Player Matchup

Nemesis
Nemesis
BLOOD DEMON70
Nemesis
Level 25
God Stats
4W - 4L
1,472 SR
Queue Stats
73W - 70L
1,467 Elo+
Party 3
Cabrakan
Cabrakan
Safiya4ya
Cabrakan
Level 25
God Stats
1W - 5L
1,428 SR
Queue Stats
150W - 169L
1,472 Elo+
Party 1
Nox
Nox
YuP_iTs_OvEr
Nox
Level 116
God Stats
1W - 5L
1,751 SR
Queue Stats
238W - 265L
1,450 Elo+
Party 1
Nike
Nike
ant023
Nike
Level 68
God Stats
2W - 4L
1,476 SR
Queue Stats
189W - 185L
1,454 Elo+
Party 3
Neith
Neith
cr7-byroon
Neith
Level 48
God Stats
58W - 70L
1,512 SR
Queue Stats
81W - 88L
1,523 Elo+
Solo
Team Averages
Level 56
1,528 SR
1,473 Elo+

VS

Team Averages
Level 87
1,600 SR
1,488 Elo+
Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
DavidCM_44
Fafnir
Level 101
God Stats
8W - 3L
1,583 SR
Queue Stats
51W - 40L
1,467 Elo+
Party 2
King Arthur
King Arthur
PKS Beyond
King Arthur
Level 124
God Stats
2W - 1L
1,533 SR
Queue Stats
22W - 13L
1,486 Elo+
Solo
Charybdis
Charybdis
Sanguines8iate
Charybdis
Level 61
God Stats
4W - 5L
1,788 SR
Queue Stats
59W - 35L
1,489 Elo+
Party 2
Arachne
Arachne
lexogrimstone
Arachne
Level 27
God Stats
18W - 8L
1,594 SR
Queue Stats
38W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
1 / 4 / 0
9,297
930
8,128
20,886
11,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Safiya4ya
Cabrakan
14
0 / 7 / 0
8,905
891
13,139
21,108
27,691
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 1
8,990
899
7,597
6,902
3,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
ant023
Nike
14
0 / 6 / 1
8,899
890
6,802
12,513
11,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
15
0 / 3 / 1
9,274
927
14,225
15,737
8,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

169

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
12 / 1 / 9
11,775
1,178
32,953
9,940
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
DavidCM_44
Fafnir
16
1 / 0 / 19
10,999
1,100
4,795
12,195
16,068
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

King Arthur
PKS Beyond
King Arthur
17
1 / 0 / 15
10,540
1,054
12,324
13,863
15,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Sanguines8iate
Charybdis
16
5 / 0 / 14
11,132
1,113
17,426
10,591
6,214
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
17
3 / 0 / 9
10,243
1,024
5,469
6,971
5,075
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
88
1
Kills
22
22
Deaths
1
3
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
1
9
16.5
L
Nemesis
1
4
0
0.25
W
Fafnir
DavidCM_44
Fafnir
1
0
19
10.5
W
King Arthur
PKS Beyond
King Arthur
1
0
15
8.5
L
Cabrakan
Safiya4ya
Cabrakan
0
7
0
0
W
Charybdis
Sanguines8iate
Charybdis
5
0
14
12
L
0
2
1
0.25
L
Nike
ant023
Nike
0
6
1
0.08
L
Neith
0
3
1
0.17
W
Arachne
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,891
Damage
72,967
77,146
Taken
53,560
62,734
Mitigated
47,560
2,785
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
32,953
6,586
0
0
9,940
4,654
0
3,896
6,044
56,119
0
L
Nemesis
8,128
2,802
0
668
20,886
11,925
0
11,881
8,864
0
16,948
W
Fafnir
DavidCM_44
Fafnir
4,795
741
2,163
3,031
12,195
16,068
0
5,087
7,108
6,548
0
W
King Arthur
PKS Beyond
King Arthur
12,324
622
0
550
13,863
15,549
0
6,117
7,746
0
36,835
L
Cabrakan
Safiya4ya
Cabrakan
13,139
903
0
0
21,108
27,691
0
9,566
11,542
23,509
0
W
Charybdis
Sanguines8iate
Charybdis
17,426
11,215
0
0
10,591
6,214
0
4,213
6,378
0
37,413
L
7,597
1,169
0
0
6,902
3,521
0
3,874
3,028
22,028
0
L
Nike
ant023
Nike
6,802
292
0
0
12,513
11,179
0
5,374
7,139
0
22,799
L
Neith
14,225
5,636
0
2,117
15,737
8,418
0
6,912
8,825
0
43,188
W
Arachne
5,469
3,119
0
1,490
6,971
5,075
0
1,423
5,548
0
16,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,365
Gold Earned
54,689
176
Minions Killed
189
4
Camps Cleared
11
788,202
Distance Traveled
912,453
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,775
1,178
60
6
0
159,072
0
L
Nemesis
9,297
930
25
3
1
186,988
0
W
Fafnir
10,999
1,100
6
1
2
184,597
0
W
King Arthur
10,540
1,054
53
5
3
202,607
2
L
Cabrakan
8,905
891
20
2
0
164,238
0
W
Charybdis
11,132
1,113
53
5
0
186,423
0
L
Nox
8,990
899
40
4
0
156,466
0
L
Nike
8,899
890
37
4
2
127,719
0
L
Neith
9,274
927
54
5
1
152,791
0
W
Arachne
10,243
1,024
17
2
6
179,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role