Player Matchup

Ah Puch
Ah Puch
DastardlyDol
Ah Puch
Level 127
God Stats
10W - 11L
1,564 SR
Queue Stats
524W - 599L
1,583 Elo+
Solo
Guan Yu
Guan Yu
Handogs
Guan Yu
Level 134
God Stats
46W - 34L
1,606 SR
Queue Stats
669W - 700L
1,570 Elo+
Solo
Vamana
Vamana
Truvi
Vamana
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 74L
1,632 Elo+
Party 1
Sylvanus
Sylvanus
Zenymir
Sylvanus
Level 127
God Stats
2W - 2L
1,658 SR
Queue Stats
204W - 165L
1,511 Elo+
Solo
Hou Yi
Hou Yi
hooogh
Hou Yi
Level 160
God Stats
12W - 9L
1,679 SR
Queue Stats
365W - 356L
1,555 Elo+
Party 1
Team Averages
Level 142
1,601 SR
1,570 Elo+

VS

Team Averages
Level 129
1,590 SR
1,630 Elo+
Nox
Nox
BigJuicyyy
Nox
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 40L
1,520 Elo+
Party 2
Xbalanque
Xbalanque
Erraticc
Xbalanque
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 104L
1,597 Elo+
Party 2
Sobek
Sobek
JSharts
Sobek
Level 159
God Stats
2W - 2L
1,800 SR
Queue Stats
299W - 238L
1,544 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Richos
Cu Chulainn
Level 157
God Stats
6W - 6L
1,650 SR
Queue Stats
235W - 153L
1,582 Elo+
Party 2
Achilles
Achilles
onlygoodats0l0
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,908 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DastardlyDol
Ah Puch
20
1 / 1 / 5
14,429
555
15,281
11,790
7,633
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
Handogs
Guan Yu
20
4 / 5 / 5
15,512
597
18,629
37,192
39,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
Truvi
Vamana
20
6 / 1 / 5
17,023
655
19,008
26,878
21,474
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
Zenymir
Sylvanus
19
3 / 3 / 6
14,006
539
9,526
23,075
33,695
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
hooogh
Hou Yi
20
10 / 1 / 6
17,386
669
22,791
23,334
13,259
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 6
13,199
508
8,725
12,465
7,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Erraticc
Xbalanque
20
1 / 9 / 3
12,878
495
10,800
22,774
11,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
JSharts
Sobek
15
0 / 4 / 4
10,160
391
6,261
22,394
26,300
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cu Chulainn
Richos
Cu Chulainn
19
6 / 6 / 2
13,448
517
28,316
31,452
40,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
19
3 / 3 / 2
11,840
455
12,307
25,265
15,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
24
Kills
11
11
Deaths
24
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
6
2
W
Ah Puch
DastardlyDol
Ah Puch
1
1
5
3.5
L
Xbalanque
Erraticc
Xbalanque
1
9
3
0.28
W
Guan Yu
Handogs
Guan Yu
4
5
5
1.3
L
Sobek
JSharts
Sobek
0
4
4
0.5
L
Cu Chulainn
Richos
Cu Chulainn
6
6
2
1.17
W
Vamana
Truvi
Vamana
6
1
5
8.5
W
Sylvanus
Zenymir
Sylvanus
3
3
6
2
W
Hou Yi
hooogh
Hou Yi
10
1
6
13
L
Achilles
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,235
Damage
66,409
122,269
Taken
114,350
115,665
Mitigated
101,323
64,562
Healing
28,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,725
1,088
0
3,318
12,465
7,969
315
4,457
8,008
125,116
0
W
Ah Puch
DastardlyDol
Ah Puch
15,281
1,431
0
4,955
11,790
7,633
736
3,936
7,854
162,250
0
L
Xbalanque
Erraticc
Xbalanque
10,800
5,550
0
6,220
22,774
11,252
1,398
534
22,240
0
129,937
W
Guan Yu
Handogs
Guan Yu
18,629
4,493
2,522
20,694
37,192
39,604
335
3,530
33,662
298
117,825
L
Sobek
JSharts
Sobek
6,261
399
0
5,444
22,394
26,300
0
10,362
12,032
30,967
0
L
Cu Chulainn
Richos
Cu Chulainn
28,316
5,832
0
5,030
31,452
40,378
0
4,390
27,062
0
125,051
W
Vamana
Truvi
Vamana
19,008
9,356
0
6,977
26,878
21,474
1,901
3,119
23,759
210
182,447
W
Sylvanus
Zenymir
Sylvanus
9,526
2,582
3,954
9,006
23,075
33,695
523
5,555
17,520
32,638
0
W
Hou Yi
hooogh
Hou Yi
22,791
16,244
0
16,454
23,334
13,259
4,652
2,509
20,825
0
219,228
L
Achilles
12,307
4,591
0
8,823
25,265
15,424
0
5,502
19,763
0
102,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,356
Gold Earned
61,525
952
Minions Killed
832
0
Camps Cleared
0
2,541,399
Distance Traveled
2,575,631
37
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,199
508
260
10
0
506,677
9
W
Ah Puch
14,429
555
237
9
0
521,592
7
L
Xbalanque
12,878
495
210
8
0
448,780
5
W
Guan Yu
15,512
597
202
8
0
523,960
2
L
Sobek
10,160
391
37
1
0
531,604
9
L
Cu Chulainn
13,448
517
176
7
0
499,093
3
W
Vamana
17,023
655
226
9
0
586,460
7
W
Sylvanus
14,006
539
24
1
0
476,329
13
W
Hou Yi
17,386
669
263
10
0
433,058
8
L
Achilles
11,840
455
149
6
0
589,477
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role