Player Matchup

The Morrigan
The Morrigan
Avenlea
The Morrigan
Level 157
God Stats
2W - 2L
1,776 SR
Queue Stats
164W - 193L
1,497 Elo+
Solo
Hera
Hera
BananasAndBlow13
Hera
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
FalsyF
Gilgamesh
Level 146
God Stats
1W - 0L
1,729 SR
Queue Stats
65W - 57L
1,553 Elo+
Party 2
Chaac
Chaac
LegitTryhard12
Chaac
Level 103
God Stats
4W - 2L
1,398 SR
Queue Stats
94W - 81L
1,578 Elo+
Party 2
Lancelot
Lancelot
TrippinBabys
Lancelot
Level 108
God Stats
2W - 4L
1,425 SR
Queue Stats
320W - 338L
1,477 Elo+
Solo
Team Averages
Level 115
1,565 SR
1,522 Elo+

VS

Team Averages
Level 123
1,507 SR
1,485 Elo+
Chiron
Chiron
 
Chiron
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ScaryFoal854175
Sol
Level 124
God Stats
7W - 11L
1,478 SR
Queue Stats
1,053W - 1,141L
1,478 Elo+
Solo
Bastet
Bastet
Tdogg__5
Bastet
Level 119
God Stats
0W - 1L
1,557 SR
Queue Stats
115W - 103L
1,529 Elo+
Party 1
Gilgamesh
Gilgamesh
jorgejassiel
Gilgamesh
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 51L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
kaseyman2001
Tsukuyomi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Avenlea
The Morrigan
20
9 / 5 / 8
13,196
733
17,612
13,360
6,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 4 / 12
11,356
631
15,289
8,910
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
FalsyF
Gilgamesh
19
4 / 3 / 13
11,297
628
14,752
21,943
26,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 3 / 15
11,712
651
21,725
21,181
30,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
TrippinBabys
Lancelot
20
4 / 3 / 11
11,234
624
11,803
21,690
16,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
9 / 3 / 3
13,634
757
23,769
18,743
12,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 3 / 9
11,460
637
19,309
15,362
8,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bastet
Tdogg__5
Bastet
18
2 / 4 / 11
10,737
597
13,791
18,512
12,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
jorgejassiel
Gilgamesh
18
3 / 5 / 12
11,981
666
10,715
26,859
38,711
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
kaseyman2001
Tsukuyomi
17
1 / 8 / 9
10,815
601
12,716
19,357
11,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
62
22
Kills
18
18
Deaths
23
59
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
9
3
3
3.5
W
The Morrigan
Avenlea
The Morrigan
9
5
8
2.6
W
2
4
12
2
W
Gilgamesh
FalsyF
Gilgamesh
4
3
13
3.5
W
3
3
15
3.5
L
3
3
9
2.5
L
Bastet
Tdogg__5
Bastet
2
4
11
1.88
W
Lancelot
TrippinBabys
Lancelot
4
3
11
3.17
L
Gilgamesh
jorgejassiel
Gilgamesh
3
5
12
1.8
L
Tsukuyomi
kaseyman2001
Tsukuyomi
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,181
Damage
80,300
87,084
Taken
98,833
84,304
Mitigated
83,182
39,322
Healing
31,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
23,769
7,209
4,759
6,464
18,743
12,396
1,122
6,133
12,173
0
67,906
W
The Morrigan
Avenlea
The Morrigan
17,612
2,368
2,003
2,648
13,360
6,956
541
1,983
11,348
44,860
5,048
W
15,289
2,841
3,578
1,132
8,910
3,974
0
2,622
6,288
27,969
0
W
Gilgamesh
FalsyF
Gilgamesh
14,752
4,325
3,200
7,778
21,943
26,384
612
4,096
17,847
0
17,933
W
21,725
3,030
1,518
10,263
21,181
30,207
187
6,756
14,425
0
35,964
L
19,309
4,560
1,522
5,111
15,362
8,259
1,506
2,228
12,794
42,354
0
L
Bastet
Tdogg__5
Bastet
13,791
3,000
1,633
4,020
18,512
12,084
51
3,742
14,298
0
24,482
W
Lancelot
TrippinBabys
Lancelot
11,803
794
304
6,898
21,690
16,783
578
3,852
17,838
0
28,356
L
Gilgamesh
jorgejassiel
Gilgamesh
10,715
1,744
1,491
4,966
26,859
38,711
0
10,228
16,185
0
22,762
L
Tsukuyomi
kaseyman2001
Tsukuyomi
12,716
3,267
541
980
19,357
11,732
0
5,809
13,051
0
30,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,795
Gold Earned
58,627
188
Minions Killed
207
0
Camps Cleared
0
1,676,568
Distance Traveled
1,685,083
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,634
757
104
6
0
340,721
2
W
The Morrigan
13,196
733
81
5
0
303,095
0
W
Hera
11,356
631
39
2
0
328,606
0
W
Gilgamesh
11,297
628
11
1
0
351,265
0
W
Chaac
11,712
651
34
2
0
345,267
0
L
Sol
11,460
637
40
2
0
330,956
1
L
Bastet
10,737
597
17
1
0
366,337
2
W
Lancelot
11,234
624
23
1
0
348,335
0
L
Gilgamesh
11,981
666
14
1
0
343,288
1
L
Tsukuyomi
10,815
601
32
2
0
303,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role