Player Matchup

Scylla
Scylla
 
Scylla
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Lightinged
Achilles
Level 87
God Stats
8W - 8L
1,720 SR
Queue Stats
187W - 174L
1,504 Elo+
Solo
Anhur
Anhur
Piyks
Anhur
Level 128
God Stats
2W - 1L
1,655 SR
Queue Stats
143W - 83L
1,629 Elo+
Party 2
Artemis
Artemis
Xaepherine
Artemis
Level 117
God Stats
2W - 1L
1,536 SR
Queue Stats
59W - 32L
1,698 Elo+
Party 2
Ymir
Ymir
waddling
Ymir
Level 39
God Stats
29W - 15L
1,710 SR
Queue Stats
85W - 57L
1,655 Elo+
Party 2
Team Averages
Level 84
1,624 SR
1,597 Elo+

VS

Team Averages
Level 64
1,549 SR
1,647 Elo+
Izanami
Izanami
BeHeMotH_-Mori66
Izanami
Level 45
God Stats
3W - 5L
1,300 SR
Queue Stats
74W - 85L
1,479 Elo+
Solo
Ne Zha
Ne Zha
EddieOnJunglee
Ne Zha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,750 Elo+
Solo
Janus
Janus
Mrbigga
Janus
Level 29
God Stats
0W - 1L
1,706 SR
Queue Stats
28W - 17L
1,750 Elo+
Party 1
Freya
Freya
strewtalistico
Freya
Level 156
God Stats
3W - 3L
1,684 SR
Queue Stats
353W - 316L
1,638 Elo+
Party 1
Athena
Athena
whatskin
Athena
Level 49
God Stats
6W - 7L
1,555 SR
Queue Stats
96W - 69L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
3 / 1 / 8
12,578
572
7,259
12,625
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Lightinged
Achilles
20
5 / 2 / 5
13,057
594
9,627
20,448
23,064
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Anhur
Piyks
Anhur
19
7 / 3 / 10
13,187
599
15,107
18,844
9,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
Xaepherine
Artemis
20
7 / 2 / 7
13,501
614
25,213
13,266
6,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
17
1 / 0 / 14
11,717
533
3,612
14,877
14,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
6,660
303
2,057
5,481
938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 6 / 2
11,046
502
8,421
23,070
11,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Mrbigga
Janus
17
2 / 4 / 1
10,509
478
11,329
13,596
6,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 5 / 1
11,440
520
22,409
21,353
9,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
whatskin
Athena
16
0 / 5 / 0
9,768
444
3,841
25,454
27,868
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
23
Kills
8
8
Deaths
23
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
8
7
L
0
3
0
0
L
4
6
2
0.83
W
Achilles
Lightinged
Achilles
5
2
5
3.75
L
Janus
Mrbigga
Janus
2
4
1
0.63
W
Anhur
Piyks
Anhur
7
3
10
4
W
Artemis
Xaepherine
Artemis
7
2
7
5.25
L
2
5
1
0.5
W
Ymir
1
0
14
8
L
Athena
whatskin
Athena
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,818
Damage
48,057
80,060
Taken
88,954
58,610
Mitigated
56,679
29,633
Healing
22,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,259
1,291
0
2,921
12,625
5,359
1,030
5,293
7,013
108,970
0
L
2,057
1,639
0
1,361
5,481
938
0
177
5,304
0
24,328
L
8,421
1,699
0
7,611
23,070
11,652
0
2,841
20,229
0
88,473
W
Achilles
Lightinged
Achilles
9,627
2,308
0
7,549
20,448
23,064
22
11,226
9,162
0
78,174
L
Janus
Mrbigga
Janus
11,329
551
0
749
13,596
6,305
0
2,353
11,243
99,202
0
W
Anhur
Piyks
Anhur
15,107
7,700
0
7,056
18,844
9,110
3,445
9,444
9,286
0
109,623
W
Artemis
Xaepherine
Artemis
25,213
16,064
0
4,832
13,266
6,606
5,305
4,631
8,540
0
141,529
L
22,409
7,660
0
9,763
21,353
9,916
534
760
20,593
112,492
0
W
Ymir
3,612
636
362
6,913
14,877
14,471
377
7,380
7,411
48,408
0
L
Athena
whatskin
Athena
3,841
573
0
2,945
25,454
27,868
0
4,740
20,714
43,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,040
Gold Earned
49,423
679
Minions Killed
598
0
Camps Cleared
0
2,086,276
Distance Traveled
1,739,379
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,578
572
181
8
0
413,503
11
L
Izanami
6,660
303
47
2
0
114,349
2
L
Ne Zha
11,046
502
114
5
0
417,287
3
W
Achilles
13,057
594
124
6
0
410,650
8
L
Janus
10,509
478
176
8
0
432,738
1
W
Anhur
13,187
599
138
6
0
408,346
3
W
Artemis
13,501
614
189
9
0
413,260
0
L
Freya
11,440
520
185
8
0
380,813
1
W
Ymir
11,717
533
47
2
0
440,517
2
L
Athena
9,768
444
76
3
0
394,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role