Player Matchup

Tiamat
Tiamat
CLOUDVesper
Tiamat
Level 66
God Stats
1W - 2L
1,285 SR
Queue Stats
27W - 34L
1,404 Elo+
Party 1
Agni
Agni
DeepVoiceVA
Agni
Level 24
God Stats
2W - 1L
1,264 SR
Queue Stats
12W - 7L
1,579 Elo+
Party 1
Amaterasu
Amaterasu
edr121212121212
Amaterasu
Level 88
God Stats
2W - 2L
1,248 SR
Queue Stats
22W - 23L
1,364 Elo+
Party 1
Team Averages
Level 59
1,266 SR
1,449 Elo+

VS

Team Averages
Level 41
1,612 SR
1,387 Elo+
Osiris
Osiris
FaultierElk223
Osiris
Level 63
God Stats
6W - 8L
1,591 SR
Queue Stats
195W - 286L
1,359 Elo+
Party 2
Sobek
Sobek
WhiteSugar05
Sobek
Level 25
God Stats
3W - 5L
1,744 SR
Queue Stats
47W - 57L
1,533 Elo+
Party 2
Sol
Sol
XxTwiztidUpxX
Sol
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
3 / 2 / 11
9,674
744
13,519
10,463
8,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 3 / 9
9,442
726
7,606
5,668
2,413
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
edr121212121212
Amaterasu
15
9 / 0 / 6
11,530
887
12,354
17,015
17,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,592
661
8,490
15,003
10,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 5 / 3
8,467
651
6,075
15,836
15,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 6 / 1
7,626
587
4,304
9,543
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
5
5
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
2
11
4.25
W
3
3
9
2.5
L
3
4
2
1
L
1
5
3
0.5
L
1
6
1
0.25
W
Amaterasu
edr121212121212
Amaterasu
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,479
Damage
18,869
33,146
Taken
40,382
29,076
Mitigated
29,575
11,861
Healing
5,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
13,519
3,289
0
3,253
10,463
8,932
485
3,722
6,741
34,467
0
W
7,606
2,168
0
243
5,668
2,413
1,132
2,093
3,575
23,174
0
L
8,490
2,681
0
704
15,003
10,083
0
9,803
5,200
0
33,589
L
6,075
800
0
2,990
15,836
15,760
0
8,191
7,645
17,243
0
L
4,304
2,021
0
1,309
9,543
3,732
0
3,468
6,075
10,794
1,514
W
Amaterasu
edr121212121212
Amaterasu
12,354
6,098
1,487
6,878
17,015
17,731
1,527
4,700
12,315
0
34,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,646
Gold Earned
24,685
117
Minions Killed
91
8
Camps Cleared
3
665,867
Distance Traveled
604,524
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,674
744
46
4
6
216,256
1
W
Agni
9,442
726
37
3
0
220,184
0
L
Osiris
8,592
661
51
4
2
233,452
3
L
Sobek
8,467
651
23
2
1
202,228
3
L
Sol
7,626
587
17
1
0
168,844
0
W
Amaterasu
11,530
887
34
3
2
229,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role