Player Matchup

Sylvanus
Sylvanus
Conartest91
Sylvanus
Level 157
God Stats
2W - 4L
1,651 SR
Queue Stats
184W - 103L
1,668 Elo+
Party 1
Lancelot
Lancelot
Lonsephine
Lancelot
Level 160
God Stats
11W - 7L
1,612 SR
Queue Stats
163W - 72L
1,841 Elo+
Party 1
Cerberus
Cerberus
Misingo33
Cerberus
Level 62
God Stats
4W - 2L
1,726 SR
Queue Stats
4W - 4L
1,485 Elo+
Party 1
Team Averages
Level 126
1,663 SR
1,664 Elo+

VS

Team Averages
Level 138
1,600 SR
1,660 Elo+
Izanami
Izanami
DeathlyDevoted
Izanami
Level 120
God Stats
11W - 6L
1,800 SR
Queue Stats
80W - 61L
1,547 Elo+
Solo
King Arthur
King Arthur
I KnoW Menace
King Arthur
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 52L
1,751 Elo+
Party 2
He Bo
He Bo
LoveTrap
He Bo
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 36L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Conartest91
Sylvanus
12
1 / 7 / 5
8,120
625
9,200
19,507
21,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Lonsephine
Lancelot
13
5 / 7 / 1
9,467
728
13,498
14,609
7,877
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Misingo33
Cerberus
11
0 / 8 / 4
8,309
639
3,451
22,994
25,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 8
11,544
888
18,343
12,928
5,108
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
I KnoW Menace
King Arthur
15
6 / 0 / 16
10,410
801
13,709
14,337
14,615
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
LoveTrap
He Bo
14
5 / 5 / 14
10,255
789
15,752
10,837
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
6
Kills
22
22
Deaths
6
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Conartest91
Sylvanus
1
7
5
0.5
W
11
1
8
15
W
King Arthur
I KnoW Menace
King Arthur
6
0
16
14
L
Lancelot
Lonsephine
Lancelot
5
7
1
0.79
W
He Bo
LoveTrap
He Bo
5
5
14
2.4
L
Cerberus
Misingo33
Cerberus
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,149
Damage
47,804
57,110
Taken
38,102
55,633
Mitigated
23,669
9,604
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Conartest91
Sylvanus
9,200
2,206
2,203
3,968
19,507
21,763
0
6,151
13,356
20,218
3,945
W
18,343
15,333
0
3,204
12,928
5,108
2,522
5,156
6,827
0
60,105
W
King Arthur
I KnoW Menace
King Arthur
13,709
1,693
88
1,023
14,337
14,615
309
3,958
10,379
0
31,845
L
Lancelot
Lonsephine
Lancelot
13,498
2,830
0
763
14,609
7,877
0
3,644
10,965
0
37,792
W
He Bo
LoveTrap
He Bo
15,752
709
77
1,005
10,837
3,946
272
2,750
8,087
35,941
0
L
Cerberus
Misingo33
Cerberus
3,451
360
0
2,670
22,994
25,993
0
6,082
16,912
20,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,896
Gold Earned
32,209
116
Minions Killed
177
2
Camps Cleared
9
650,532
Distance Traveled
723,091
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,120
625
34
3
0
194,389
0
W
Izanami
11,544
888
104
8
4
226,033
1
W
King Arthur
10,410
801
28
2
1
267,547
1
L
Lancelot
9,467
728
50
4
2
233,909
2
W
He Bo
10,255
789
45
3
4
229,511
1
L
Cerberus
8,309
639
32
2
0
222,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role