Player Matchup

Anubis
Anubis
ItsDaPhonz
Anubis
Level 87
God Stats
5W - 4L
1,694 SR
Queue Stats
222W - 222L
1,534 Elo+
Solo
Nemesis
Nemesis
JaylByrdz
Nemesis
Level 154
God Stats
4W - 7L
1,388 SR
Queue Stats
150W - 148L
1,559 Elo+
Solo
Amaterasu
Amaterasu
Lil_Loser21
Amaterasu
Level 106
God Stats
6W - 3L
1,834 SR
Queue Stats
236W - 214L
1,515 Elo+
Solo
Neith
Neith
TaylorGilbert
Neith
Level 126
God Stats
1W - 4L
1,137 SR
Queue Stats
199W - 207L
1,502 Elo+
Party 1
Yemoja
Yemoja
snowghost247
Yemoja
Level 129
God Stats
5W - 5L
1,478 SR
Queue Stats
302W - 317L
1,546 Elo+
Party 1
Team Averages
Level 120
1,506 SR
1,531 Elo+

VS

Team Averages
Level 98
1,500 SR
1,469 Elo+
Artemis
Artemis
 
Artemis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
BackwoodRaider
Achilles
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,546 Elo+
Party 2
Fenrir
Fenrir
ManmadeSole
Fenrir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,338 Elo+
Party 2
Cabrakan
Cabrakan
N3D1L
Cabrakan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,349 Elo+
Solo
Yemoja
Yemoja
Rédd
Yemoja
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ItsDaPhonz
Anubis
17
3 / 2 / 16
9,809
755
17,264
10,119
6,163
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
JaylByrdz
Nemesis
16
6 / 3 / 13
9,957
766
13,965
17,075
10,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Lil_Loser21
Amaterasu
17
5 / 2 / 16
10,626
817
14,414
18,394
15,747
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
9 / 2 / 12
11,441
880
28,194
17,487
9,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
16
0 / 1 / 22
9,185
707
7,082
16,568
12,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 4 / 6
8,204
631
9,959
15,380
7,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
16
3 / 2 / 5
9,080
698
20,584
24,138
20,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
14
3 / 7 / 4
8,652
666
12,398
17,997
11,615
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
N3D1L
Cabrakan
14
1 / 7 / 5
8,587
661
9,682
21,824
25,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
Rédd
Yemoja
16
0 / 3 / 6
9,269
713
5,828
18,699
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
23
Kills
8
10
Deaths
23
79
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
6
1
L
Achilles
3
2
5
2.75
W
Anubis
ItsDaPhonz
Anubis
3
2
16
5.5
W
Nemesis
JaylByrdz
Nemesis
6
3
13
4.17
W
Amaterasu
Lil_Loser21
Amaterasu
5
2
16
6.5
L
Fenrir
3
7
4
0.71
L
Cabrakan
N3D1L
Cabrakan
1
7
5
0.5
L
Yemoja
Rédd
Yemoja
0
3
6
1
W
9
2
12
7.5
W
Yemoja
0
1
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,919
Damage
58,451
79,643
Taken
98,038
54,666
Mitigated
78,448
52,225
Healing
37,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,959
2,073
1,803
886
15,380
7,330
1,606
3,145
12,235
0
24,295
L
Achilles
20,584
5,747
578
8,915
24,138
20,517
0
5,395
18,743
0
31,427
W
Anubis
ItsDaPhonz
Anubis
17,264
2,377
1,312
2,568
10,119
6,163
314
2,442
7,539
38,405
0
W
Nemesis
JaylByrdz
Nemesis
13,965
6,850
1,446
2,371
17,075
10,462
452
2,742
14,102
0
24,322
W
Amaterasu
Lil_Loser21
Amaterasu
14,414
8,070
3,181
5,540
18,394
15,747
2,015
4,195
13,881
3,937
19,096
L
Fenrir
12,398
3,094
2,170
1,793
17,997
11,615
0
4,659
13,338
0
22,919
L
Cabrakan
N3D1L
Cabrakan
9,682
950
384
1,306
21,824
25,643
0
7,145
14,679
18,282
0
L
Yemoja
Rédd
Yemoja
5,828
2,330
15,043
4,659
18,699
13,343
419
6,268
12,431
12,717
0
W
28,194
11,173
513
7,196
17,487
9,586
5,050
2,328
14,745
0
57,408
W
Yemoja
7,082
2,583
19,127
8,971
16,568
12,708
1,623
3,803
12,509
13,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,018
Gold Earned
43,792
148
Minions Killed
109
0
Camps Cleared
0
1,182,940
Distance Traveled
1,041,344
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,204
631
27
2
0
185,839
0
L
Achilles
9,080
698
26
2
0
261,029
0
W
Anubis
9,809
755
46
4
0
230,893
4
W
Nemesis
9,957
766
17
1
0
223,952
0
W
Amaterasu
10,626
817
6
0
0
294,966
0
L
Fenrir
8,652
666
17
1
0
213,126
1
L
Cabrakan
8,587
661
21
2
0
186,523
1
L
Yemoja
9,269
713
18
1
0
194,827
0
W
Neith
11,441
880
63
5
0
209,839
3
W
Yemoja
9,185
707
16
1
0
223,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role