 4 / 1
8,976
898
10,988
9,098
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 4 / 1
8,792
879
10,846
19,913
8,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
endohouse
Cthulhu
15
0 / 7 / 1
9,090
909
8,661
20,248
24,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
5
22
Kills
1
1
Deaths
22
54
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
0
2
1
0.25
W
2
0
9
6.5
L
1
5
0
0.2
L
0
4
1
0.13
W
Merlin
5
0
9
9.5
W
Atlas
TofuStyx
Atlas
2
0
14
9
L
0
4
1
0.13
L
Cthulhu
endohouse
Cthulhu
0
7
1
0.07
W
Charybdis
oO SnowFoxx Oo
Charybdis
8
0
9
12.5
W
Xing Tian
oO SnowWulf Oo
Xing Tian
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,366
Damage
45,674
50,948
Taken
77,176
34,098
Mitigated
49,600
12,917
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,774
2,552
262
1,530
14,930
6,764
0
10,483
4,163
0
20,641
W
9,843
4,675
0
3,937
12,150
7,430
0
9,324
2,631
0
19,308
L
7,405
3,012
0
2,016
12,987
5,940
0
9,409
3,315
0
22,736
L
10,988
1,826
334
410
9,098
3,890
0
5,686
3,278
27,515
0
W
Merlin
17,386
446
0
2,279
6,010
2,751
0
2,570
3,414
43,250
0
W
Atlas
TofuStyx
Atlas
11,464
4,551
799
4,616
10,849
11,366
0
7,186
3,309
24,324
0
L
10,846
5,481
0
3,226
19,913
8,226
0
10,906
8,805
15,191
0
L
Cthulhu
endohouse
Cthulhu
8,661
626
77
634
20,248
24,780
0
7,836
12,311
23,112
0
W
Charybdis
oO SnowFoxx Oo
Charybdis
16,219
12,339
62
1,119
9,397
4,290
0
5,843
3,448
0
32,129
W
Xing Tian
oO SnowWulf Oo
Xing Tian
16,454
1,264
0
105
12,542
8,261
0
4,816
7,651
23,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,313
Gold Earned
45,349
182
Minions Killed
163
8
Camps Cleared
4
976,337
Distance Traveled
862,816
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,197
920
25
3
1
182,800
1
W
Osiris
10,178
1,018
17
2
0
210,005
5
L
Neith
9,294
929
37
4
1
172,264
0
L
Zeus
8,976
898
47
5
1
142,644
0
W
Merlin
10,724
1,072
74
7
1
196,262
0
W
Atlas
11,445
1,145
28
3
0
181,062
1
L
Chronos
8,792
879
14
1
1
185,409
0
L
Cthulhu
9,090
909
40
4
0
179,699
0
W
Charybdis
10,908
1,091
49
5
2
171,934
1
W
Xing Tian
11,058
1,106
14
1
5
217,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role