Player Matchup

Achilles
Achilles
Dity Dan7751
Achilles
Level 68
God Stats
18W - 18L
1,378 SR
Queue Stats
162W - 180L
1,348 Elo+
Party 2
Agni
Agni
QUICKxDEATHx02
Agni
Level 145
God Stats
3W - 5L
1,364 SR
Queue Stats
133W - 141L
1,492 Elo+
Party 2
Cerberus
Cerberus
elbichocris
Cerberus
Level 40
God Stats
51W - 36L
1,500 SR
Queue Stats
108W - 106L
1,350 Elo+
Party 4
Fenrir
Fenrir
p4xy
Fenrir
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 147L
1,409 Elo+
Party 4
Neith
Neith
yo0ogi
Neith
Level 82
God Stats
9W - 9L
1,279 SR
Queue Stats
273W - 295L
1,417 Elo+
Party 4
Team Averages
Level 85
1,404 SR
1,403 Elo+

VS

Team Averages
Level 50
1,534 SR
1,409 Elo+
Fenrir
Fenrir
Dumpling6669
Fenrir
Level 42
God Stats
14W - 18L
1,556 SR
Queue Stats
126W - 166L
1,399 Elo+
Party 1
Heimdallr
Heimdallr
KillerSloth6669
Heimdallr
Level 67
God Stats
4W - 7L
1,411 SR
Queue Stats
175W - 225L
1,420 Elo+
Party 1
Ah Puch
Ah Puch
RobtheKing7
Ah Puch
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,438 Elo+
Solo
Geb
Geb
SephMudkip
Geb
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 95L
1,359 Elo+
Party 3
Medusa
Medusa
TheBOT243
Medusa
Level 44
God Stats
6W - 3L
1,702 SR
Queue Stats
18W - 21L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dity Dan7751
Achilles
10
4 / 3 / 1
6,138
512
8,310
9,756
7,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 1 / 6
6,295
525
7,022
4,495
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
elbichocris
Cerberus
9
1 / 0 / 1
5,828
486
2,255
8,300
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
p4xy
Fenrir
11
10 / 1 / 4
7,387
616
8,580
9,370
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
yo0ogi
Neith
9
1 / 2 / 4
5,487
457
6,888
5,915
1,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
2 / 7 / 0
5,419
452
2,828
11,631
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
KillerSloth6669
Heimdallr
8
1 / 4 / 0
5,300
442
5,429
7,930
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
RobtheKing7
Ah Puch
11
2 / 2 / 0
6,970
581
5,082
8,130
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 3 / 2
5,541
462
2,894
11,939
7,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
TheBOT243
Medusa
7
1 / 4 / 0
5,339
445
3,250
9,353
2,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
20
Kills
6
7
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dity Dan7751
Achilles
4
3
1
1.5
L
Fenrir
2
7
0
0.29
L
Heimdallr
KillerSloth6669
Heimdallr
1
4
0
0.25
W
4
1
6
7
L
Ah Puch
RobtheKing7
Ah Puch
2
2
0
1
L
0
3
2
0.33
L
Medusa
TheBOT243
Medusa
1
4
0
0.25
W
Cerberus
elbichocris
Cerberus
1
0
1
1.5
W
Fenrir
p4xy
Fenrir
10
1
4
12
W
Neith
yo0ogi
Neith
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,055
Damage
19,483
37,836
Taken
48,983
18,910
Mitigated
20,270
10,134
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dity Dan7751
Achilles
8,310
2,860
0
3,350
9,756
7,499
0
323
9,433
0
25,523
L
Fenrir
2,828
1,015
0
3,706
11,631
3,872
0
954
10,572
0
25,338
L
Heimdallr
KillerSloth6669
Heimdallr
5,429
3,135
0
1,911
7,930
2,761
831
2,042
5,888
0
34,327
W
7,022
709
0
0
4,495
1,592
450
1,768
2,727
25,652
0
L
Ah Puch
RobtheKing7
Ah Puch
5,082
533
0
3,288
8,130
3,277
90
3,409
4,692
48,218
0
L
2,894
191
75
3,014
11,939
7,401
182
2,632
9,307
14,913
0
L
Medusa
TheBOT243
Medusa
3,250
1,608
0
1,990
9,353
2,959
1,012
240
8,564
0
20,230
W
Cerberus
elbichocris
Cerberus
2,255
61
0
2,691
8,300
4,282
204
2,572
5,728
20,675
0
W
Fenrir
p4xy
Fenrir
8,580
2,793
0
2,491
9,370
3,696
712
2,210
7,160
0
30,433
W
Neith
yo0ogi
Neith
6,888
3,302
0
1,602
5,915
1,841
1,598
1,103
4,812
0
35,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,135
Gold Earned
28,569
239
Minions Killed
228
0
Camps Cleared
0
1,205,040
Distance Traveled
1,020,858
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,138
512
38
3
0
240,157
1
L
Fenrir
5,419
452
32
3
0
189,305
0
L
Heimdallr
5,300
442
57
5
0
189,503
2
W
Agni
6,295
525
56
5
0
238,443
0
L
Ah Puch
6,970
581
90
8
0
206,362
0
L
Geb
5,541
462
24
2
0
215,293
1
L
Medusa
5,339
445
25
2
0
220,395
1
W
Cerberus
5,828
486
30
3
0
233,563
4
W
Fenrir
7,387
616
56
5
0
229,950
7
W
Neith
5,487
457
59
5
0
262,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role