Player Matchup

Hera
Hera
SeisDios
Hera
Level 62
God Stats
6W - 5L
1,726 SR
Queue Stats
133W - 118L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
TheEqualists
Danzaburou
Level 12
God Stats
3W - 5L
1,402 SR
Queue Stats
7W - 13L
1,444 Elo+
Party 1
Athena
Athena
xXJadeTigerXx
Athena
Level 65
God Stats
0W - 1L
1,414 SR
Queue Stats
3W - 13L
1,166 Elo+
Solo
Team Averages
Level 46
1,514 SR
1,390 Elo+

VS

Team Averages
Level 67
1,597 SR
1,488 Elo+
Sylvanus
Sylvanus
Bendizz
Sylvanus
Level 119
God Stats
2W - 3L
1,775 SR
Queue Stats
94W - 60L
1,583 Elo+
Party 2
Neith
Neith
RenDiction
Neith
Level 64
God Stats
2W - 1L
1,561 SR
Queue Stats
16W - 21L
1,416 Elo+
Solo
Eset
Eset
TeteDasperge
Eset
Level 17
God Stats
2W - 3L
1,454 SR
Queue Stats
8W - 10L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
1 / 5 / 2
7,019
702
7,169
7,493
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TheEqualists
Danzaburou
11
0 / 2 / 1
6,520
652
6,854
6,579
2,787
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
6,124
612
2,290
7,808
5,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bendizz
Sylvanus
12
3 / 1 / 6
8,449
845
6,850
11,893
14,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
12
3 / 0 / 6
7,903
790
7,855
7,123
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 5
7,596
760
3,465
7,457
3,475
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
9
9
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bendizz
Sylvanus
3
1
6
6
W
Neith
3
0
6
6
L
Hera
1
5
2
0.4
W
3
2
5
2.75
L
Danzaburou
TheEqualists
Danzaburou
0
2
1
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,313
Damage
18,170
21,880
Taken
26,473
11,424
Mitigated
21,138
3,679
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bendizz
Sylvanus
6,850
1,915
2,076
4,327
11,893
14,341
539
3,269
8,426
16,170
0
W
Neith
7,855
3,436
0
2,408
7,123
3,322
1,433
3,621
3,389
0
36,370
L
Hera
7,169
949
0
260
7,493
2,741
0
3,282
4,211
23,874
0
W
3,465
329
651
1,025
7,457
3,475
438
2,525
4,900
17,186
0
L
Danzaburou
TheEqualists
Danzaburou
6,854
2,991
0
1,315
6,579
2,787
0
3,340
3,239
0
22,219
L
2,290
297
0
2,104
7,808
5,896
0
3,832
3,976
5,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,663
Gold Earned
23,948
93
Minions Killed
112
4
Camps Cleared
4
496,353
Distance Traveled
514,565
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,449
845
22
2
0
169,571
0
W
Neith
7,903
790
57
6
3
166,336
2
L
Hera
7,019
702
45
5
2
158,852
3
W
Eset
7,596
760
33
3
1
178,658
0
L
Danzaburou
6,520
652
41
4
1
169,150
1
L
Athena
6,124
612
7
1
1
168,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role