Player Matchup

Chaac
Chaac
Donkan265
Chaac
Level 143
God Stats
4W - 3L
1,477 SR
Queue Stats
114W - 95L
1,531 Elo+
Solo
Ra
Ra
Nik-nicolas567
Ra
Level 146
God Stats
1W - 4L
1,204 SR
Queue Stats
196W - 208L
1,477 Elo+
Solo
Neith
Neith
Splarfs
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,081 Elo+
Party 1
Freya
Freya
glawc
Freya
Level 69
God Stats
0W - 1L
1,235 SR
Queue Stats
7W - 13L
1,370 Elo+
Party 1
Osiris
Osiris
yaso9k
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,352 Elo+
Solo
Team Averages
Level 89
1,383 SR
1,362 Elo+

VS

Team Averages
Level 67
1,576 SR
1,345 Elo+
The Morrigan
The Morrigan
B3ast1921
The Morrigan
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 38L
1,409 Elo+
Solo
Nemesis
Nemesis
Gucciskull14
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,246 Elo+
Party 2
Sylvanus
Sylvanus
LuhvLif
Sylvanus
Level 73
God Stats
6W - 2L
1,703 SR
Queue Stats
318W - 387L
1,482 Elo+
Solo
Ah Puch
Ah Puch
MoistAnTight
Ah Puch
Level 111
God Stats
3W - 2L
1,675 SR
Queue Stats
213W - 217L
1,441 Elo+
Solo
King Arthur
King Arthur
Nightlilpanda
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Donkan265
Chaac
20
10 / 7 / 14
13,890
631
23,004
28,996
22,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 10 / 19
13,174
599
13,899
21,276
8,543
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Splarfs
Neith
20
8 / 6 / 12
13,591
618
24,808
18,849
8,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
glawc
Freya
20
6 / 4 / 17
14,026
638
21,857
23,959
8,934
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
yaso9k
Osiris
20
6 / 9 / 17
13,443
611
14,363
30,319
28,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
B3ast1921
The Morrigan
20
7 / 5 / 18
15,981
726
20,422
12,478
6,804
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Gucciskull14
Nemesis
20
3 / 11 / 14
13,715
623
15,236
29,209
14,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
LuhvLif
Sylvanus
20
6 / 3 / 16
14,445
657
22,600
26,419
18,203
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
MoistAnTight
Ah Puch
20
18 / 4 / 10
18,786
854
48,396
18,464
10,448
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Nightlilpanda
King Arthur
16
2 / 9 / 11
11,755
534
4,588
26,078
17,707
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
105
32
Kills
36
36
Deaths
32
79
Assists
69
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
B3ast1921
The Morrigan
7
5
18
3.2
L
Chaac
Donkan265
Chaac
10
7
14
2.43
W
Nemesis
Gucciskull14
Nemesis
3
11
14
0.91
W
Sylvanus
LuhvLif
Sylvanus
6
3
16
4.67
W
Ah Puch
MoistAnTight
Ah Puch
18
4
10
5.75
W
King Arthur
Nightlilpanda
King Arthur
2
9
11
0.83
L
2
10
19
1.15
L
Neith
Splarfs
Neith
8
6
12
2.33
L
Freya
glawc
Freya
6
4
17
3.63
L
Osiris
yaso9k
Osiris
6
9
17
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,931
Damage
111,242
123,399
Taken
112,648
76,512
Mitigated
67,854
44,486
Healing
49,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
B3ast1921
The Morrigan
20,422
5,918
1,197
3,048
12,478
6,804
2,229
2,764
9,424
43,489
17,365
L
Chaac
Donkan265
Chaac
23,004
5,585
1,678
7,928
28,996
22,354
403
15,147
13,849
0
57,573
W
Nemesis
Gucciskull14
Nemesis
15,236
4,223
924
6,439
29,209
14,692
2,210
9,229
19,980
0
22,209
W
Sylvanus
LuhvLif
Sylvanus
22,600
3,643
14,858
14,873
26,419
18,203
1,392
8,213
18,206
36,112
0
W
Ah Puch
MoistAnTight
Ah Puch
48,396
390
1,679
2,971
18,464
10,448
1,652
8,220
10,244
95,710
0
W
King Arthur
Nightlilpanda
King Arthur
4,588
672
1,569
2,006
26,078
17,707
614
7,330
18,748
0
10,386
L
13,899
410
6,338
4,858
21,276
8,543
969
15,240
6,036
37,251
0
L
Neith
Splarfs
Neith
24,808
5,161
155
3,936
18,849
8,402
204
10,971
7,878
0
49,234
L
Freya
glawc
Freya
21,857
7,553
2,551
9,881
23,959
8,934
902
20,314
3,645
43,792
0
L
Osiris
yaso9k
Osiris
14,363
3,830
2,185
4,976
30,319
28,279
1,416
19,204
11,115
0
33,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,124
Gold Earned
74,682
271
Minions Killed
222
0
Camps Cleared
0
1,806,023
Distance Traveled
1,813,914
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
15,981
726
87
4
0
339,172
0
L
Chaac
13,890
631
73
3
0
379,509
0
W
Nemesis
13,715
623
14
1
0
383,740
3
W
Sylvanus
14,445
657
29
1
0
348,806
0
W
Ah Puch
18,786
854
83
4
0
385,892
1
W
King Arthur
11,755
534
9
0
0
356,304
1
L
Ra
13,174
599
56
3
0
345,737
1
L
Neith
13,591
618
52
2
0
373,440
0
L
Freya
14,026
638
68
3
0
368,985
1
L
Osiris
13,443
611
22
1
0
338,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role