Player Matchup

He Bo
He Bo
 
He Bo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Daniel69420lol
Bastet
Level 6
God Stats
8W - 3L
1,787 SR
Queue Stats
109W - 121L
1,215 Elo+
Party 1
Ymir
Ymir
NotHeldLiable
Ymir
Level 128
God Stats
6W - 8L
1,771 SR
Queue Stats
169W - 159L
1,505 Elo+
Party 1
Team Averages
Level 85
1,686 SR
1,407 Elo+

VS

Team Averages
Level 45
1,398 SR
1,233 Elo+
Kukulkan
Kukulkan
RobinChwaaan
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 41L
1,221 Elo+
Party 2
Janus
Janus
Scottaay11
Janus
Level 12
God Stats
4W - 11L
1,500 SR
Queue Stats
8W - 29L
1,223 Elo+
Party 2
Vulcan
Vulcan
YungShep213
Vulcan
Level 106
God Stats
0W - 1L
1,195 SR
Queue Stats
43W - 87L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
7 / 1 / 4
9,672
744
14,213
8,251
3,988
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 1 / 4
8,457
651
5,324
8,963
4,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
3 / 0 / 6
9,678
744
6,058
14,551
15,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RobinChwaaan
Kukulkan
12
0 / 3 / 2
7,865
605
7,838
9,239
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Janus
12
0 / 4 / 1
7,476
575
7,033
8,391
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
13
2 / 5 / 0
8,470
652
7,005
10,158
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
2
2
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
1
4
9
W
2
1
4
4
W
3
0
6
6
L
Kukulkan
RobinChwaaan
Kukulkan
0
3
2
0.33
L
Janus
0
4
1
0.13
L
Vulcan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,595
Damage
21,876
31,765
Taken
27,788
24,047
Mitigated
12,207
6,613
Healing
1,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,213
545
0
3,007
8,251
3,988
0
4,560
3,598
38,512
0
W
5,324
1,403
0
1,214
8,963
4,223
837
6,557
2,228
0
14,389
W
6,058
840
0
2,392
14,551
15,836
492
10,254
3,819
27,511
0
L
Kukulkan
RobinChwaaan
Kukulkan
7,838
1,184
0
670
9,239
4,129
0
7,976
1,263
23,205
0
L
Janus
7,033
298
0
0
8,391
3,514
0
5,461
2,930
21,817
0
L
Vulcan
7,005
2,723
0
850
10,158
4,564
0
7,323
2,835
27,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
23,811
130
Minions Killed
142
6
Camps Cleared
3
705,859
Distance Traveled
621,568
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,672
744
80
6
3
224,540
0
W
Bastet
8,457
651
16
1
1
256,110
0
W
Ymir
9,678
744
34
3
2
225,209
2
L
Kukulkan
7,865
605
45
3
0
193,662
1
L
Janus
7,476
575
37
3
1
207,523
2
L
Vulcan
8,470
652
60
5
2
220,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role