Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Antithisys
Nike
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,439 Elo+
Solo
Hou Yi
Hou Yi
Im PDA
Hou Yi
Level 97
God Stats
5W - 2L
1,834 SR
Queue Stats
235W - 242L
1,388 Elo+
Solo
King Arthur
King Arthur
MikieTrees
King Arthur
Level 67
God Stats
3W - 3L
1,335 SR
Queue Stats
222W - 220L
1,419 Elo+
Solo
Loki
Loki
WhiteBoyTheGoat
Loki
Level 114
God Stats
17W - 19L
1,294 SR
Queue Stats
452W - 448L
1,360 Elo+
Solo
Team Averages
Level 80
1,493 SR
1,421 Elo+

VS

Team Averages
Level 77
1,500 SR
1,411 Elo+
Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ABOMINATION3669
Ullr
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,335 Elo+
Party 1
Hel
Hel
Black9420
Hel
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 89L
1,372 Elo+
Party 2
Danzaburou
Danzaburou
Sebasr97
Danzaburou
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 83L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 0 / 12
9,033
903
2,358
3,746
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
3 / 1 / 13
8,667
867
9,059
14,110
15,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Im PDA
Hou Yi
16
5 / 1 / 11
9,357
936
16,867
12,546
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
MikieTrees
King Arthur
14
2 / 3 / 13
8,370
837
8,818
17,080
19,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
10 / 1 / 9
9,502
950
12,055
11,926
10,257
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 4 / 3
7,184
718
12,895
14,844
12,842
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
 
Hun Batz
13
1 / 5 / 3
7,097
710
7,020
10,914
5,051
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 5
7,059
706
6,409
10,543
4,971
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 3 / 4
7,946
795
10,878
8,355
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sebasr97
Danzaburou
14
2 / 3 / 3
7,616
762
7,469
11,313
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
21
Kills
6
6
Deaths
21
58
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
12
7
L
Hercules
 
Hercules
1
4
3
0.63
L
Hun Batz
 
Hun Batz
1
5
3
0.5
L
0
6
5
0.42
W
3
1
13
9.5
L
2
3
4
1.33
W
Hou Yi
Im PDA
Hou Yi
5
1
11
10.5
W
King Arthur
MikieTrees
King Arthur
2
3
13
2.83
L
Danzaburou
Sebasr97
Danzaburou
2
3
3
1.17
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,157
Damage
44,671
59,408
Taken
55,969
56,406
Mitigated
33,180
29,542
Healing
18,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,358
1,198
13,439
1,719
3,746
3,933
703
1,053
2,693
6,644
0
L
Hercules
 
Hercules
12,895
4,154
1,375
4,567
14,844
12,842
391
1,104
13,740
0
21,863
L
Hun Batz
 
Hun Batz
7,020
1,385
936
2,250
10,914
5,051
101
232
10,682
0
14,047
L
6,409
3,431
0
279
10,543
4,971
0
127
10,416
0
11,923
W
9,059
1,017
2,412
2,370
14,110
15,960
252
1,224
12,886
0
14,144
L
10,878
375
2,425
2,643
8,355
4,392
378
488
7,867
15,553
0
W
Hou Yi
Im PDA
Hou Yi
16,867
7,894
1,485
1,998
12,546
7,146
1,307
2,290
10,256
0
32,803
W
King Arthur
MikieTrees
King Arthur
8,818
1,447
789
505
17,080
19,110
426
3,504
13,576
0
15,091
L
Danzaburou
Sebasr97
Danzaburou
7,469
1,967
299
3,295
11,313
5,924
688
407
10,906
0
18,968
W
12,055
2,795
2,444
2,381
11,926
10,257
1,175
2,807
9,119
0
25,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,929
Gold Earned
36,902
109
Minions Killed
88
0
Camps Cleared
0
1,047,146
Distance Traveled
943,013
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,033
903
13
1
0
187,133
1
L
Hercules
7,184
718
21
2
0
195,702
0
L
Hun Batz
7,097
710
16
2
0
193,985
1
L
Ullr
7,059
706
10
1
0
177,849
0
W
Nike
8,667
867
17
2
0
230,848
4
L
Hel
7,946
795
16
2
0
194,068
0
W
Hou Yi
9,357
936
42
4
0
195,678
0
W
King Arthur
8,370
837
17
2
0
203,228
0
L
Danzaburou
7,616
762
25
3
0
181,409
0
W
Loki
9,502
950
20
2
0
230,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role