Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LikeaHawk
Mulan
Level 86
God Stats
62W - 35L
1,756 SR
Queue Stats
300W - 295L
1,563 Elo+
Solo
Susano
Susano
OdinOfHissorrow
Susano
Level 85
God Stats
5W - 7L
1,423 SR
Queue Stats
351W - 423L
1,468 Elo+
Solo
Team Averages
Level 110
1,560 SR
1,510 Elo+

VS

Team Averages
Level 66
1,388 SR
1,406 Elo+
Gilgamesh
Gilgamesh
JTuuc
Gilgamesh
Level 49
God Stats
0W - 4L
1,164 SR
Queue Stats
239W - 247L
1,451 Elo+
Party 1
Osiris
Osiris
LoneDruid361
Osiris
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,487 Elo+
Party 1
Poseidon
Poseidon
Velazco1
Poseidon
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 95L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 0 / 4
8,302
755
7,253
8,771
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
LikeaHawk
Mulan
12
5 / 1 / 5
8,156
741
14,054
10,727
10,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 1 / 7
7,649
695
6,356
10,024
10,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JTuuc
Gilgamesh
10
1 / 5 / 1
7,013
638
6,475
15,931
10,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
11
1 / 2 / 0
6,629
603
8,706
11,004
9,765
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
Velazco1
Poseidon
8
0 / 5 / 0
6,137
558
2,240
6,218
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
12
Kills
2
2
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
0
4
7
L
Gilgamesh
JTuuc
Gilgamesh
1
5
1
0.3
W
Mulan
LikeaHawk
Mulan
5
1
5
7.5
L
Osiris
1
2
0
0.5
W
2
1
7
5.5
L
Poseidon
Velazco1
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,663
Damage
17,421
29,522
Taken
33,153
25,393
Mitigated
21,894
9,697
Healing
2,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,253
1,453
0
5,209
8,771
4,476
661
1,316
7,271
24,277
3,100
L
Gilgamesh
JTuuc
Gilgamesh
6,475
2,037
75
1,468
15,931
10,442
0
4,011
11,358
0
18,138
W
Mulan
LikeaHawk
Mulan
14,054
1,686
0
2,218
10,727
10,088
177
688
9,943
0
26,011
L
Osiris
8,706
2,662
0
1,276
11,004
9,765
0
2,294
8,256
0
16,237
W
6,356
1,509
0
2,270
10,024
10,829
96
645
9,345
0
22,174
L
Poseidon
Velazco1
Poseidon
2,240
537
0
115
6,218
1,687
0
685
5,241
10,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,107
Gold Earned
19,779
114
Minions Killed
77
5
Camps Cleared
4
617,446
Distance Traveled
540,958
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,302
755
45
4
5
193,160
3
L
Gilgamesh
7,013
638
33
3
2
204,746
2
W
Mulan
8,156
741
37
3
0
212,888
3
L
Osiris
6,629
603
22
2
2
212,945
3
W
Susano
7,649
695
32
3
0
211,398
1
L
Poseidon
6,137
558
22
2
0
123,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role