Player Matchup

Chaac
Chaac
HCalhoun
Chaac
Level 22
God Stats
2W - 1L
1,295 SR
Queue Stats
48W - 46L
1,484 Elo+
Party 2
Sylvanus
Sylvanus
Ranqom12324
Sylvanus
Level 66
God Stats
3W - 0L
1,814 SR
Queue Stats
531W - 286L
1,561 Elo+
Party 2
Awilix
Awilix
SynkWater
Awilix
Level 29
God Stats
3W - 4L
1,502 SR
Queue Stats
143W - 138L
1,354 Elo+
Party 4
Jing Wei
Jing Wei
UnclePhoenlx
Jing Wei
Level 150
God Stats
3W - 1L
1,712 SR
Queue Stats
57W - 51L
1,448 Elo+
Party 4
Ra
Ra
Vacioh
Ra
Level 43
God Stats
21W - 8L
1,973 SR
Queue Stats
300W - 192L
1,526 Elo+
Party 2
Team Averages
Level 62
1,659 SR
1,474 Elo+

VS

Team Averages
Level 86
1,597 SR
1,507 Elo+
Heimdallr
Heimdallr
ForeverRise
Heimdallr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,486 Elo+
Party 3
Kukulkan
Kukulkan
IT IS SOUP TIME
Kukulkan
Level 127
God Stats
10W - 2L
1,750 SR
Queue Stats
302W - 286L
1,558 Elo+
Party 1
Fafnir
Fafnir
LanternsMight40
Fafnir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,493 Elo+
Party 3
Neith
Neith
ShamonSnook
Neith
Level 46
God Stats
3W - 4L
1,586 SR
Queue Stats
15W - 20L
1,465 Elo+
Party 1
Ne Zha
Ne Zha
andmikey
Ne Zha
Level 122
God Stats
12W - 16L
1,649 SR
Queue Stats
205W - 200L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HCalhoun
Chaac
19
3 / 0 / 2
12,361
589
10,861
17,789
22,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Ranqom12324
Sylvanus
17
9 / 2 / 8
11,344
540
13,440
20,263
20,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
SynkWater
Awilix
16
2 / 3 / 2
10,178
485
5,063
12,946
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
UnclePhoenlx
Jing Wei
18
4 / 0 / 8
11,646
555
16,389
16,568
7,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
18
3 / 3 / 6
11,141
531
9,197
14,193
7,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ForeverRise
Heimdallr
14
1 / 6 / 3
8,269
394
5,069
12,796
4,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
16
5 / 7 / 2
10,509
500
14,951
13,090
5,725
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 2
7,822
372
6,368
15,821
17,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
0 / 2 / 0
10,238
488
13,065
15,306
8,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
andmikey
Ne Zha
16
2 / 5 / 5
9,503
453
11,266
18,043
7,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
21
Kills
8
8
Deaths
21
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ForeverRise
Heimdallr
1
6
3
0.42
W
Chaac
HCalhoun
Chaac
3
0
2
4
L
Kukulkan
5
7
2
0.86
L
0
1
2
1
W
Sylvanus
Ranqom12324
Sylvanus
9
2
8
6.5
L
0
2
0
0
W
Awilix
SynkWater
Awilix
2
3
2
1
W
Jing Wei
UnclePhoenlx
Jing Wei
4
0
8
8
W
Ra
3
3
6
2
L
Ne Zha
andmikey
Ne Zha
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,950
Damage
50,719
81,759
Taken
75,056
62,976
Mitigated
44,429
33,016
Healing
17,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ForeverRise
Heimdallr
5,069
2,003
0
327
12,796
4,869
0
3,117
9,679
0
55,414
W
Chaac
HCalhoun
Chaac
10,861
2,332
0
4,898
17,789
22,266
36
827
16,962
0
95,885
L
Kukulkan
14,951
1,045
0
250
13,090
5,725
0
5,840
7,250
81,526
0
L
6,368
1,925
33
3,287
15,821
17,846
0
3,102
12,719
22,285
0
W
Sylvanus
Ranqom12324
Sylvanus
13,440
4,470
2,056
6,244
20,263
20,142
54
7,372
12,891
56,847
16,799
L
13,065
8,450
0
7,111
15,306
8,063
0
1,983
13,323
0
97,147
W
Awilix
SynkWater
Awilix
5,063
1,557
0
3,542
12,946
5,692
759
2,934
10,012
0
64,571
W
Jing Wei
UnclePhoenlx
Jing Wei
16,389
14,089
0
12,338
16,568
7,860
2,445
6,299
10,269
0
100,427
W
Ra
9,197
1,777
1,008
2,930
14,193
7,016
0
3,887
10,303
97,598
0
L
Ne Zha
andmikey
Ne Zha
11,266
2,259
0
6,842
18,043
7,926
0
6,936
11,107
0
70,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,670
Gold Earned
46,341
652
Minions Killed
506
0
Camps Cleared
0
2,130,051
Distance Traveled
1,921,872
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,269
394
81
4
0
350,905
2
W
Chaac
12,361
589
187
9
0
432,555
1
L
Kukulkan
10,509
500
129
6
0
343,641
3
L
Fafnir
7,822
372
21
1
0
415,150
2
W
Sylvanus
11,344
540
94
4
0
357,406
1
L
Neith
10,238
488
164
8
0
389,093
0
W
Awilix
10,178
485
98
5
0
503,066
0
W
Jing Wei
11,646
555
130
6
0
382,842
6
W
Ra
11,141
531
143
7
0
454,182
1
L
Ne Zha
9,503
453
111
5
0
423,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role