Player Matchup

Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Gadna03
Jormungandr
Level 54
God Stats
16W - 16L
1,424 SR
Queue Stats
167W - 186L
1,431 Elo+
Party 4
Guan Yu
Guan Yu
SunshuiKyo
Guan Yu
Level 48
God Stats
9W - 6L
1,267 SR
Queue Stats
47W - 61L
1,500 Elo+
Party 1
Medusa
Medusa
cpsb09
Medusa
Level 88
God Stats
6W - 9L
1,312 SR
Queue Stats
166W - 185L
1,430 Elo+
Party 4
Janus
Janus
kjackson649
Janus
Level 75
God Stats
1W - 5L
1,307 SR
Queue Stats
86W - 85L
1,438 Elo+
Party 4
Team Averages
Level 75
1,362 SR
1,460 Elo+

VS

Team Averages
Level 61
1,426 SR
1,520 Elo+
Sun Wukong
Sun Wukong
Azkarlmao
Sun Wukong
Level 94
God Stats
5W - 10L
1,362 SR
Queue Stats
276W - 271L
1,460 Elo+
Solo
Ymir
Ymir
MurlocsUnite
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,599 Elo+
Party 2
Nu Wa
Nu Wa
Smixxy
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,622 Elo+
Party 3
Charybdis
Charybdis
Zoroark173
Charybdis
Level 119
God Stats
9W - 9L
1,450 SR
Queue Stats
46W - 51L
1,532 Elo+
Party 2
Arachne
Arachne
theziggla
Arachne
Level 64
God Stats
7W - 6L
1,317 SR
Queue Stats
57W - 77L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
7 / 2 / 2
11,248
469
9,617
20,738
8,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Gadna03
Jormungandr
16
1 / 2 / 9
11,066
461
13,339
20,316
17,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
SunshuiKyo
Guan Yu
17
0 / 4 / 0
10,504
438
8,575
17,133
18,413
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
cpsb09
Medusa
17
7 / 6 / 0
11,539
481
15,295
22,696
11,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 9 / 5
9,637
402
10,746
16,254
5,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azkarlmao
Sun Wukong
20
5 / 1 / 6
13,484
562
17,175
29,140
27,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 10
11,073
461
6,197
15,498
17,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Smixxy
Nu Wa
16
4 / 5 / 8
11,485
479
13,701
15,650
6,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Zoroark173
Charybdis
18
3 / 5 / 5
12,028
501
16,393
16,856
8,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
theziggla
Arachne
20
10 / 2 / 3
13,480
562
13,218
19,766
9,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
15
Kills
23
23
Deaths
15
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
7
2
2
4
W
Sun Wukong
Azkarlmao
Sun Wukong
5
1
6
8
L
Jormungandr
Gadna03
Jormungandr
1
2
9
2.75
W
1
2
10
3
W
Nu Wa
Smixxy
Nu Wa
4
5
8
1.6
L
Guan Yu
SunshuiKyo
Guan Yu
0
4
0
0
W
Charybdis
Zoroark173
Charybdis
3
5
5
1.1
L
Medusa
cpsb09
Medusa
7
6
0
1.17
L
0
9
5
0.28
W
Arachne
theziggla
Arachne
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,572
Damage
66,684
97,137
Taken
96,910
60,556
Mitigated
70,442
20,339
Healing
30,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,617
1,889
0
4,140
20,738
8,106
0
4,413
16,041
0
77,368
W
Sun Wukong
Azkarlmao
Sun Wukong
17,175
5,186
0
17,046
29,140
27,436
213
5,336
23,612
0
136,367
L
Jormungandr
Gadna03
Jormungandr
13,339
1,877
0
4,227
20,316
17,037
153
7,667
12,429
72,065
0
W
6,197
1,435
0
2,295
15,498
17,999
240
6,402
8,961
22,269
0
W
Nu Wa
Smixxy
Nu Wa
13,701
5,600
0
1,630
15,650
6,843
660
6,677
8,677
48,421
0
L
Guan Yu
SunshuiKyo
Guan Yu
8,575
1,604
0
2,078
17,133
18,413
1,250
425
16,668
0
67,357
W
Charybdis
Zoroark173
Charybdis
16,393
10,758
0
4,149
16,856
8,241
2,907
3,604
13,182
0
105,560
L
Medusa
cpsb09
Medusa
15,295
7,253
0
8,157
22,696
11,315
413
3,159
19,422
0
97,510
L
10,746
974
0
1,737
16,254
5,685
569
3,335
12,679
59,544
0
W
Arachne
theziggla
Arachne
13,218
8,058
0
5,555
19,766
9,923
34
2,870
16,730
0
130,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,994
Gold Earned
61,550
557
Minions Killed
591
0
Camps Cleared
0
2,090,460
Distance Traveled
2,252,124
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,248
469
107
4
0
491,915
6
W
Sun Wukong
13,484
562
172
7
0
463,123
1
L
Jormungandr
11,066
461
110
5
0
428,294
9
W
Ymir
11,073
461
20
1
0
462,782
10
W
Nu Wa
11,485
479
63
3
0
398,460
0
L
Guan Yu
10,504
438
113
5
0
443,231
0
W
Charybdis
12,028
501
171
7
0
404,031
2
L
Medusa
11,539
481
131
5
0
393,532
8
L
Janus
9,637
402
96
4
0
333,488
3
W
Arachne
13,480
562
165
7
0
523,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role