Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Lenetex
Bacchus
Level 116
God Stats
12W - 7L
1,796 SR
Queue Stats
117W - 74L
1,699 Elo+
Party 1
Persephone
Persephone
MagicalFrog
Persephone
Level 128
God Stats
28W - 26L
1,640 SR
Queue Stats
251W - 222L
1,605 Elo+
Party 1
Hun Batz
Hun Batz
cordiaxiz
Hun Batz
Level 160
God Stats
2W - 1L
1,669 SR
Queue Stats
169W - 120L
1,748 Elo+
Party 1
Sun Wukong
Sun Wukong
kahkahkahkah
Sun Wukong
Level 28
God Stats
12W - 5L
1,882 SR
Queue Stats
148W - 68L
1,890 Elo+
Party 1
Team Averages
Level 118
1,697 SR
1,688 Elo+

VS

Team Averages
Level 78
1,612 SR
1,626 Elo+
Izanami
Izanami
 
Izanami
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Kuro190
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,643 Elo+
Party 2
Danzaburou
Danzaburou
Piyks
Danzaburou
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 83L
1,629 Elo+
Party 3
Ratatoskr
Ratatoskr
Xaepherine
Ratatoskr
Level 117
God Stats
1W - 2L
1,833 SR
Queue Stats
59W - 32L
1,702 Elo+
Party 3
Ymir
Ymir
waddling
Ymir
Level 39
God Stats
29W - 15L
1,728 SR
Queue Stats
85W - 57L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 0 / 3
7,061
543
8,317
6,459
2,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Lenetex
Bacchus
10
0 / 2 / 7
6,483
499
5,222
10,970
10,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
MagicalFrog
Persephone
13
3 / 1 / 2
7,717
594
7,497
6,473
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
cordiaxiz
Hun Batz
13
6 / 2 / 2
7,770
598
6,446
9,086
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
kahkahkahkah
Sun Wukong
12
1 / 4 / 2
7,276
560
8,562
11,384
11,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 2 / 0
5,807
447
3,656
7,863
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Kuro190
Baron Samedi
9
0 / 4 / 2
5,678
437
2,987
7,773
3,161
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Piyks
Danzaburou
13
3 / 3 / 2
7,375
567
6,332
12,328
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ratatoskr
Xaepherine
Ratatoskr
13
5 / 2 / 0
7,756
597
10,198
12,652
7,401
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
0 / 1 / 3
5,798
446
1,922
7,344
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
12
Kills
9
9
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
3
3.5
L
Izanami
 
Izanami
1
2
0
0.5
L
Baron Samedi
Kuro190
Baron Samedi
0
4
2
0.25
W
Bacchus
Lenetex
Bacchus
0
2
7
1.75
W
Persephone
MagicalFrog
Persephone
3
1
2
4
L
Danzaburou
Piyks
Danzaburou
3
3
2
1.33
L
Ratatoskr
Xaepherine
Ratatoskr
5
2
0
2.5
W
Hun Batz
cordiaxiz
Hun Batz
6
2
2
3.5
W
Sun Wukong
kahkahkahkah
Sun Wukong
1
4
2
0.5
L
Ymir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,044
Damage
25,095
44,372
Taken
47,960
30,724
Mitigated
23,578
12,963
Healing
15,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,317
3,678
0
2,272
6,459
2,198
1,117
431
6,028
0
51,436
L
Izanami
 
Izanami
3,656
2,868
0
1,682
7,863
2,535
0
1,960
5,885
0
35,429
L
Baron Samedi
Kuro190
Baron Samedi
2,987
384
0
152
7,773
3,161
171
3,436
4,059
31,709
0
W
Bacchus
Lenetex
Bacchus
5,222
785
0
3,307
10,970
10,866
117
2,922
8,048
17,726
0
W
Persephone
MagicalFrog
Persephone
7,497
281
0
1,931
6,473
2,540
0
1,510
4,962
56,964
0
L
Danzaburou
Piyks
Danzaburou
6,332
2,303
0
6,066
12,328
5,007
0
3,312
8,955
0
52,754
L
Ratatoskr
Xaepherine
Ratatoskr
10,198
3,075
0
5,358
12,652
7,401
0
420
12,232
0
56,021
W
Hun Batz
cordiaxiz
Hun Batz
6,446
2,653
0
3,658
9,086
3,447
0
46
9,040
0
55,268
W
Sun Wukong
kahkahkahkah
Sun Wukong
8,562
2,512
0
1,795
11,384
11,673
0
0
11,384
0
47,914
L
Ymir
1,922
332
54
2,295
7,344
5,474
0
3,122
4,110
18,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,307
Gold Earned
32,414
387
Minions Killed
360
0
Camps Cleared
0
1,250,210
Distance Traveled
1,197,331
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,061
543
93
7
0
221,491
3
L
Izanami
5,807
447
72
6
0
210,267
2
L
Baron Samedi
5,678
437
53
4
0
194,156
0
W
Bacchus
6,483
499
20
2
0
272,494
6
W
Persephone
7,717
594
107
8
0
242,278
6
L
Danzaburou
7,375
567
106
8
0
253,271
0
L
Ratatoskr
7,756
597
105
8
0
293,695
3
W
Hun Batz
7,770
598
83
6
0
266,192
3
W
Sun Wukong
7,276
560
84
6
0
247,755
4
L
Ymir
5,798
446
24
2
0
245,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role