Player Matchup

Sobek
Sobek
Hostilevendetta
Sobek
Level 117
God Stats
22W - 25L
1,417 SR
Queue Stats
169W - 171L
1,522 Elo+
Party 3
Jing Wei
Jing Wei
Purplewolfee
Jing Wei
Level 122
God Stats
18W - 16L
1,561 SR
Queue Stats
483W - 554L
1,419 Elo+
Party 1
Ao Kuang
Ao Kuang
Wolfkyn_88
Ao Kuang
Level 20
God Stats
1W - 3L
1,527 SR
Queue Stats
29W - 43L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
WtcSpade
Kukulkan
Level 69
God Stats
22W - 26L
1,453 SR
Queue Stats
117W - 114L
1,344 Elo+
Party 1
Osiris
Osiris
hipponite
Osiris
Level 28
God Stats
6W - 9L
1,504 SR
Queue Stats
33W - 45L
1,457 Elo+
Party 3
Team Averages
Level 71
1,492 SR
1,416 Elo+

VS

Team Averages
Level 81
1,587 SR
1,498 Elo+
Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
AlienwareNico
Artemis
Level 25
God Stats
71W - 73L
1,756 SR
Queue Stats
381W - 455L
1,420 Elo+
Solo
Bakasura
Bakasura
M0neyMarvin
Bakasura
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,591 Elo+
Party 2
Achilles
Achilles
MrCanuckles
Achilles
Level 96
God Stats
1W - 0L
1,563 SR
Queue Stats
3W - 3L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
OGPRomano
Baron Samedi
Level 122
God Stats
5W - 3L
1,616 SR
Queue Stats
27W - 24L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
8,070
673
6,588
18,246
19,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Purplewolfee
Jing Wei
15
1 / 1 / 3
8,380
698
9,801
10,355
4,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Wolfkyn_88
Ao Kuang
13
1 / 5 / 0
7,336
611
2,951
11,805
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
WtcSpade
Kukulkan
15
0 / 2 / 2
8,106
676
10,937
9,307
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
hipponite
Osiris
14
0 / 4 / 4
7,883
657
6,809
14,323
12,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
0 / 2 / 8
8,317
693
7,759
11,892
14,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
14
1 / 1 / 4
8,081
673
7,561
7,677
3,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
M0neyMarvin
Bakasura
18
7 / 1 / 2
9,834
820
13,391
12,815
9,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
MrCanuckles
Achilles
15
5 / 1 / 5
8,503
709
12,853
17,091
19,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
OGPRomano
Baron Samedi
16
1 / 0 / 6
8,793
733
12,565
9,570
5,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
14
14
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
8
2
W
Artemis
1
1
4
3
L
3
2
0
1.5
W
Bakasura
M0neyMarvin
Bakasura
7
1
2
8
W
Achilles
MrCanuckles
Achilles
5
1
5
7.5
W
Baron Samedi
OGPRomano
Baron Samedi
1
0
6
4
L
Jing Wei
Purplewolfee
Jing Wei
1
1
3
2.5
L
Ao Kuang
Wolfkyn_88
Ao Kuang
1
5
0
0.2
L
Kukulkan
WtcSpade
Kukulkan
0
2
2
0.5
L
Osiris
hipponite
Osiris
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,086
Damage
54,129
64,036
Taken
59,045
45,630
Mitigated
52,537
12,441
Healing
18,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,759
641
0
635
11,892
14,157
0
2,873
8,792
19,899
0
W
Artemis
7,561
2,943
0
2,506
7,677
3,644
1,400
4,127
3,493
67
20,662
L
6,588
430
557
3,812
18,246
19,794
0
6,440
10,942
13,747
0
W
Bakasura
M0neyMarvin
Bakasura
13,391
7,954
0
2,575
12,815
9,076
1,419
2,337
10,362
0
49,282
W
Achilles
MrCanuckles
Achilles
12,853
2,223
0
3,726
17,091
19,698
22
5,731
10,951
0
17,993
W
Baron Samedi
OGPRomano
Baron Samedi
12,565
1,214
3,045
5,527
9,570
5,962
446
5,408
4,104
42,906
0
L
Jing Wei
Purplewolfee
Jing Wei
9,801
5,307
0
2,025
10,355
4,715
956
3,827
6,274
0
39,576
L
Ao Kuang
Wolfkyn_88
Ao Kuang
2,951
387
0
2,200
11,805
4,836
0
2,968
8,014
11,949
0
L
Kukulkan
WtcSpade
Kukulkan
10,937
269
232
1,683
9,307
4,252
0
2,787
6,066
44,780
0
L
Osiris
hipponite
Osiris
6,809
2,326
0
1,932
14,323
12,033
51
4,369
9,214
0
18,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,775
Gold Earned
43,528
209
Minions Killed
243
0
Camps Cleared
0
1,154,807
Distance Traveled
1,243,582
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,317
693
21
2
0
250,795
0
W
Artemis
8,081
673
28
2
0
202,885
1
L
Sobek
8,070
673
10
1
0
244,971
1
W
Bakasura
9,834
820
99
8
0
291,501
3
W
Achilles
8,503
709
14
1
0
266,225
0
W
Baron Samedi
8,793
733
81
7
0
232,176
0
L
Jing Wei
8,380
698
83
7
0
223,048
1
L
Ao Kuang
7,336
611
12
1
0
203,643
2
L
Kukulkan
8,106
676
79
7
0
248,580
1
L
Osiris
7,883
657
25
2
0
234,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role